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https://github.com/libretro/RetroArch
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Allow overlays to be extracted if shaders fail.
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parent
5632836446
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@ -176,10 +176,19 @@ public class RetroArch extends Activity implements
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}
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//extractAssets(assets, cacheDir, "", 0);
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Log.i("ASSETS", "Extracting shader assets now...");
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Log.i("ASSETS", "Extracting shader assets now ...");
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try {
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extractAssets(assets, cacheDir, "Shaders", 1);
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Log.i("ASSETS", "Extracting overlay assets now...");
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} catch (IOException e) {
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Log.i("ASSETS", "Failed to extract shaders ...");
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}
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Log.i("ASSETS", "Extracting overlay assets now ...");
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try {
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extractAssets(assets, cacheDir, "Overlays", 1);
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} catch (IOException e) {
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Log.i("ASSETS", "Failed to extract overlays ...");
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}
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DataOutputStream outputCacheVersion = new DataOutputStream(new FileOutputStream(cacheVersion, false));
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outputCacheVersion.writeInt(version);
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