use input_state instead of current_input->input_state.

This commit is contained in:
denu8thell 2017-08-07 22:22:48 -05:00
parent c882e64653
commit 3d4e36455d

View File

@ -768,10 +768,7 @@ void input_overlay_add_inputs(input_overlay_t *ol, rarch_joypad_info_t *joy_info
id+=1;
mask = mask >> 1;
}
if(current_input->input_state(current_input_data, *joy_info,
keybinds,
port, device, joy_info->joy_idx, id)){
RARCH_LOG_OUTPUT("pressed button %d\n", id);
if(input_state(port, device, 0, id)){
desc->updated = true;
}
break;