(Menu cbs ok) Get rid of unused hashes

This commit is contained in:
twinaphex 2020-03-26 14:54:09 +01:00
parent 6b0a46d5d2
commit 3d24439276

View File

@ -7354,19 +7354,6 @@ static int menu_cbs_init_bind_ok_compare_label(menu_file_list_cbs_t *cbs,
case MENU_LABEL_LOAD_ARCHIVE:
BIND_ACTION_OK(cbs, action_ok_load_archive);
break;
case MENU_LABEL_SIDELOAD_CORE_LIST:
BIND_ACTION_OK(cbs, action_ok_sideload_core_list);
break;
case MENU_LABEL_VIDEO_SHADER_PASS:
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
BIND_ACTION_OK(cbs, action_ok_shader_pass);
#endif
break;
case MENU_LABEL_VIDEO_SHADER_PRESET:
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
BIND_ACTION_OK(cbs, action_ok_shader_preset);
#endif
break;
case MENU_LABEL_CHEAT_FILE_LOAD:
BIND_ACTION_OK(cbs, action_ok_cheat_file);
break;
@ -7393,17 +7380,6 @@ static int menu_cbs_init_bind_ok_compare_label(menu_file_list_cbs_t *cbs,
BIND_ACTION_OK(cbs, action_ok_lakka_list);
break;
#endif
case MENU_LABEL_VIDEO_SHADER_PRESET_SAVE:
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
BIND_ACTION_OK(cbs, action_ok_shader_preset_save);
break;
#endif
case MENU_LABEL_VIDEO_SHADER_PARAMETERS:
case MENU_LABEL_VIDEO_SHADER_PRESET_PARAMETERS:
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
BIND_ACTION_OK(cbs, action_ok_shader_parameters);
#endif
break;
case MENU_LABEL_ACCOUNTS_LIST:
BIND_ACTION_OK(cbs, action_ok_push_accounts_list);
break;
@ -7419,19 +7395,9 @@ static int menu_cbs_init_bind_ok_compare_label(menu_file_list_cbs_t *cbs,
case MENU_LABEL_DETECT_CORE_LIST_OK:
BIND_ACTION_OK(cbs, action_ok_file_load_detect_core);
break;
case MENU_LABEL_SHADER_APPLY_CHANGES:
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
BIND_ACTION_OK(cbs, action_ok_shader_apply_changes);
#endif
break;
case MENU_LABEL_CHEAT_APPLY_CHANGES:
BIND_ACTION_OK(cbs, action_ok_cheat_apply_changes);
break;
case MENU_LABEL_VIDEO_SHADER_PRESET_SAVE_AS:
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
BIND_ACTION_OK(cbs, action_ok_shader_preset_save_as);
#endif
break;
case MENU_LABEL_CHEAT_FILE_SAVE_AS:
BIND_ACTION_OK(cbs, action_ok_cheat_file_save_as);
break;