Reimplement frame time code

This commit is contained in:
twinaphex 2016-03-12 14:47:10 +01:00
parent 8467ce114c
commit 3d19ec2e9e
2 changed files with 46 additions and 54 deletions

View File

@ -415,9 +415,10 @@ bool runloop_ctl(enum runloop_ctl_state state, void *data)
static struct retro_frame_time_callback runloop_frame_time;
static retro_keyboard_event_t runloop_key_event = NULL;
static retro_keyboard_event_t runloop_frontend_key_event = NULL;
static retro_usec_t runloop_frame_time_last = 0;
static unsigned runloop_max_frames = false;
static bool runloop_force_nonblock = false;
static bool runloop_frame_time_last = false;
static bool runloop_frame_time_last_enable = false;
static bool runloop_set_frame_limit = false;
static bool runloop_paused = false;
static bool runloop_idle = false;
@ -508,10 +509,13 @@ bool runloop_ctl(enum runloop_ctl_state state, void *data)
return runloop_max_frames && (*frame_count >= runloop_max_frames);
}
case RUNLOOP_CTL_SET_FRAME_TIME_LAST:
runloop_frame_time_last = true;
runloop_frame_time_last_enable = true;
break;
case RUNLOOP_CTL_UNSET_FRAME_TIME_LAST:
runloop_frame_time_last = false;
if (!runloop_ctl(RUNLOOP_CTL_IS_FRAME_TIME_LAST, NULL))
return false;
runloop_frame_time_last = 0;
runloop_frame_time_last_enable = false;
break;
case RUNLOOP_CTL_SET_OVERRIDES_ACTIVE:
runloop_overrides_active = true;
@ -530,7 +534,7 @@ bool runloop_ctl(enum runloop_ctl_state state, void *data)
case RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE:
return runloop_game_options_active;
case RUNLOOP_CTL_IS_FRAME_TIME_LAST:
return runloop_frame_time_last;
return runloop_frame_time_last_enable;
case RUNLOOP_CTL_SET_FRAME_LIMIT:
runloop_set_frame_limit = true;
break;
@ -578,13 +582,33 @@ bool runloop_ctl(enum runloop_ctl_state state, void *data)
runloop_frame_time = *info;
}
break;
case RUNLOOP_CTL_GET_FRAME_TIME:
case RUNLOOP_CTL_FRAME_TIME:
if (!runloop_frame_time.callback)
return false;
{
struct retro_frame_time_callback **frame_time =
(struct retro_frame_time_callback**)data;
if (!frame_time)
return false;
*frame_time = (struct retro_frame_time_callback*)&runloop_frame_time;
/* Updates frame timing if frame timing callback is in use by the core.
* Limits frame time if fast forward ratio throttle is enabled. */
retro_time_t current = retro_get_time_usec();
retro_time_t delta = current - runloop_frame_time_last;
bool is_locked_fps = (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL) ||
input_driver_ctl(RARCH_INPUT_CTL_IS_NONBLOCK_STATE, NULL)) |
!!recording_driver_get_data_ptr();
if (!runloop_frame_time_last || is_locked_fps)
delta = runloop_frame_time.reference;
if (!is_locked_fps && runloop_ctl(RUNLOOP_CTL_IS_SLOWMOTION, NULL))
delta /= settings->slowmotion_ratio;
runloop_frame_time_last = current;
if (is_locked_fps)
runloop_frame_time_last = 0;
runloop_frame_time.callback(delta);
}
break;
case RUNLOOP_CTL_GET_WINDOWED_SCALE:
@ -848,14 +872,15 @@ bool runloop_ctl(enum runloop_ctl_state state, void *data)
bsv_movie_ctl(BSV_MOVIE_CTL_UNSET_PLAYBACK, NULL);
break;
case RUNLOOP_CTL_STATE_FREE:
runloop_perfcnt_enable = false;
runloop_idle = false;
runloop_paused = false;
runloop_slowmotion = false;
runloop_frame_time_last = false;
runloop_set_frame_limit = false;
runloop_overrides_active = false;
runloop_max_frames = 0;
runloop_perfcnt_enable = false;
runloop_idle = false;
runloop_paused = false;
runloop_slowmotion = false;
runloop_frame_time_last_enable = false;
runloop_set_frame_limit = false;
runloop_overrides_active = false;
runloop_frame_time_last = 0;
runloop_max_frames = 0;
break;
case RUNLOOP_CTL_GLOBAL_FREE:
{
@ -1250,9 +1275,7 @@ int runloop_iterate(unsigned *sleep_ms)
unsigned i;
event_cmd_state_t cmd;
retro_time_t current, target, to_sleep_ms;
struct retro_frame_time_callback *frame_time = NULL;
event_cmd_state_t *cmd_ptr = &cmd;
static retro_usec_t frame_time_last = 0;
static retro_time_t frame_limit_minimum_time = 0.0;
static retro_time_t frame_limit_last_time = 0.0;
static retro_input_t last_input = 0;
@ -1262,12 +1285,7 @@ int runloop_iterate(unsigned *sleep_ms)
cmd.state[0] = input_keys_pressed();
last_input = cmd.state[0];
if (runloop_ctl(RUNLOOP_CTL_IS_FRAME_TIME_LAST, NULL))
{
frame_time_last = 0;
runloop_ctl(RUNLOOP_CTL_UNSET_FRAME_TIME_LAST, NULL);
}
runloop_ctl(RUNLOOP_CTL_UNSET_FRAME_TIME_LAST, NULL);
if (runloop_ctl(RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT, NULL))
{
@ -1299,33 +1317,7 @@ int runloop_iterate(unsigned *sleep_ms)
}
}
runloop_ctl(RUNLOOP_CTL_GET_FRAME_TIME, &frame_time);
if (frame_time->callback)
{
/* Updates frame timing if frame timing callback is in use by the core.
* Limits frame time if fast forward ratio throttle is enabled. */
retro_time_t current = retro_get_time_usec();
retro_time_t delta = current - frame_time_last;
bool is_locked_fps = (runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL) ||
input_driver_ctl(RARCH_INPUT_CTL_IS_NONBLOCK_STATE, NULL)) |
!!recording_driver_get_data_ptr();
if (!frame_time_last || is_locked_fps)
delta = frame_time->reference;
if (!is_locked_fps && runloop_ctl(RUNLOOP_CTL_IS_SLOWMOTION, NULL))
delta /= settings->slowmotion_ratio;
frame_time_last = current;
if (is_locked_fps)
frame_time_last = 0;
frame_time->callback(delta);
}
runloop_ctl(RUNLOOP_CTL_FRAME_TIME, NULL);
cmd.state[2] = cmd.state[0] & ~cmd.state[1]; /* trigger */

View File

@ -40,7 +40,7 @@ enum runloop_ctl_state
RUNLOOP_CTL_GET_WINDOWED_SCALE,
RUNLOOP_CTL_SET_WINDOWED_SCALE,
RUNLOOP_CTL_SET_IDLE,
RUNLOOP_CTL_GET_FRAME_TIME,
RUNLOOP_CTL_FRAME_TIME,
RUNLOOP_CTL_SET_FRAME_TIME,
RUNLOOP_CTL_IS_OVERRIDES_ACTIVE,
RUNLOOP_CTL_SET_OVERRIDES_ACTIVE,