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https://github.com/libretro/RetroArch
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(Apple) Combine some header files
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apple
@ -1,57 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013-2014 - Jason Fetters
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __RARCH_OSX_PLATFORM_H
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#define __RARCH_OSX_PLATFORM_H
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#include <AppKit/AppKit.h>
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#ifdef HAVE_LOCATION
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#include <CoreLocation/CoreLocation.h>
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#endif
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#include "../common/CFExtensions.h"
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@interface RAGameView : NSView
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#ifdef HAVE_LOCATION
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<CLLocationManagerDelegate>
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#endif
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+ (RAGameView*)get;
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#ifndef OSX
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- (void)display;
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#endif
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@end
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@interface RetroArch_OSX : NSObject<RetroArch_Platform>
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{
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NSWindow* _window;
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NSWindowController* _settingsWindow;
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NSWindow* _coreSelectSheet;
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NSString* _file;
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NSString* _core;
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}
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@property (nonatomic, retain) NSWindow IBOutlet* window;
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+ (RetroArch_OSX*)get;
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- (void)loadingCore:(NSString*)core withFile:(const char*)file;
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- (void)unloadingCore;
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@end
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#endif
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@ -353,7 +353,6 @@ static void poll_iteration(void)
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event_command(EVENT_CMD_QUIT);
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}
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#pragma mark RetroArch_Platform
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- (void)loadingCore:(const NSString*)core withFile:(const char*)file
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{
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if (file)
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@ -365,7 +364,6 @@ static void poll_iteration(void)
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[[NSApplication sharedApplication] terminate:nil];
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}
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#pragma mark Menus
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- (IBAction)showCoresDirectory:(id)sender
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{
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settings_t *settings = config_get_ptr();
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@ -30,9 +30,79 @@
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#ifdef IOS
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#include <UIKit/UIKit.h>
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#import "../iOS/platform.h"
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#include <CoreLocation/CoreLocation.h>
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#import <AVFoundation/AVCaptureOutput.h>
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#include "views.h"
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typedef struct
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{
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char orientations[32];
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unsigned orientation_flags;
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char bluetooth_mode[64];
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} apple_frontend_settings_t;
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extern apple_frontend_settings_t apple_frontend_settings;
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@interface RAGameView : UIViewController<CLLocationManagerDelegate, AVCaptureAudioDataOutputSampleBufferDelegate>
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+ (RAGameView*)get;
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@end
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@interface RetroArch_iOS : UINavigationController<UIApplicationDelegate, UINavigationControllerDelegate, RetroArch_Platform>
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@property (nonatomic) UIWindow* window;
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@property (nonatomic) NSString* documentsDirectory; // e.g. /var/mobile/Documents
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+ (RetroArch_iOS*)get;
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- (void)showGameView;
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- (void)toggleUI;
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- (void)loadingCore:(NSString*)core withFile:(const char*)file;
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- (void)unloadingCore;
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- (void)refreshSystemConfig;
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@end
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void get_ios_version(int *major, int *minor);
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#elif defined(OSX)
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#import "../OSX/platform.h"
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#include <AppKit/AppKit.h>
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#ifdef HAVE_LOCATION
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#include <CoreLocation/CoreLocation.h>
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#endif
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#include "../common/CFExtensions.h"
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@interface RAGameView : NSView
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#ifdef HAVE_LOCATION
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<CLLocationManagerDelegate>
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#endif
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+ (RAGameView*)get;
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#ifndef OSX
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- (void)display;
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#endif
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@end
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@interface RetroArch_OSX : NSObject<RetroArch_Platform>
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{
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NSWindow* _window;
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NSWindowController* _settingsWindow;
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NSWindow* _coreSelectSheet;
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NSString* _file;
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NSString* _core;
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}
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@property (nonatomic, retain) NSWindow IBOutlet* window;
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+ (RetroArch_OSX*)get;
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- (void)loadingCore:(NSString*)core withFile:(const char*)file;
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- (void)unloadingCore;
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@end
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#endif
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extern id<RetroArch_Platform> apple_platform;
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@ -1,54 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013-2014 - Jason Fetters
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __RARCH_IOS_PLATFORM_H
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#define __RARCH_IOS_PLATFORM_H
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#include <CoreLocation/CoreLocation.h>
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#import <AVFoundation/AVCaptureOutput.h>
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#include "views.h"
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typedef struct
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{
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char orientations[32];
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unsigned orientation_flags;
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char bluetooth_mode[64];
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} apple_frontend_settings_t;
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extern apple_frontend_settings_t apple_frontend_settings;
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@interface RAGameView : UIViewController<CLLocationManagerDelegate, AVCaptureAudioDataOutputSampleBufferDelegate>
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+ (RAGameView*)get;
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@end
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@interface RetroArch_iOS : UINavigationController<UIApplicationDelegate, UINavigationControllerDelegate, RetroArch_Platform>
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@property (nonatomic) UIWindow* window;
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@property (nonatomic) NSString* documentsDirectory; // e.g. /var/mobile/Documents
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+ (RetroArch_iOS*)get;
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- (void)showGameView;
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- (void)toggleUI;
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- (void)loadingCore:(NSString*)core withFile:(const char*)file;
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- (void)unloadingCore;
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- (void)refreshSystemConfig;
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@end
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void get_ios_version(int *major, int *minor);
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#endif
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@ -364,7 +364,6 @@ enum
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cocoa_input_reset_icade_buttons();
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[self setToolbarHidden:![[viewController toolbarItems] count] animated:YES];
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// Workaround to keep frontend settings fresh
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[self refreshSystemConfig];
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}
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