msvc2005: add directx sdk include/lib paths to project file (msbuild is ignoring INCLUDE/LIB for some reason)

This commit is contained in:
Brad Parker 2017-07-18 22:30:10 +00:00
parent 2211f4391c
commit 3c4f13e9f5

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
PreprocessorDefinitions="_WIN32_WINNT=0x0400;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_SHADERPIPELINE;HAVE_OPENGL;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -65,6 +65,7 @@
AdditionalDependencies="msimg32.lib"
OutputFile="$(OutDir)/RetroArch-msvc2005.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="$(INETSDK)\Lib;$(DXSDK_DIR)\Lib\x86"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/RetroArch-msvc2005.pdb"
SubSystem="1"
@ -120,7 +121,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
PreprocessorDefinitions="_WIN32_WINNT=0x0400;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D9;HAVE_GLSL;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;HAVE_SHADERPIPELINE;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
@ -142,6 +143,7 @@
AdditionalDependencies="msimg32.lib winmm.lib"
OutputFile="$(OutDir)/RetroArch-msvc2005.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="$(INETSDK)\Lib;$(DXSDK_DIR)\Lib\x86"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
@ -198,7 +200,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
PreprocessorDefinitions="_WIN32_WINNT=0x0400;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
@ -220,6 +222,7 @@
AdditionalDependencies="msimg32.lib"
OutputFile="$(OutDir)/RetroArch-msvc2005.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="$(INETSDK)\Lib;$(DXSDK_DIR)\Lib\x86"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
@ -277,7 +280,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\..\..\gfx\include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(INETSDK)\Include&quot;;&quot;$(DXSDK_DIR)\Include&quot;"
PreprocessorDefinitions="_WIN32_WINNT=0x0400;_WIN32;RARCH_INTERNAL;HAVE_THREADS;HAVE_CC_RESAMPLER;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_RTHREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -301,6 +304,7 @@
AdditionalDependencies="msimg32.lib"
OutputFile="$(OutDir)/RetroArch-msvc2005.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="$(INETSDK)\Lib;$(DXSDK_DIR)\Lib\x86"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/RetroArch-msvc2005.pdb"
SubSystem="1"