Fix d3d12 swap chain creation

Apparently, HAVE_WINDOW was not defined in this file (and this obviously
doesn't appear on MSVC because of how griffin.c works...)
This commit is contained in:
krzys-h 2019-01-28 10:44:47 +01:00
parent 23463408d5
commit 3c18232448

View File

@ -17,6 +17,7 @@
#include <boolean.h>
#include "d3d_common.h"
#include "d3d12_common.h"
#include "dxgi_common.h"
#include "d3dcompiler_common.h"
@ -219,6 +220,7 @@ bool d3d12_init_swapchain(d3d12_video_t* d3d12,
int width, int height, void* corewindow)
{
unsigned i;
HRESULT hr;
#ifdef __WINRT__
DXGI_SWAP_CHAIN_DESC1 desc;
memset(&desc, 0, sizeof(DXGI_SWAP_CHAIN_DESC1));
@ -256,10 +258,15 @@ bool d3d12_init_swapchain(d3d12_video_t* d3d12,
#endif
#ifdef __WINRT__
DXGICreateSwapChainForCoreWindow(d3d12->factory, d3d12->queue.handle, corewindow, &desc, NULL, &d3d12->chain.handle);
hr = DXGICreateSwapChainForCoreWindow(d3d12->factory, d3d12->queue.handle, corewindow, &desc, NULL, &d3d12->chain.handle);
#else
DXGICreateSwapChain(d3d12->factory, d3d12->queue.handle, &desc, &d3d12->chain.handle);
hr = DXGICreateSwapChain(d3d12->factory, d3d12->queue.handle, &desc, &d3d12->chain.handle);
#endif
if (FAILED(hr))
{
RARCH_ERR("[D3D12]: Failed to create the swap chain (0x%08X)\n", hr);
return false;
}
#ifdef HAVE_WINDOW
DXGIMakeWindowAssociation(d3d12->factory, hwnd, DXGI_MWA_NO_ALT_ENTER);