(Vita) Start vita2d_gfx video driver

This commit is contained in:
Sergi Granell 2015-08-30 20:04:52 +02:00
parent 8f4b4c55b2
commit 3b54e81d00
5 changed files with 173 additions and 21 deletions

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@ -80,6 +80,11 @@ static void frontend_vita_get_environment_settings(int *argc, char *argv[],
fill_pathname_join(g_defaults.dir.remap, g_defaults.dir.remap,
"remaps", sizeof(g_defaults.dir.remap));
struct rarch_main_wrap *params = NULL;
params = (struct rarch_main_wrap*)params_data;
params->verbose = true;
#ifndef IS_SALAMANDER
if (argv[1] && (argv[1][0] != '\0'))
{

145
gfx/drivers/vita2d_gfx.c Normal file
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@ -0,0 +1,145 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2015 - Sergi Granell (xerpi)
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../general.h"
#include "../../driver.h"
#include "../video_viewport.h"
static void *vita2d_gfx_init(const video_info_t *video,
const input_driver_t **input, void **input_data)
{
*input = NULL;
*input_data = NULL;
(void)video;
vita2d_init();
vita2d_set_clear_color(RGBA8(0x40, 0x40, 0x40, 0xFF));
return (void*)-1;
}
static bool vita2d_gfx_frame(void *data, const void *frame,
unsigned width, unsigned height, uint64_t frame_count,
unsigned pitch, const char *msg)
{
(void)data;
(void)frame;
(void)width;
(void)height;
(void)pitch;
(void)msg;
return true;
}
static void vita2d_gfx_set_nonblock_state(void *data, bool toggle)
{
(void)data;
(void)toggle;
}
static bool vita2d_gfx_alive(void *data)
{
(void)data;
return true;
}
static bool vita2d_gfx_focus(void *data)
{
(void)data;
return true;
}
static bool vita2d_gfx_suppress_screensaver(void *data, bool enable)
{
(void)data;
(void)enable;
return false;
}
static bool vita2d_gfx_has_windowed(void *data)
{
(void)data;
return true;
}
static void vita2d_gfx_free(void *data)
{
(void)data;
vita2d_fini();
}
static bool vita2d_gfx_set_shader(void *data,
enum rarch_shader_type type, const char *path)
{
(void)data;
(void)type;
(void)path;
return false;
}
static void vita2d_gfx_set_rotation(void *data,
unsigned rotation)
{
(void)data;
(void)rotation;
}
static void vita2d_gfx_viewport_info(void *data,
struct video_viewport *vp)
{
(void)data;
(void)vp;
}
static bool vita2d_gfx_read_viewport(void *data, uint8_t *buffer)
{
(void)data;
(void)buffer;
return true;
}
static void vita2d_gfx_get_poke_interface(void *data,
const video_poke_interface_t **iface)
{
(void)data;
(void)iface;
}
video_driver_t video_vita2d = {
vita2d_gfx_init,
vita2d_gfx_frame,
vita2d_gfx_set_nonblock_state,
vita2d_gfx_alive,
vita2d_gfx_focus,
vita2d_gfx_suppress_screensaver,
vita2d_gfx_has_windowed,
vita2d_gfx_set_shader,
vita2d_gfx_free,
"vita2d",
NULL, /* set_viewport */
vita2d_gfx_set_rotation,
vita2d_gfx_viewport_info,
vita2d_gfx_read_viewport,
NULL, /* read_frame_raw */
#ifdef HAVE_OVERLAY
NULL, /* overlay_interface */
#endif
vita2d_gfx_get_poke_interface,
};

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@ -70,8 +70,8 @@ static const video_driver_t *video_drivers[] = {
#if defined(HAVE_D3D)
&video_d3d,
#endif
#ifdef SN_TARGET_PSP2
&video_vita,
#ifdef HAVE_VITA2D
&video_vita2d,
#endif
#ifdef PSP
&video_psp1,

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@ -190,7 +190,7 @@ typedef struct video_driver
extern video_driver_t video_gl;
extern video_driver_t video_psp1;
extern video_driver_t video_vita;
extern video_driver_t video_vita2d;
extern video_driver_t video_ctr;
extern video_driver_t video_d3d;
extern video_driver_t video_gx;

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@ -236,6 +236,8 @@ VIDEO DRIVER
#include "../gfx/drivers/gx_gfx.c"
#elif defined(PSP)
#include "../gfx/drivers/psp1_gfx.c"
#elif defined(HAVE_VITA2D)
#include "../gfx/drivers/vita2d_gfx.c"
#elif defined(_3DS)
#include "../gfx/drivers/ctr_gfx.c"
#elif defined(XENON)