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https://github.com/libretro/RetroArch
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(Vita) Start vita2d_gfx video driver
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@ -80,6 +80,11 @@ static void frontend_vita_get_environment_settings(int *argc, char *argv[],
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fill_pathname_join(g_defaults.dir.remap, g_defaults.dir.remap,
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"remaps", sizeof(g_defaults.dir.remap));
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struct rarch_main_wrap *params = NULL;
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params = (struct rarch_main_wrap*)params_data;
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params->verbose = true;
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#ifndef IS_SALAMANDER
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if (argv[1] && (argv[1][0] != '\0'))
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{
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145
gfx/drivers/vita2d_gfx.c
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145
gfx/drivers/vita2d_gfx.c
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@ -0,0 +1,145 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2015 - Sergi Granell (xerpi)
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../../general.h"
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#include "../../driver.h"
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#include "../video_viewport.h"
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static void *vita2d_gfx_init(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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{
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*input = NULL;
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*input_data = NULL;
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(void)video;
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vita2d_init();
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vita2d_set_clear_color(RGBA8(0x40, 0x40, 0x40, 0xFF));
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return (void*)-1;
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}
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static bool vita2d_gfx_frame(void *data, const void *frame,
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unsigned width, unsigned height, uint64_t frame_count,
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unsigned pitch, const char *msg)
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{
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(void)data;
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(void)frame;
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(void)width;
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(void)height;
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(void)pitch;
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(void)msg;
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return true;
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}
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static void vita2d_gfx_set_nonblock_state(void *data, bool toggle)
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{
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(void)data;
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(void)toggle;
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}
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static bool vita2d_gfx_alive(void *data)
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{
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(void)data;
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return true;
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}
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static bool vita2d_gfx_focus(void *data)
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{
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(void)data;
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return true;
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}
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static bool vita2d_gfx_suppress_screensaver(void *data, bool enable)
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{
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(void)data;
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(void)enable;
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return false;
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}
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static bool vita2d_gfx_has_windowed(void *data)
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{
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(void)data;
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return true;
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}
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static void vita2d_gfx_free(void *data)
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{
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(void)data;
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vita2d_fini();
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}
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static bool vita2d_gfx_set_shader(void *data,
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enum rarch_shader_type type, const char *path)
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{
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(void)data;
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(void)type;
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(void)path;
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return false;
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}
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static void vita2d_gfx_set_rotation(void *data,
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unsigned rotation)
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{
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(void)data;
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(void)rotation;
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}
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static void vita2d_gfx_viewport_info(void *data,
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struct video_viewport *vp)
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{
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(void)data;
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(void)vp;
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}
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static bool vita2d_gfx_read_viewport(void *data, uint8_t *buffer)
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{
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(void)data;
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(void)buffer;
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return true;
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}
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static void vita2d_gfx_get_poke_interface(void *data,
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const video_poke_interface_t **iface)
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{
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(void)data;
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(void)iface;
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}
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video_driver_t video_vita2d = {
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vita2d_gfx_init,
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vita2d_gfx_frame,
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vita2d_gfx_set_nonblock_state,
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vita2d_gfx_alive,
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vita2d_gfx_focus,
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vita2d_gfx_suppress_screensaver,
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vita2d_gfx_has_windowed,
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vita2d_gfx_set_shader,
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vita2d_gfx_free,
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"vita2d",
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NULL, /* set_viewport */
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vita2d_gfx_set_rotation,
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vita2d_gfx_viewport_info,
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vita2d_gfx_read_viewport,
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NULL, /* read_frame_raw */
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#ifdef HAVE_OVERLAY
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NULL, /* overlay_interface */
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#endif
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vita2d_gfx_get_poke_interface,
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};
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@ -1,7 +1,7 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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@ -70,8 +70,8 @@ static const video_driver_t *video_drivers[] = {
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#if defined(HAVE_D3D)
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&video_d3d,
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#endif
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#ifdef SN_TARGET_PSP2
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&video_vita,
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#ifdef HAVE_VITA2D
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&video_vita2d,
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#endif
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#ifdef PSP
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&video_psp1,
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@ -233,7 +233,7 @@ void find_video_driver(void)
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* video_driver_get_ptr:
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* @drv : real video driver will be set to this.
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*
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* Use this if you need the real video driver
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* Use this if you need the real video driver
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* and driver data pointers.
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*
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* Returns: video driver's userdata.
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@ -323,7 +323,7 @@ static void init_video_filter(enum retro_pixel_format colfmt)
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unsigned width, height, pow2_x, pow2_y, maxsize;
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struct retro_game_geometry *geom = NULL;
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settings_t *settings = config_get_ptr();
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struct retro_system_av_info *av_info =
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struct retro_system_av_info *av_info =
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video_viewport_get_system_av_info();
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deinit_video_filter();
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@ -360,7 +360,7 @@ static void init_video_filter(enum retro_pixel_format colfmt)
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pow2_x = next_pow2(width);
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pow2_y = next_pow2(height);
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maxsize = max(pow2_x, pow2_y);
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maxsize = max(pow2_x, pow2_y);
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video_state.filter.scale = maxsize / RARCH_SCALE_BASE;
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video_state.filter.out_rgb32 = rarch_softfilter_get_output_format(
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video_state.filter.filter) == RETRO_PIXEL_FORMAT_XRGB8888;
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@ -398,8 +398,8 @@ static void init_video_input(const input_driver_t *tmp)
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if (!driver->input)
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{
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/* This should never really happen as tmp (driver.input) is always
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* found before this in find_driver_input(), or we have aborted
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/* This should never really happen as tmp (driver.input) is always
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* found before this in find_driver_input(), or we have aborted
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* in a similar fashion anyways. */
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rarch_fail(1, "init_video_input()");
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}
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@ -452,7 +452,7 @@ void init_video(void)
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driver_t *driver = driver_get_ptr();
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settings_t *settings = config_get_ptr();
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rarch_system_info_t *system = rarch_system_info_get_ptr();
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struct retro_system_av_info *av_info =
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struct retro_system_av_info *av_info =
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video_viewport_get_system_av_info();
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init_video_filter(video_state.pix_fmt);
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@ -478,7 +478,7 @@ void init_video(void)
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if (settings->video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
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{
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float default_aspect = aspectratio_lut[ASPECT_RATIO_CORE].value;
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aspectratio_lut[ASPECT_RATIO_CUSTOM].value =
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aspectratio_lut[ASPECT_RATIO_CUSTOM].value =
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(custom_vp->width && custom_vp->height) ?
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(float)custom_vp->width / custom_vp->height : default_aspect;
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}
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@ -496,7 +496,7 @@ void init_video(void)
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if (settings->video.force_aspect)
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{
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/* Do rounding here to simplify integer scale correctness. */
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unsigned base_width =
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unsigned base_width =
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roundf(geom->base_height * video_driver_get_aspect_ratio());
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width = roundf(base_width * settings->video.scale);
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}
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@ -531,8 +531,8 @@ void init_video(void)
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#endif
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video.smooth = settings->video.smooth;
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video.input_scale = scale;
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video.rgb32 = video_state.filter.filter ?
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video_state.filter.out_rgb32 :
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video.rgb32 = video_state.filter.filter ?
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video_state.filter.out_rgb32 :
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(video_state.pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888);
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tmp = (const input_driver_t*)driver->input;
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@ -911,7 +911,7 @@ void video_monitor_adjust_system_rates(void)
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{
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float timing_skew;
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const struct retro_system_timing *info = NULL;
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struct retro_system_av_info *av_info =
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struct retro_system_av_info *av_info =
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video_viewport_get_system_av_info();
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settings_t *settings = config_get_ptr();
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rarch_system_info_t *system = rarch_system_info_get_ptr();
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@ -1016,7 +1016,7 @@ bool video_monitor_fps_statistics(double *refresh_rate,
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retro_time_t accum = 0, avg, accum_var = 0;
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unsigned samples = 0;
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settings_t *settings = config_get_ptr();
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samples = min(MEASURE_FRAME_TIME_SAMPLES_COUNT,
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video_state.frame_time_samples_count);
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@ -1,7 +1,7 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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@ -129,11 +129,11 @@ typedef struct video_poke_interface
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typedef struct video_driver
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{
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/* Should the video driver act as an input driver as well?
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* The video initialization might preinitialize an input driver
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* to override the settings in case the video driver relies on
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* The video initialization might preinitialize an input driver
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* to override the settings in case the video driver relies on
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* input driver for event handling. */
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void *(*init)(const video_info_t *video, const input_driver_t **input,
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void **input_data);
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void **input_data);
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/* msg is for showing a message on the screen along with the video frame. */
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bool (*frame)(void *data, const void *frame, unsigned width,
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@ -190,7 +190,7 @@ typedef struct video_driver
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extern video_driver_t video_gl;
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extern video_driver_t video_psp1;
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extern video_driver_t video_vita;
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extern video_driver_t video_vita2d;
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extern video_driver_t video_ctr;
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extern video_driver_t video_d3d;
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extern video_driver_t video_gx;
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@ -250,7 +250,7 @@ void find_video_driver(void);
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* video_driver_get_ptr:
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* @drv : real video driver will be set to this.
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*
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* Use this if you need the real video driver
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* Use this if you need the real video driver
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* and driver data pointers.
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*
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* Returns: video driver's userdata.
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@ -236,6 +236,8 @@ VIDEO DRIVER
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#include "../gfx/drivers/gx_gfx.c"
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#elif defined(PSP)
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#include "../gfx/drivers/psp1_gfx.c"
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#elif defined(HAVE_VITA2D)
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#include "../gfx/drivers/vita2d_gfx.c"
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#elif defined(_3DS)
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#include "../gfx/drivers/ctr_gfx.c"
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#elif defined(XENON)
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