mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 21:32:45 +00:00
Move code to input_driver.c
This commit is contained in:
parent
138afafbb3
commit
3a78b46862
@ -21,6 +21,11 @@
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#include "input_driver.h"
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#ifdef HAVE_NETWORKING
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#include <net/net_compat.h>
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#include <net/net_socket.h>
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#endif
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#include "../retroarch.h"
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#include "../verbosity.h"
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#include "../configuration.h"
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@ -687,3 +692,107 @@ int16_t input_joypad_axis(
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return val;
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}
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#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
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static bool input_remote_init_network(input_remote_t *handle,
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uint16_t port, unsigned user)
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{
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int fd;
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struct addrinfo *res = NULL;
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port = port + user;
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if (!network_init())
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return false;
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RARCH_LOG("Bringing up remote interface on port %hu.\n",
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(unsigned short)port);
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fd = socket_init((void**)&res, port, NULL, SOCKET_TYPE_DATAGRAM);
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if (fd < 0)
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goto error;
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handle->net_fd[user] = fd;
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if (!socket_nonblock(handle->net_fd[user]))
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goto error;
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if (!socket_bind(handle->net_fd[user], res))
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{
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RARCH_ERR("%s\n", msg_hash_to_str(MSG_FAILED_TO_BIND_SOCKET));
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goto error;
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}
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freeaddrinfo_retro(res);
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return true;
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error:
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if (res)
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freeaddrinfo_retro(res);
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return false;
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}
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void input_remote_free(input_remote_t *handle, unsigned max_users)
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{
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unsigned user;
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for (user = 0; user < max_users; user ++)
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socket_close(handle->net_fd[user]);
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free(handle);
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}
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static input_remote_t *input_remote_new(
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settings_t *settings,
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uint16_t port, unsigned max_users)
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{
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unsigned user;
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input_remote_t *handle = (input_remote_t*)
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calloc(1, sizeof(*handle));
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if (!handle)
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return NULL;
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for (user = 0; user < max_users; user ++)
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{
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handle->net_fd[user] = -1;
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if (settings->bools.network_remote_enable_user[user])
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if (!input_remote_init_network(handle, port, user))
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{
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input_remote_free(handle, max_users);
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return NULL;
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}
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}
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return handle;
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}
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void input_remote_parse_packet(
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input_remote_state_t *input_state,
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struct remote_message *msg, unsigned user)
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{
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/* Parse message */
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switch (msg->device)
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{
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case RETRO_DEVICE_JOYPAD:
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input_state->buttons[user] &= ~(1 << msg->id);
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if (msg->state)
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input_state->buttons[user] |= 1 << msg->id;
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break;
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case RETRO_DEVICE_ANALOG:
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input_state->analog[msg->index * 2 + msg->id][user] = msg->state;
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break;
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}
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}
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input_remote_t *input_driver_init_remote(
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settings_t *settings,
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unsigned num_active_users)
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{
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unsigned network_remote_base_port = settings->uints.network_remote_base_port;
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return input_remote_new(
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settings,
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network_remote_base_port,
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num_active_users);
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}
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#endif
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@ -120,11 +120,49 @@ typedef struct
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bool autoconfigured;
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} input_device_info_t;
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struct remote_message
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{
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int port;
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int device;
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int index;
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int id;
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uint16_t state;
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};
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struct input_remote
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{
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#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
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int net_fd[MAX_USERS];
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#endif
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bool state[RARCH_BIND_LIST_END];
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};
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typedef struct
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{
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char display_name[256];
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} input_mouse_info_t;
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typedef struct input_remote input_remote_t;
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typedef struct input_remote_state
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{
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/* This is a bitmask of (1 << key_bind_id). */
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uint64_t buttons[MAX_USERS];
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/* Left X, Left Y, Right X, Right Y */
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int16_t analog[4][MAX_USERS];
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} input_remote_state_t;
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typedef struct input_list_element_t
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{
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int16_t *state;
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unsigned port;
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unsigned device;
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unsigned index;
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unsigned int state_size;
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} input_list_element;
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/**
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* Organizes the functions and data structures of each driver that are accessed
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* by other parts of the input code. The input_driver structs are the "interface"
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@ -672,6 +710,18 @@ int16_t input_joypad_axis(
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const input_device_driver_t *drv,
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unsigned port, uint32_t joyaxis, float normal_mag);
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#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
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void input_remote_parse_packet(
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input_remote_state_t *input_state,
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struct remote_message *msg, unsigned user);
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input_remote_t *input_driver_init_remote(
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settings_t *settings,
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unsigned num_active_users);
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void input_remote_free(input_remote_t *handle, unsigned max_users);
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#endif
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/*****************************************************************************/
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const struct retro_keybind *input_config_get_bind_auto(unsigned port, unsigned id);
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108
retroarch.c
108
retroarch.c
@ -19957,101 +19957,6 @@ static void retroarch_overlay_init(struct rarch_state *p_rarch)
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}
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#endif
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/* INPUT REMOTE */
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#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
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static bool input_remote_init_network(input_remote_t *handle,
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uint16_t port, unsigned user)
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{
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int fd;
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struct addrinfo *res = NULL;
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port = port + user;
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if (!network_init())
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return false;
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RARCH_LOG("Bringing up remote interface on port %hu.\n",
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(unsigned short)port);
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fd = socket_init((void**)&res, port, NULL, SOCKET_TYPE_DATAGRAM);
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if (fd < 0)
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goto error;
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handle->net_fd[user] = fd;
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if (!socket_nonblock(handle->net_fd[user]))
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goto error;
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if (!socket_bind(handle->net_fd[user], res))
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{
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RARCH_ERR("%s\n", msg_hash_to_str(MSG_FAILED_TO_BIND_SOCKET));
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goto error;
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}
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freeaddrinfo_retro(res);
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return true;
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error:
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if (res)
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freeaddrinfo_retro(res);
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return false;
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}
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static void input_remote_free(input_remote_t *handle, unsigned max_users)
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{
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unsigned user;
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for (user = 0; user < max_users; user ++)
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socket_close(handle->net_fd[user]);
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free(handle);
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}
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static input_remote_t *input_remote_new(
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settings_t *settings,
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uint16_t port, unsigned max_users)
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{
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unsigned user;
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input_remote_t *handle = (input_remote_t*)
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calloc(1, sizeof(*handle));
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if (!handle)
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return NULL;
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for (user = 0; user < max_users; user ++)
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{
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handle->net_fd[user] = -1;
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if (settings->bools.network_remote_enable_user[user])
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if (!input_remote_init_network(handle, port, user))
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{
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input_remote_free(handle, max_users);
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return NULL;
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}
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}
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return handle;
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}
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static void input_remote_parse_packet(
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input_remote_state_t *input_state,
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struct remote_message *msg, unsigned user)
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{
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/* Parse message */
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switch (msg->device)
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{
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case RETRO_DEVICE_JOYPAD:
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input_state->buttons[user] &= ~(1 << msg->id);
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if (msg->state)
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input_state->buttons[user] |= 1 << msg->id;
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break;
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case RETRO_DEVICE_ANALOG:
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input_state->analog[msg->index * 2 + msg->id][user] = msg->state;
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break;
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}
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}
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#endif
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/* INPUT */
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void set_connection_listener(pad_connection_listener_t *listener)
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@ -22671,19 +22576,6 @@ static void input_driver_deinit_command(struct rarch_state *p_rarch)
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}
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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static input_remote_t *input_driver_init_remote(
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settings_t *settings,
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unsigned num_active_users)
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{
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unsigned network_remote_base_port = settings->uints.network_remote_base_port;
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return input_remote_new(
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settings,
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network_remote_base_port,
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num_active_users);
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}
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#endif
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/**
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* config_get_joypad_driver_options:
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*
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enum gfx_ctx_api api;
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} gfx_api_gpu_map;
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struct remote_message
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{
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int port;
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int device;
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int index;
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int id;
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uint16_t state;
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};
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struct input_remote
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{
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#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
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int net_fd[MAX_USERS];
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#endif
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bool state[RARCH_BIND_LIST_END];
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};
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#ifdef HAVE_BSV_MOVIE
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typedef struct bsv_movie bsv_movie_t;
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#endif
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typedef struct input_remote input_remote_t;
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typedef struct input_remote_state
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{
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/* This is a bitmask of (1 << key_bind_id). */
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uint64_t buttons[MAX_USERS];
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/* Left X, Left Y, Right X, Right Y */
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int16_t analog[4][MAX_USERS];
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} input_remote_state_t;
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typedef struct input_list_element_t
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{
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int16_t *state;
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unsigned port;
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unsigned device;
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unsigned index;
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unsigned int state_size;
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} input_list_element;
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typedef void *(*constructor_t)(void);
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typedef void (*destructor_t )(void*);
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