mirror of
https://github.com/libretro/RetroArch
synced 2025-02-28 12:40:23 +00:00
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050cf545bf
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@ -163,7 +163,8 @@ static const char *menu_video_get_ident(void)
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return video_driver_get_ident();
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}
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static bool menu_display_check_compatibility(enum menu_display_driver_type type)
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static bool menu_display_check_compatibility(
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enum menu_display_driver_type type)
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{
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const char *video_driver = menu_video_get_ident();
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@ -191,7 +192,8 @@ bool menu_display_driver_init_first(void)
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for (i = 0; menu_display_ctx_drivers[i]; i++)
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{
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if (!menu_display_check_compatibility(menu_display_ctx_drivers[i]->type))
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if (!menu_display_check_compatibility(
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menu_display_ctx_drivers[i]->type))
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continue;
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RARCH_LOG("Found menu display driver: \"%s\".\n",
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@ -308,7 +310,8 @@ bool menu_display_ctl(enum menu_display_ctl_state state, void *data)
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return true;
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case MENU_DISPLAY_CTL_LIBRETRO_RUNNING:
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if (!settings->menu.pause_libretro)
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if (rarch_ctl(RARCH_CTL_IS_INITED, NULL) && !rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
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if (rarch_ctl(RARCH_CTL_IS_INITED, NULL)
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&& !rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
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return true;
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break;
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case MENU_DISPLAY_CTL_LIBRETRO:
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@ -316,7 +319,8 @@ bool menu_display_ctl(enum menu_display_ctl_state state, void *data)
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if (menu_display_ctl(MENU_DISPLAY_CTL_LIBRETRO_RUNNING, NULL))
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{
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bool libretro_input_is_blocked = input_driver_ctl(RARCH_INPUT_CTL_IS_LIBRETRO_INPUT_BLOCKED, NULL);
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bool libretro_input_is_blocked =
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input_driver_ctl(RARCH_INPUT_CTL_IS_LIBRETRO_INPUT_BLOCKED, NULL);
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if (!libretro_input_is_blocked)
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input_driver_ctl(RARCH_INPUT_CTL_SET_LIBRETRO_INPUT_BLOCKED, NULL);
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@ -534,7 +538,8 @@ void menu_display_timedate(char *s, size_t len, unsigned time_mode)
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}
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}
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void menu_display_msg_queue_push(const char *msg, unsigned prio, unsigned duration,
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void menu_display_msg_queue_push(const char *msg,
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unsigned prio, unsigned duration,
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bool flush)
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{
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runloop_msg_queue_push(msg, prio, duration, flush);
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@ -542,8 +547,10 @@ void menu_display_msg_queue_push(const char *msg, unsigned prio, unsigned durati
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void menu_display_matrix_4x4_rotate_z(math_matrix_4x4 *matrix, float rotation,
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float scale_x, float scale_y, float scale_z, bool scale_enable)
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void menu_display_matrix_4x4_rotate_z(
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math_matrix_4x4 *matrix, float rotation,
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float scale_x, float scale_y, float scale_z,
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bool scale_enable)
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{
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math_matrix_4x4 matrix_rotated, matrix_scaled;
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math_matrix_4x4 *b = NULL;
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@ -586,11 +593,13 @@ void menu_display_draw(float x, float y,
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enum menu_display_prim_type prim_type
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)
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{
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menu_display_ctx_driver_t *menu_disp = menu_display_context_get_ptr();
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menu_display_ctx_driver_t *menu_disp =
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menu_display_context_get_ptr();
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if (!menu_disp || !menu_disp->draw)
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return;
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menu_disp->draw(x, y, width, height, coords, matrix_data, texture, prim_type);
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menu_disp->draw(x, y, width, height,
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coords, matrix_data, texture, prim_type);
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}
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void menu_display_draw_bg(
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@ -610,7 +619,8 @@ void menu_display_draw_bg(
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if (!menu_disp || !menu_disp->draw_bg)
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return;
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menu_disp->draw_bg(width, height, texture, handle_alpha, force_transparency, color,
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menu_disp->draw_bg(width, height, texture, handle_alpha,
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force_transparency, color,
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color2, vertex, tex_coord, vertex_count, prim_type);
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}
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@ -641,7 +651,8 @@ const float *menu_display_get_tex_coords(void)
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return menu_disp->get_tex_coords();
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}
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void menu_display_handle_wallpaper_upload(void *task_data, void *user_data, const char *err)
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void menu_display_handle_wallpaper_upload(void *task_data,
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void *user_data, const char *err)
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{
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struct texture_image *img = (struct texture_image*)task_data;
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menu_driver_load_image(img, MENU_IMAGE_WALLPAPER);
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@ -649,7 +660,8 @@ void menu_display_handle_wallpaper_upload(void *task_data, void *user_data, cons
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free(img);
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}
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void menu_display_handle_boxart_upload(void *task_data, void *user_data, const char *err)
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void menu_display_handle_boxart_upload(void *task_data,
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void *user_data, const char *err)
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{
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struct texture_image *img = (struct texture_image*)task_data;
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menu_driver_load_image(img, MENU_IMAGE_BOXART);
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@ -121,7 +121,8 @@ bool menu_navigation_ctl(enum menu_navigation_ctl_state state, void *data)
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if (!scroll_speed)
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return false;
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if (selection == 0 && !settings->menu.navigation.wraparound.enable)
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if (selection == 0
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&& !settings->menu.navigation.wraparound.enable)
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return false;
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if (selection >= *scroll_speed)
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@ -146,7 +147,8 @@ bool menu_navigation_ctl(enum menu_navigation_ctl_state state, void *data)
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case MENU_NAVIGATION_CTL_SET_LAST:
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{
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size_t new_selection = menu_list_size - 1;
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menu_navigation_ctl(MENU_NAVIGATION_CTL_SET_SELECTION, &new_selection);
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menu_navigation_ctl(
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MENU_NAVIGATION_CTL_SET_SELECTION, &new_selection);
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menu_driver_ctl(RARCH_MENU_CTL_NAVIGATION_SET_LAST, NULL);
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}
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return true;
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@ -190,7 +192,8 @@ bool menu_navigation_ctl(enum menu_navigation_ctl_state state, void *data)
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i--;
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*ptr_out = nav->scroll.indices.list[i - 1];
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menu_driver_ctl(RARCH_MENU_CTL_NAVIGATION_DESCEND_ALPHABET, ptr_out);
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menu_driver_ctl(
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RARCH_MENU_CTL_NAVIGATION_DESCEND_ALPHABET, ptr_out);
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}
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return true;
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case MENU_NAVIGATION_CTL_GET_SELECTION:
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@ -104,12 +104,14 @@ void menu_shader_manager_init(menu_handle_t *menu)
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const char *shader_dir = *settings->video.shader_dir ?
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settings->video.shader_dir : settings->system_directory;
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fill_pathname_join(preset_path, shader_dir, "menu.glslp", sizeof(preset_path));
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fill_pathname_join(preset_path, shader_dir,
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"menu.glslp", sizeof(preset_path));
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conf = config_file_new(preset_path);
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if (!conf)
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{
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fill_pathname_join(preset_path, shader_dir, "menu.cgp", sizeof(preset_path));
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fill_pathname_join(preset_path, shader_dir,
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"menu.cgp", sizeof(preset_path));
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conf = config_file_new(preset_path);
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}
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@ -169,7 +171,8 @@ void menu_shader_manager_set_preset(struct video_shader *shader,
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if (!conf)
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return;
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RARCH_LOG("Setting Menu shader: %s.\n", preset_path ? preset_path : "N/A (stock)");
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RARCH_LOG("Setting Menu shader: %s.\n", preset_path
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? preset_path : "N/A (stock)");
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if (video_shader_read_conf_cgp(conf, shader))
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{
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@ -193,7 +196,8 @@ void menu_shader_manager_save_preset(
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const char *basename, bool apply)
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{
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#ifdef HAVE_SHADER_MANAGER
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char buffer[PATH_MAX_LENGTH], config_directory[PATH_MAX_LENGTH], preset_path[PATH_MAX_LENGTH];
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char buffer[PATH_MAX_LENGTH], config_directory[PATH_MAX_LENGTH],
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preset_path[PATH_MAX_LENGTH];
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unsigned d, type = RARCH_SHADER_NONE;
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const char *dirs[3] = {0};
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config_file_t *conf = NULL;
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@ -205,7 +209,8 @@ void menu_shader_manager_save_preset(
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if (!menu)
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{
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RARCH_ERR("Cannot save shader preset, menu handle is not initialized.\n");
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RARCH_ERR("Cannot save shader preset, menu handle"
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" is not initialized.\n");
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return;
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}
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@ -279,7 +284,8 @@ void menu_shader_manager_save_preset(
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config_file_free(conf);
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if (!ret)
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RARCH_ERR("Failed to save shader preset. Make sure config directory and/or shader dir are writable.\n");
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RARCH_ERR("Failed to save shader preset. Make sure config directory"
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" and/or shader dir are writable.\n");
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#endif
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}
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