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(D3D8) Buildfix
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@ -406,7 +406,7 @@ static void d3d8_overlay_render(d3d_video_t *d3d,
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vp_full.Height = height;
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vp_full.MinZ = 0.0f;
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vp_full.MaxZ = 1.0f;
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d3d8_set_viewports(d3d->dev, &vp_full);
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d3d_set_viewports(d3d->dev, &vp_full);
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}
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/* Render overlay. */
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