Start work on DualShock 3 driver

== DETAILS

The WiiU GC adapter is working!

Next up: DualShock 3

I have the skeleton of the driver started, need to work out the
activation packet.

== TESTING

The DS3 driver is broke as hell right now.
This commit is contained in:
gblues 2018-03-30 23:00:14 -07:00
parent d65bd90e67
commit 39e4167df6
4 changed files with 121 additions and 22 deletions

View File

@ -16,38 +16,124 @@
#include "hid_device_driver.h"
struct ds3_instance {
hid_driver_t *driver;
void *handle;
#define DS3_ACTIVATION_REPORT_ID 0xf4
#define DS3_RUMBLE_REPORT_ID 0x01
typedef struct ds3_instance {
void *handle;
joypad_connection_t *pad;
} ds3_instance_t;
static uint8_t activation_packet[] = {
0x42, 0x0c, 0x00, 0x00
};
extern pad_connection_interface_t ds3_pad_connection;
static void *ds3_init(void *handle)
{
return NULL;
ds3_instance_t *instance;
instance = (ds3_instance_t *)calloc(1, sizeof(ds3_instance_t));
if(!instance)
goto error;
instance->handle = handle;
/* TODO: do whatever is needed so that the read loop doesn't bomb out */
instance->pad = hid_pad_register(instance, &ds3_pad_connection);
if(!instance->pad)
goto error;
return instance;
error:
if(instance)
free(instance);
return NULL;
}
static void ds3_free(void *data)
{
struct ds3_instance *instance = (struct ds3_instance *)data;
if(!instance)
return;
ds3_instance_t *instance = (ds3_instance_t *)data;
free(instance);
if(instance)
free(instance);
}
static void ds3_handle_packet(void *data, uint8_t *buffer, size_t size)
{
ds3_instance_t *instance = (ds3_instance_t *)data;
}
static bool ds3_detect(uint16_t vendor_id, uint16_t product_id)
{
return vendor_id == VID_SONY && product_id == PID_SONY_DS3;
return vendor_id == VID_SONY && product_id == PID_SONY_DS3;
}
hid_device_t ds3_hid_device = {
ds3_init,
ds3_free,
ds3_handle_packet,
ds3_detect,
"Sony DualShock 3"
ds3_init,
ds3_free,
ds3_handle_packet,
ds3_detect,
"Sony DualShock 3"
};
/**
* pad interface implementation
*/
static void *ds3_pad_init(void *data, uint32_t slot, hid_driver_t *driver)
{
return data;
}
static void ds3_pad_deinit(void *data)
{
ds3_instance_t *pad = (ds3_instance_t *)data;
}
static void ds3_get_buttons(void *data, retro_bits_t *state)
{
ds3_instance_t *pad = (ds3_instance_t *)data;
}
static void ds3_packet_handler(void *data, uint8_t *packet, uint16_t size)
{
ds3_instance_t *pad = (ds3_instance_t *)data;
}
static void ds3_set_rumble(void *data, enum retro_rumble_effect effect, uint16_t strength)
{
ds3_instance_t *pad = (ds3_instance_t *)data;
}
static int16_t ds3_get_axis(void *data, unsigned axis)
{
ds3_instance_t *pad = (ds3_instance_t *)data;
return 0;
}
static const char *ds3_get_name(void *data)
{
ds3_instance_t *pad = (ds3_instance_t *)data;
return "Sony DualShock 3";
}
static bool ds3_button(void *data, uint16_t joykey)
{
ds3_instance_t *pad = (ds3_instance_t *)data;
return false;
}
pad_connection_interface_t ds3_pad_connection = {
ds3_pad_init,
ds3_pad_deinit,
ds3_packet_handler,
ds3_set_rumble,
ds3_get_buttons,
ds3_get_axis,
ds3_get_name,
ds3_button
};

View File

@ -44,7 +44,6 @@ typedef struct gca_pad_data
static void update_pad_state(wiiu_gca_instance_t *instance);
static joypad_connection_t *register_pad(wiiu_gca_instance_t *instance, int port);
static void unregister_pad(wiiu_gca_instance_t *instance, int port);
extern pad_connection_interface_t wiiu_gca_pad_connection;
@ -131,7 +130,7 @@ static void update_pad_state(wiiu_gca_instance_t *instance)
if(pad == NULL)
{
RARCH_LOG("[gca]: Gamepad at port %d connected.\n", port+1);
instance->pads[port] = register_pad(instance, port);
instance->pads[port] = hid_pad_register(instance, &wiiu_gca_pad_connection);
pad = instance->pads[port];
if(pad == NULL)
{
@ -146,6 +145,7 @@ static void update_pad_state(wiiu_gca_instance_t *instance)
}
}
/*
static joypad_connection_t *register_pad(wiiu_gca_instance_t *instance, int port) {
int slot;
joypad_connection_t *result;
@ -171,6 +171,7 @@ static joypad_connection_t *register_pad(wiiu_gca_instance_t *instance, int port
return result;
}
*/
static void unregister_pad(wiiu_gca_instance_t *instance, int slot)
{

View File

@ -36,12 +36,25 @@ hid_device_t *hid_device_driver_lookup(uint16_t vendor_id, uint16_t product_id)
return NULL;
}
void hid_pad_connect(hid_driver_instance_t *instance, int pad)
joypad_connection_t *hid_pad_register(void *pad_handle, pad_connection_interface_t *iface)
{
if(!instance || !instance->pad_driver)
return;
int slot;
joypad_connection_t *result;
input_pad_connect(pad, instance->pad_driver);
if(!pad_handle)
return NULL;
slot = pad_connection_find_vacant_pad(hid_instance.pad_list);
if(slot < 0)
return NULL;
result = &(hid_instance.pad_list[slot]);
result->iface = iface;
result->data = iface->init(pad_handle, slot, hid_instance.os_driver);
result->connected = true;
input_pad_connect(slot, hid_instance.pad_driver);
return result;
}
/**

View File

@ -36,8 +36,7 @@ extern hid_device_t ds4_hid_device;
extern hid_driver_instance_t hid_instance;
hid_device_t *hid_device_driver_lookup(uint16_t vendor_id, uint16_t product_id);
void hid_pad_connect(hid_driver_instance_t *instance, int pad);
joypad_connection_t *hid_pad_register(void *pad_handle, pad_connection_interface_t *iface);
bool hid_init(hid_driver_instance_t *instance, hid_driver_t *hid_driver, input_device_driver_t *pad_driver, unsigned slots);
void hid_deinit(hid_driver_instance_t *instance);