This commit is contained in:
twinaphex 2020-02-21 06:40:00 +01:00
parent 2ec6d189ff
commit 391a02fe45

View File

@ -5615,23 +5615,23 @@ static void command_event_deinit_core(bool reinit)
static void command_event_init_cheats(void)
{
settings_t *settings = configuration_settings;
bool allow_cheats = true;
settings_t *settings = configuration_settings;
bool allow_cheats = true;
bool apply_cheats_after_load = settings->bools.apply_cheats_after_load;
const char *path_cheat_db = settings->paths.path_cheat_database;
#ifdef HAVE_NETWORKING
allow_cheats &= !netplay_driver_ctl(
allow_cheats &= !netplay_driver_ctl(
RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL);
#endif
allow_cheats &= !(bsv_movie_state_handle != NULL);
allow_cheats &= !(bsv_movie_state_handle != NULL);
if (!allow_cheats)
return;
cheat_manager_alloc_if_empty();
cheat_manager_load_game_specific_cheats(
settings->paths.path_cheat_database);
cheat_manager_load_game_specific_cheats(path_cheat_db);
if (settings->bools.apply_cheats_after_load)
if (apply_cheats_after_load)
cheat_manager_apply_cheats();
}
@ -6983,22 +6983,23 @@ TODO: Add a setting for these tweaks */
/* Switch to the next available overlay screen. */
#ifdef HAVE_OVERLAY
{
settings_t *settings = configuration_settings;
bool *check_rotation = (bool*)data;
bool *check_rotation = (bool*)data;
settings_t *settings = configuration_settings;
bool inp_overlay_auto_rotate = settings->bools.input_overlay_auto_rotate;
float input_overlay_opacity = settings->floats.input_overlay_opacity;
if (!overlay_ptr)
return false;
overlay_ptr->index = overlay_ptr->next_index;
overlay_ptr->active = &overlay_ptr->overlays[overlay_ptr->index];
input_overlay_load_active(overlay_ptr, settings->floats.input_overlay_opacity);
input_overlay_load_active(overlay_ptr, input_overlay_opacity);
overlay_ptr->blocked = true;
overlay_ptr->next_index = (unsigned)((overlay_ptr->index + 1) % overlay_ptr->size);
/* Check orientation, if required */
if (settings->bools.input_overlay_auto_rotate)
if (inp_overlay_auto_rotate)
if (check_rotation)
if (*check_rotation)
input_overlay_auto_rotate(overlay_ptr);
@ -7083,10 +7084,11 @@ TODO: Add a setting for these tweaks */
{
settings_t *settings = configuration_settings;
unsigned content_history_size = settings->uints.content_history_size;
bool history_list_enable = settings->bools.history_list_enable;
command_event(CMD_EVENT_HISTORY_DEINIT, NULL);
if (!settings->bools.history_list_enable)
if (!history_list_enable)
return false;
RARCH_LOG("%s: [%s].\n",
@ -7179,13 +7181,13 @@ TODO: Add a setting for these tweaks */
case CMD_EVENT_VIDEO_SET_BLOCKING_STATE:
{
settings_t *settings = configuration_settings;
bool adaptive_vsync = settings->bools.video_adaptive_vsync;
unsigned swap_interval = settings->uints.video_swap_interval;
if (current_video->set_nonblock_state)
current_video->set_nonblock_state(video_driver_data, false,
video_driver_test_all_flags(
GFX_CTX_FLAGS_ADAPTIVE_VSYNC) &&
settings->bools.video_adaptive_vsync,
settings->uints.video_swap_interval
);
adaptive_vsync, swap_interval);
}
break;
case CMD_EVENT_VIDEO_SET_ASPECT_RATIO:
@ -7253,7 +7255,10 @@ TODO: Add a setting for these tweaks */
{
if (str_list->size >= 6)
{
struct playlist_entry entry = {0};
struct playlist_entry entry = {0};
bool playlist_use_old_format = settings->bools.playlist_use_old_format;
bool playlist_sort_alphabetical = settings->bools.playlist_sort_alphabetical;
bool playlist_fuzzy_archive_match = settings->bools.playlist_fuzzy_archive_match;
entry.path = str_list->elems[0].data; /* content_path */
entry.label = str_list->elems[1].data; /* content_label */
@ -7263,14 +7268,15 @@ TODO: Add a setting for these tweaks */
entry.db_name = str_list->elems[5].data; /* db_name */
/* Write playlist entry */
if (playlist_push(g_defaults.content_favorites, &entry, settings->bools.playlist_fuzzy_archive_match))
if (playlist_push(g_defaults.content_favorites, &entry,
playlist_fuzzy_archive_match))
{
/* New addition - need to resort if option is enabled */
if (settings->bools.playlist_sort_alphabetical)
if (playlist_sort_alphabetical)
playlist_qsort(g_defaults.content_favorites);
playlist_write_file(g_defaults.content_favorites,
settings->bools.playlist_use_old_format);
playlist_use_old_format);
runloop_msg_queue_push(msg_hash_to_str(MSG_ADDED_TO_FAVORITES), 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
}
@ -7414,14 +7420,15 @@ TODO: Add a setting for these tweaks */
/* init netplay manually */
case CMD_EVENT_NETPLAY_INIT:
{
char *hostname = (char *) data;
settings_t *settings = configuration_settings;
char *hostname = (char*)data;
settings_t *settings = configuration_settings;
const char *netplay_server = settings->paths.netplay_server;
unsigned netplay_port = settings->uints.netplay_port;
command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
if (!init_netplay(NULL, hostname ? hostname :
settings->paths.netplay_server,
settings->uints.netplay_port))
netplay_server, netplay_port))
{
command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
return false;
@ -8108,7 +8115,8 @@ void main_exit(void *args)
strlcpy(settings->arrays.video_driver, cached_video_driver,
sizeof(settings->arrays.video_driver));
cached_video_driver[0] = 0;
RARCH_LOG("[Video]: Restored video driver to \"%s\".\n", settings->arrays.video_driver);
RARCH_LOG("[Video]: Restored video driver to \"%s\".\n",
settings->arrays.video_driver);
}
if (config_save_on_exit)
@ -11646,16 +11654,18 @@ void ui_companion_driver_init_first(void)
static void ui_companion_driver_toggle(bool force)
{
#ifdef HAVE_QT
settings_t *settings = configuration_settings;
settings_t *settings = configuration_settings;
bool desktop_menu_enable = settings->bools.desktop_menu_enable;
bool ui_companion_toggle = settings->bools.ui_companion_toggle;
#endif
if (ui_companion && ui_companion->toggle)
ui_companion->toggle(ui_companion_data, false);
#ifdef HAVE_QT
if (settings->bools.desktop_menu_enable)
if (desktop_menu_enable)
{
if ((settings->bools.ui_companion_toggle || force) && !qt_is_inited)
if ((ui_companion_toggle || force) && !qt_is_inited)
{
ui_companion_qt_data = ui_companion_qt.init();
qt_is_inited = true;
@ -13556,23 +13566,27 @@ static void retroarch_overlay_deinit(void)
static void retroarch_overlay_init(void)
{
settings_t *settings = configuration_settings;
bool input_overlay_enable = settings->bools.input_overlay_enable;
const char *path_overlay = settings->paths.path_overlay;
float overlay_opacity = settings->floats.input_overlay_opacity;
float overlay_scale = settings->floats.input_overlay_scale;
bool overlay_hide_in_menu = settings->bools.input_overlay_hide_in_menu;
#if defined(GEKKO)
/* Avoid a crash at startup or even when toggling overlay in rgui */
uint64_t memory_free = frontend_driver_get_free_memory();
uint64_t memory_free = frontend_driver_get_free_memory();
if (memory_free < (3 * 1024 * 1024))
return;
#endif
retroarch_overlay_deinit();
if (settings->bools.input_overlay_enable)
if (input_overlay_enable)
task_push_overlay_load_default(input_overlay_loaded,
settings->paths.path_overlay,
settings->bools.input_overlay_hide_in_menu,
settings->bools.input_overlay_enable,
settings->floats.input_overlay_opacity,
settings->floats.input_overlay_scale,
path_overlay,
overlay_hide_in_menu,
input_overlay_enable,
overlay_opacity,
overlay_scale,
NULL);
}
#endif
@ -14229,8 +14243,9 @@ static int16_t input_state_device(
case RETRO_DEVICE_ANALOG:
{
bool remap_binds_enable = settings->bools.input_remap_binds_enable;
#ifdef HAVE_OVERLAY
int16_t res_overlay = 0;
int16_t res_overlay = 0;
if (overlay_ptr && port == 0)
{
unsigned base = 0;
@ -14272,15 +14287,15 @@ static int16_t input_state_device(
#endif
)
{
bool bind_valid = libretro_input_binds[port]
bool bind_valid = libretro_input_binds[port]
&& libretro_input_binds[port][id].valid;
if (bind_valid)
{
/* reset_state - used to reset input state of a button
* when the gamepad mapper is in action for that button*/
bool reset_state = false;
if (settings->bools.input_remap_binds_enable)
bool reset_state = false;
if (remap_binds_enable)
{
if (idx < 2 && id < 2)
{
@ -14310,7 +14325,7 @@ static int16_t input_state_device(
}
}
if (settings->bools.input_remap_binds_enable && input_driver_mapper)
if (remap_binds_enable && input_driver_mapper)
{
if (idx < 2 && id < 2)
{
@ -14541,15 +14556,17 @@ static int16_t input_joypad_axis(const input_device_driver_t *drv,
void menu_input_driver_toggle(bool on)
{
#ifdef HAVE_OVERLAY
settings_t *settings = configuration_settings;
settings_t *settings = configuration_settings;
if (on)
{
bool overlay_hide_in_menu = settings->bools.input_overlay_hide_in_menu;
bool input_overlay_enable = settings->bools.input_overlay_enable;
/* If an overlay was displayed before the toggle
* and overlays are disabled in menu, need to
* inhibit 'select' input */
if (settings->bools.input_overlay_hide_in_menu)
if (settings->bools.input_overlay_enable && overlay_ptr && overlay_ptr->alive)
if (overlay_hide_in_menu)
if (input_overlay_enable && overlay_ptr && overlay_ptr->alive)
menu_input_set_pointer_inhibit(true);
}
else
@ -14618,11 +14635,14 @@ static void menu_input_get_mouse_hw_state(
* texture instead (which is only ever set by RGUI) */
menu_handle_t *menu_data = menu_driver_get_ptr();
bool is_rgui =
(menu_data && menu_data->driver_ctx && menu_data->driver_ctx->set_texture);
(menu_data &&
menu_data->driver_ctx &&
menu_data->driver_ctx->set_texture);
#ifdef HAVE_OVERLAY
bool overlay_enable = settings->bools.input_overlay_enable;
bool overlay_enable = settings->bools.input_overlay_enable;
/* Menu pointer controls are ignored when overlays are enabled. */
bool overlay_active = overlay_enable && overlay_ptr && overlay_ptr->alive;
bool overlay_active = overlay_enable && overlay_ptr
&& overlay_ptr->alive;
if (overlay_active)
mouse_enabled = false;
#endif