mirror of
https://github.com/libretro/RetroArch
synced 2025-03-28 19:20:35 +00:00
Cleanups
This commit is contained in:
parent
2ec6d189ff
commit
391a02fe45
116
retroarch.c
116
retroarch.c
@ -5615,23 +5615,23 @@ static void command_event_deinit_core(bool reinit)
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static void command_event_init_cheats(void)
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{
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settings_t *settings = configuration_settings;
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bool allow_cheats = true;
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settings_t *settings = configuration_settings;
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bool allow_cheats = true;
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bool apply_cheats_after_load = settings->bools.apply_cheats_after_load;
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const char *path_cheat_db = settings->paths.path_cheat_database;
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#ifdef HAVE_NETWORKING
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allow_cheats &= !netplay_driver_ctl(
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allow_cheats &= !netplay_driver_ctl(
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RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL);
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#endif
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allow_cheats &= !(bsv_movie_state_handle != NULL);
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allow_cheats &= !(bsv_movie_state_handle != NULL);
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if (!allow_cheats)
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return;
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cheat_manager_alloc_if_empty();
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cheat_manager_load_game_specific_cheats(
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settings->paths.path_cheat_database);
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cheat_manager_load_game_specific_cheats(path_cheat_db);
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if (settings->bools.apply_cheats_after_load)
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if (apply_cheats_after_load)
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cheat_manager_apply_cheats();
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}
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@ -6983,22 +6983,23 @@ TODO: Add a setting for these tweaks */
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/* Switch to the next available overlay screen. */
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#ifdef HAVE_OVERLAY
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{
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settings_t *settings = configuration_settings;
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bool *check_rotation = (bool*)data;
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bool *check_rotation = (bool*)data;
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settings_t *settings = configuration_settings;
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bool inp_overlay_auto_rotate = settings->bools.input_overlay_auto_rotate;
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float input_overlay_opacity = settings->floats.input_overlay_opacity;
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if (!overlay_ptr)
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return false;
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overlay_ptr->index = overlay_ptr->next_index;
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overlay_ptr->active = &overlay_ptr->overlays[overlay_ptr->index];
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input_overlay_load_active(overlay_ptr, settings->floats.input_overlay_opacity);
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input_overlay_load_active(overlay_ptr, input_overlay_opacity);
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overlay_ptr->blocked = true;
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overlay_ptr->next_index = (unsigned)((overlay_ptr->index + 1) % overlay_ptr->size);
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/* Check orientation, if required */
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if (settings->bools.input_overlay_auto_rotate)
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if (inp_overlay_auto_rotate)
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if (check_rotation)
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if (*check_rotation)
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input_overlay_auto_rotate(overlay_ptr);
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@ -7083,10 +7084,11 @@ TODO: Add a setting for these tweaks */
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{
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settings_t *settings = configuration_settings;
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unsigned content_history_size = settings->uints.content_history_size;
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bool history_list_enable = settings->bools.history_list_enable;
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command_event(CMD_EVENT_HISTORY_DEINIT, NULL);
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if (!settings->bools.history_list_enable)
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if (!history_list_enable)
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return false;
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RARCH_LOG("%s: [%s].\n",
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@ -7179,13 +7181,13 @@ TODO: Add a setting for these tweaks */
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case CMD_EVENT_VIDEO_SET_BLOCKING_STATE:
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{
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settings_t *settings = configuration_settings;
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bool adaptive_vsync = settings->bools.video_adaptive_vsync;
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unsigned swap_interval = settings->uints.video_swap_interval;
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if (current_video->set_nonblock_state)
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current_video->set_nonblock_state(video_driver_data, false,
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video_driver_test_all_flags(
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GFX_CTX_FLAGS_ADAPTIVE_VSYNC) &&
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settings->bools.video_adaptive_vsync,
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settings->uints.video_swap_interval
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);
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adaptive_vsync, swap_interval);
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}
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break;
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case CMD_EVENT_VIDEO_SET_ASPECT_RATIO:
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@ -7253,7 +7255,10 @@ TODO: Add a setting for these tweaks */
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{
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if (str_list->size >= 6)
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{
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struct playlist_entry entry = {0};
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struct playlist_entry entry = {0};
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bool playlist_use_old_format = settings->bools.playlist_use_old_format;
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bool playlist_sort_alphabetical = settings->bools.playlist_sort_alphabetical;
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bool playlist_fuzzy_archive_match = settings->bools.playlist_fuzzy_archive_match;
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entry.path = str_list->elems[0].data; /* content_path */
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entry.label = str_list->elems[1].data; /* content_label */
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@ -7263,14 +7268,15 @@ TODO: Add a setting for these tweaks */
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entry.db_name = str_list->elems[5].data; /* db_name */
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/* Write playlist entry */
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if (playlist_push(g_defaults.content_favorites, &entry, settings->bools.playlist_fuzzy_archive_match))
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if (playlist_push(g_defaults.content_favorites, &entry,
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playlist_fuzzy_archive_match))
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{
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/* New addition - need to resort if option is enabled */
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if (settings->bools.playlist_sort_alphabetical)
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if (playlist_sort_alphabetical)
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playlist_qsort(g_defaults.content_favorites);
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playlist_write_file(g_defaults.content_favorites,
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settings->bools.playlist_use_old_format);
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playlist_use_old_format);
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runloop_msg_queue_push(msg_hash_to_str(MSG_ADDED_TO_FAVORITES), 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
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}
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}
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@ -7414,14 +7420,15 @@ TODO: Add a setting for these tweaks */
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/* init netplay manually */
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case CMD_EVENT_NETPLAY_INIT:
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{
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char *hostname = (char *) data;
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settings_t *settings = configuration_settings;
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char *hostname = (char*)data;
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settings_t *settings = configuration_settings;
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const char *netplay_server = settings->paths.netplay_server;
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unsigned netplay_port = settings->uints.netplay_port;
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command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
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if (!init_netplay(NULL, hostname ? hostname :
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settings->paths.netplay_server,
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settings->uints.netplay_port))
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netplay_server, netplay_port))
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{
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command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
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return false;
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@ -8108,7 +8115,8 @@ void main_exit(void *args)
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strlcpy(settings->arrays.video_driver, cached_video_driver,
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sizeof(settings->arrays.video_driver));
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cached_video_driver[0] = 0;
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RARCH_LOG("[Video]: Restored video driver to \"%s\".\n", settings->arrays.video_driver);
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RARCH_LOG("[Video]: Restored video driver to \"%s\".\n",
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settings->arrays.video_driver);
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}
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if (config_save_on_exit)
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@ -11646,16 +11654,18 @@ void ui_companion_driver_init_first(void)
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static void ui_companion_driver_toggle(bool force)
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{
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#ifdef HAVE_QT
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settings_t *settings = configuration_settings;
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settings_t *settings = configuration_settings;
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bool desktop_menu_enable = settings->bools.desktop_menu_enable;
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bool ui_companion_toggle = settings->bools.ui_companion_toggle;
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#endif
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if (ui_companion && ui_companion->toggle)
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ui_companion->toggle(ui_companion_data, false);
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#ifdef HAVE_QT
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if (settings->bools.desktop_menu_enable)
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if (desktop_menu_enable)
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{
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if ((settings->bools.ui_companion_toggle || force) && !qt_is_inited)
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if ((ui_companion_toggle || force) && !qt_is_inited)
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{
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ui_companion_qt_data = ui_companion_qt.init();
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qt_is_inited = true;
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@ -13556,23 +13566,27 @@ static void retroarch_overlay_deinit(void)
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static void retroarch_overlay_init(void)
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{
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settings_t *settings = configuration_settings;
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bool input_overlay_enable = settings->bools.input_overlay_enable;
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const char *path_overlay = settings->paths.path_overlay;
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float overlay_opacity = settings->floats.input_overlay_opacity;
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float overlay_scale = settings->floats.input_overlay_scale;
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bool overlay_hide_in_menu = settings->bools.input_overlay_hide_in_menu;
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#if defined(GEKKO)
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/* Avoid a crash at startup or even when toggling overlay in rgui */
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uint64_t memory_free = frontend_driver_get_free_memory();
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uint64_t memory_free = frontend_driver_get_free_memory();
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if (memory_free < (3 * 1024 * 1024))
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return;
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#endif
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retroarch_overlay_deinit();
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if (settings->bools.input_overlay_enable)
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if (input_overlay_enable)
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task_push_overlay_load_default(input_overlay_loaded,
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settings->paths.path_overlay,
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settings->bools.input_overlay_hide_in_menu,
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settings->bools.input_overlay_enable,
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settings->floats.input_overlay_opacity,
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settings->floats.input_overlay_scale,
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path_overlay,
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overlay_hide_in_menu,
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input_overlay_enable,
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overlay_opacity,
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overlay_scale,
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NULL);
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}
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#endif
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@ -14229,8 +14243,9 @@ static int16_t input_state_device(
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case RETRO_DEVICE_ANALOG:
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{
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bool remap_binds_enable = settings->bools.input_remap_binds_enable;
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#ifdef HAVE_OVERLAY
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int16_t res_overlay = 0;
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int16_t res_overlay = 0;
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if (overlay_ptr && port == 0)
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{
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unsigned base = 0;
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@ -14272,15 +14287,15 @@ static int16_t input_state_device(
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#endif
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)
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{
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bool bind_valid = libretro_input_binds[port]
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bool bind_valid = libretro_input_binds[port]
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&& libretro_input_binds[port][id].valid;
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if (bind_valid)
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{
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/* reset_state - used to reset input state of a button
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* when the gamepad mapper is in action for that button*/
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bool reset_state = false;
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if (settings->bools.input_remap_binds_enable)
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bool reset_state = false;
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if (remap_binds_enable)
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{
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if (idx < 2 && id < 2)
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{
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@ -14310,7 +14325,7 @@ static int16_t input_state_device(
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}
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}
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if (settings->bools.input_remap_binds_enable && input_driver_mapper)
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if (remap_binds_enable && input_driver_mapper)
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{
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if (idx < 2 && id < 2)
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{
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@ -14541,15 +14556,17 @@ static int16_t input_joypad_axis(const input_device_driver_t *drv,
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void menu_input_driver_toggle(bool on)
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{
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#ifdef HAVE_OVERLAY
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settings_t *settings = configuration_settings;
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settings_t *settings = configuration_settings;
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if (on)
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{
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bool overlay_hide_in_menu = settings->bools.input_overlay_hide_in_menu;
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bool input_overlay_enable = settings->bools.input_overlay_enable;
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/* If an overlay was displayed before the toggle
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* and overlays are disabled in menu, need to
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* inhibit 'select' input */
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if (settings->bools.input_overlay_hide_in_menu)
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if (settings->bools.input_overlay_enable && overlay_ptr && overlay_ptr->alive)
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if (overlay_hide_in_menu)
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if (input_overlay_enable && overlay_ptr && overlay_ptr->alive)
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menu_input_set_pointer_inhibit(true);
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}
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else
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@ -14618,11 +14635,14 @@ static void menu_input_get_mouse_hw_state(
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* texture instead (which is only ever set by RGUI) */
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menu_handle_t *menu_data = menu_driver_get_ptr();
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bool is_rgui =
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(menu_data && menu_data->driver_ctx && menu_data->driver_ctx->set_texture);
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(menu_data &&
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menu_data->driver_ctx &&
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menu_data->driver_ctx->set_texture);
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#ifdef HAVE_OVERLAY
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bool overlay_enable = settings->bools.input_overlay_enable;
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bool overlay_enable = settings->bools.input_overlay_enable;
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/* Menu pointer controls are ignored when overlays are enabled. */
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bool overlay_active = overlay_enable && overlay_ptr && overlay_ptr->alive;
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bool overlay_active = overlay_enable && overlay_ptr
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&& overlay_ptr->alive;
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if (overlay_active)
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mouse_enabled = false;
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#endif
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