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Uniquely name gfx/scaler/filter.c for MSVC
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parent
b4592f6286
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2
Makefile
2
Makefile
@ -32,7 +32,7 @@ OBJ = frontend/frontend.o \
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gfx/shader_parse.o \
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gfx/scaler/pixconv.o \
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gfx/scaler/scaler_int.o \
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gfx/scaler/filter.o \
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gfx/scaler/scaler_filter.o \
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gfx/image/image.o \
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gfx/fonts/fonts.o \
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gfx/fonts/bitmapfont.o \
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@ -30,7 +30,7 @@ OBJ = frontend/platform/platform_emscripten.o \
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gfx/scaler/scaler.o \
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gfx/scaler/pixconv.o \
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gfx/scaler/scaler_int.o \
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gfx/scaler/filter.o \
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gfx/scaler/scaler_filter.o \
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gfx/state_tracker.o \
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gfx/shader_parse.o \
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gfx/fonts/fonts.o \
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@ -35,7 +35,7 @@ OBJ = frontend/frontend.o \
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gfx/scaler/scaler.o \
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gfx/scaler/pixconv.o \
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gfx/scaler/scaler_int.o \
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gfx/scaler/filter.o \
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gfx/scaler/scaler_filter.o \
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gfx/state_tracker.o \
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gfx/shader_parse.o \
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gfx/fonts/fonts.o \
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@ -467,7 +467,7 @@ DRIVERS
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/*============================================================
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SCALERS
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============================================================ */
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#include "../gfx/scaler/filter.c"
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#include "../gfx/scaler/scaler_filter.c"
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#include "../gfx/scaler/pixconv.c"
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#include "../gfx/scaler/scaler.c"
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#include "../gfx/scaler/scaler_int.c"
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@ -282,7 +282,7 @@
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</ClCompile>
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<ClCompile Include="..\..\gfx\math\matrix_3x3.c">
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</ClCompile>
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<ClCompile Include="..\..\gfx\scaler\filter.c">
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<ClCompile Include="..\..\gfx\scaler\scaler_filter.c">
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</ClCompile>
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<ClCompile Include="..\..\gfx\scaler\pixconv.c">
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</ClCompile>
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@ -131,7 +131,7 @@
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<ClCompile Include="..\..\gfx\scaler\scaler_int.c">
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<Filter>gfx\scaler</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\scaler\filter.c">
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<ClCompile Include="..\..\gfx\scaler\scaler_filter.c">
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<Filter>gfx\scaler</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\d3d9\render_chain.cpp">
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