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Create video_common.h
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@ -37,6 +37,7 @@
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#include "../../general.h"
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#include "../font_renderer_driver.h"
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#include "../video_common.h"
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#include "../video_context_driver.h"
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#include "../video_shader_driver.h"
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#include "../video_shader_parse.h"
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@ -177,64 +178,6 @@
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#endif
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#endif
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struct gfx_fbo_rect
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{
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unsigned img_width;
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unsigned img_height;
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unsigned max_img_width;
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unsigned max_img_height;
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unsigned width;
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unsigned height;
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};
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struct gfx_ortho
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{
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float left;
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float right;
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float bottom;
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float top;
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float znear;
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float zfar;
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};
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struct gfx_tex_info
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{
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unsigned int tex;
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float input_size[2];
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float tex_size[2];
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float coord[8];
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};
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typedef struct gfx_coords
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{
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const float *vertex;
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const float *color;
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const float *tex_coord;
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const float *lut_tex_coord;
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unsigned vertices;
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} gfx_coords_t;
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typedef struct gfx_mut_coords
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{
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float *vertex;
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float *color;
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float *tex_coord;
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float *lut_tex_coord;
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unsigned vertices;
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} gfx_mut_coords_t;
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typedef struct gfx_coord_array
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{
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gfx_mut_coords_t coords;
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unsigned allocated;
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} gfx_coord_array_t;
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typedef struct gfx_raster_block
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{
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bool fullscreen;
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gfx_coord_array_t carr;
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} gfx_font_raster_block_t;
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struct gl_font_renderer;
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typedef struct gl
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81
gfx/video_common.h
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81
gfx/video_common.h
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@ -0,0 +1,81 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* copyright (c) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __VIDEO_COMMON_H
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#define __VIDEO_COMMON_H
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#include <stdint.h>
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#include <string.h>
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struct gfx_fbo_rect
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{
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unsigned img_width;
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unsigned img_height;
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unsigned max_img_width;
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unsigned max_img_height;
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unsigned width;
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unsigned height;
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};
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struct gfx_ortho
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{
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float left;
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float right;
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float bottom;
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float top;
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float znear;
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float zfar;
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};
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struct gfx_tex_info
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{
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unsigned int tex;
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float input_size[2];
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float tex_size[2];
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float coord[8];
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};
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typedef struct gfx_coords
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{
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const float *vertex;
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const float *color;
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const float *tex_coord;
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const float *lut_tex_coord;
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unsigned vertices;
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} gfx_coords_t;
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typedef struct gfx_mut_coords
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{
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float *vertex;
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float *color;
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float *tex_coord;
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float *lut_tex_coord;
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unsigned vertices;
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} gfx_mut_coords_t;
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typedef struct gfx_coord_array
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{
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gfx_mut_coords_t coords;
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unsigned allocated;
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} gfx_coord_array_t;
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typedef struct gfx_raster_block
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{
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bool fullscreen;
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gfx_coord_array_t carr;
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} gfx_font_raster_block_t;
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#endif
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