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Reorder structs, alignment
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a175af4e6a
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15
retroarch.h
15
retroarch.h
@ -881,6 +881,10 @@ struct uniform_info
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struct
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{
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float *floatv;
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intptr_t *integerv;
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uintptr_t *unsigned_integerv;
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struct
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{
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intptr_t v0;
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@ -889,8 +893,6 @@ struct uniform_info
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intptr_t v3;
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} integer;
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intptr_t *integerv;
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struct
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{
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uintptr_t v0;
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@ -899,8 +901,6 @@ struct uniform_info
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uintptr_t v3;
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} unsigned_integer;
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uintptr_t *unsigned_integerv;
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struct
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{
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float v0;
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@ -909,7 +909,6 @@ struct uniform_info
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float v3;
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} f;
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float *floatv;
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} result;
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};
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@ -1120,12 +1119,6 @@ typedef struct video_frame_info
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int crt_switch_center_adjust;
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int crt_switch_porch_adjust;
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/* TODO/FIXME - nasty hack needed for struct misalignment in Windows X64 -
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* otherwise the audio/video statistics display glitches after the recent
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* addition of the above 'crt_switch_porch_adjust' member
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*/
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char placeholder;
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unsigned hard_sync_frames;
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unsigned aspect_ratio_idx;
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unsigned max_swapchain_images;
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