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https://github.com/libretro/RetroArch
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Cleanups
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1abe81b222
commit
367150b487
@ -29,7 +29,9 @@
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#ifdef HAVE_RPNG
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#ifdef HAVE_RPNG
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#include <formats/rpng.h>
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#include <formats/rpng.h>
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#endif
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#endif
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#ifdef HAVE_RJPEG
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#include <formats/rjpeg.h>
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#include <formats/rjpeg.h>
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#endif
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#include <formats/tga.h>
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#include <formats/tga.h>
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#include "../general.h"
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#include "../general.h"
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@ -276,9 +278,11 @@ bool video_texture_image_load(struct texture_image *out_img,
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#endif
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#endif
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break;
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break;
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case IMAGE_FORMAT_JPEG:
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case IMAGE_FORMAT_JPEG:
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#ifdef HAVE_RJPEG
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if (rjpeg_image_load((uint8_t*)ptr, out_img, file_len,
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if (rjpeg_image_load((uint8_t*)ptr, out_img, file_len,
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a_shift, r_shift, g_shift, b_shift))
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a_shift, r_shift, g_shift, b_shift))
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goto success;
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goto success;
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#endif
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break;
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break;
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default:
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default:
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case IMAGE_FORMAT_NONE:
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case IMAGE_FORMAT_NONE:
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53
retroarch.c
53
retroarch.c
@ -1211,6 +1211,34 @@ bool retroarch_validate_game_options(char *s, size_t len, bool mkdir)
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return true;
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return true;
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}
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}
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#define FAIL_CPU(simd_type) do { \
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RARCH_ERR(simd_type " code is compiled in, but CPU does not support this feature. Cannot continue.\n"); \
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retroarch_fail(1, "validate_cpu_features()"); \
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} while(0)
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/* Validates CPU features for given processor architecture.
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* Make sure we haven't compiled for something we cannot run.
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* Ideally, code would get swapped out depending on CPU support,
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* but this will do for now. */
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static void retroarch_validate_cpu_features(void)
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{
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uint64_t cpu = cpu_features_get();
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(void)cpu;
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#ifdef __SSE__
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if (!(cpu & RETRO_SIMD_SSE))
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FAIL_CPU("SSE");
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#endif
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#ifdef __SSE2__
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if (!(cpu & RETRO_SIMD_SSE2))
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FAIL_CPU("SSE2");
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#endif
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#ifdef __AVX__
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if (!(cpu & RETRO_SIMD_AVX))
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FAIL_CPU("AVX");
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#endif
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}
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/**
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/**
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* retroarch_main_init:
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* retroarch_main_init:
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* @argc : Count of (commandline) arguments.
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* @argc : Count of (commandline) arguments.
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@ -1254,7 +1282,7 @@ bool retroarch_main_init(int argc, char *argv[])
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RARCH_LOG_OUTPUT("=================================================\n");
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RARCH_LOG_OUTPUT("=================================================\n");
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}
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}
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rarch_ctl(RARCH_CTL_VALIDATE_CPU_FEATURES, NULL);
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retroarch_validate_cpu_features();
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config_load();
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config_load();
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runloop_ctl(RUNLOOP_CTL_TASK_INIT, NULL);
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runloop_ctl(RUNLOOP_CTL_TASK_INIT, NULL);
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@ -1324,10 +1352,6 @@ error:
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return false;
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return false;
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}
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}
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#define FAIL_CPU(simd_type) do { \
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RARCH_ERR(simd_type " code is compiled in, but CPU does not support this feature. Cannot continue.\n"); \
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retroarch_fail(1, "validate_cpu_features()"); \
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} while(0)
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bool rarch_ctl(enum rarch_ctl_state state, void *data)
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bool rarch_ctl(enum rarch_ctl_state state, void *data)
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{
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{
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@ -1482,25 +1506,6 @@ bool rarch_ctl(enum rarch_ctl_state state, void *data)
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command_event(CMD_EVENT_OVERLAY_INIT, NULL);
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command_event(CMD_EVENT_OVERLAY_INIT, NULL);
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#endif
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#endif
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break;
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break;
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case RARCH_CTL_VALIDATE_CPU_FEATURES:
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{
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uint64_t cpu = cpu_features_get();
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(void)cpu;
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#ifdef __SSE__
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if (!(cpu & RETRO_SIMD_SSE))
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FAIL_CPU("SSE");
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#endif
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#ifdef __SSE2__
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if (!(cpu & RETRO_SIMD_SSE2))
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FAIL_CPU("SSE2");
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#endif
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#ifdef __AVX__
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if (!(cpu & RETRO_SIMD_AVX))
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FAIL_CPU("AVX");
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#endif
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}
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break;
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case RARCH_CTL_NONE:
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case RARCH_CTL_NONE:
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default:
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default:
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return false;
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return false;
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@ -81,13 +81,6 @@ enum rarch_ctl_state
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RARCH_CTL_MENU_RUNNING_FINISHED,
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RARCH_CTL_MENU_RUNNING_FINISHED,
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/* Validates CPU features for given processor architecture.
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* Make sure we haven't compiled for something we cannot run.
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* Ideally, code would get swapped out depending on CPU support,
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* but this will do for now. */
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RARCH_CTL_VALIDATE_CPU_FEATURES,
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RARCH_CTL_SET_PATHS_REDIRECT,
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RARCH_CTL_SET_PATHS_REDIRECT,
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RARCH_CTL_SET_SRAM_ENABLE,
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RARCH_CTL_SET_SRAM_ENABLE,
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