(PS3) Still broke, still crashes after 'loading texture image'

This commit is contained in:
TwinAphex51224 2012-01-29 22:06:51 +01:00
parent 2c40567030
commit 352b8e4cef
2 changed files with 3 additions and 10 deletions

View File

@ -4,7 +4,7 @@
##
###
##
DEBUG = 0
DEBUG = 1
CELL_BUILD_TOOLS = GCC
DOWNLOAD_SHADERS = 1

View File

@ -107,7 +107,7 @@ static void default_settings(void)
g_settings.rewind_enable = false;
}
static bool init_settings(void)
static void init_settings(void)
{
if(!file_exists(SYS_CONFIG_FILE))
{
@ -117,8 +117,6 @@ static bool init_settings(void)
}
config_file_t * conf = config_file_new(SYS_CONFIG_FILE);
if (!conf)
return 1;
CONFIG_GET_BOOL(video.smooth, "video_smooth");
CONFIG_GET_BOOL(video.second_pass_smooth, "video_second_pass_smooth");
@ -134,8 +132,6 @@ static bool init_settings(void)
CONFIG_GET_BOOL(rewind_enable, "rewind_enable");
config_file_free(conf);
return 0;
}
static void get_path_settings(bool multiman_support)
@ -518,10 +514,7 @@ int main(int argc, char *argv[])
#endif
get_path_settings(g_console.return_to_multiman_enable);
if(!init_settings())
{
SSNES_ERR("Couldn't find config at path: \"%s\"\n", SYS_CONFIG_FILE);
}
init_settings();
#if(CELL_SDK_VERSION > 0x340000)
if (g_console.screenshots_enable)