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Use this code for GLES2 and GLES3
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@ -642,7 +642,7 @@ static void gl_init_textures(gl_t *gl, const video_info_t *video)
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texture_fmt = gl->texture_fmt;
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#endif
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#ifdef HAVE_OPENGLES2
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#if defined(HAVE_OPENGLES) && !defined(HAVE_PSGL)
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/* GLES is picky about which format we use here.
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* Without extensions, we can *only* render to 16-bit FBOs. */
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