(360) Add keybind LUTs for 360 too

This commit is contained in:
TwinAphex51224 2012-03-06 12:59:40 +01:00
parent fe0da105b5
commit 3239edccb9
4 changed files with 119 additions and 0 deletions

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@ -16,6 +16,10 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef _XBOX
#include <xtl.h>
#endif
#include <stddef.h>
#include "input_luts.h"
@ -56,6 +60,41 @@ uint64_t ssnes_platform_keybind_lut[SSNES_LAST_PLATFORM_KEY] = {
CTRL_UP_MASK | CTRL_RSTICK_UP_MASK,
CTRL_DOWN_MASK | CTRL_RSTICK_DOWN_MASK,
};
#elif defined(_XBOX)
uint64_t ssnes_platform_keybind_lut[SSNES_LAST_PLATFORM_KEY] = {
XINPUT_GAMEPAD_B,
XINPUT_GAMEPAD_A,
XINPUT_GAMEPAD_Y,
XINPUT_GAMEPAD_X,
XINPUT_GAMEPAD_DPAD_UP,
XINPUT_GAMEPAD_DPAD_DOWN,
XINPUT_GAMEPAD_DPAD_LEFT,
XINPUT_GAMEPAD_DPAD_RIGHT,
XINPUT_GAMEPAD_BACK,
XINPUT_GAMEPAD_START,
XINPUT_GAMEPAD_LEFT_SHOULDER,
XINPUT_GAMEPAD_LEFT_TRIGGER,
XINPUT_GAMEPAD_LEFT_THUMB,
XINPUT_GAMEPAD_RIGHT_SHOULDER,
XINPUT_GAMEPAD_RIGHT_TRIGGER,
XINPUT_GAMEPAD_RIGHT_THUMB,
XINPUT_GAMEPAD_LSTICK_LEFT_MASK,
XINPUT_GAMEPAD_LSTICK_RIGHT_MASK,
XINPUT_GAMEPAD_LSTICK_UP_MASK,
XINPUT_GAMEPAD_LSTICK_DOWN_MASK,
XINPUT_GAMEPAD_DPAD_LEFT | XINPUT_GAMEPAD_LSTICK_LEFT_MASK,
XINPUT_GAMEPAD_DPAD_RIGHT | XINPUT_GAMEPAD_LSTICK_RIGHT_MASK,
XINPUT_GAMEPAD_DPAD_UP | XINPUT_GAMEPAD_LSTICK_UP_MASK,
XINPUT_GAMEPAD_DPAD_DOWN | XINPUT_GAMEPAD_LSTICK_DOWN_MASK,
XINPUT_GAMEPAD_RSTICK_LEFT_MASK,
XINPUT_GAMEPAD_RSTICK_RIGHT_MASK,
XINPUT_GAMEPAD_RSTICK_UP_MASK,
XINPUT_GAMEPAD_RSTICK_DOWN_MASK,
XINPUT_GAMEPAD_DPAD_LEFT | XINPUT_GAMEPAD_RSTICK_LEFT_MASK,
XINPUT_GAMEPAD_DPAD_RIGHT | XINPUT_GAMEPAD_RSTICK_RIGHT_MASK,
XINPUT_GAMEPAD_DPAD_UP | XINPUT_GAMEPAD_RSTICK_UP_MASK,
XINPUT_GAMEPAD_DPAD_DOWN | XINPUT_GAMEPAD_RSTICK_DOWN_MASK,
};
#endif
struct platform_bind
@ -100,6 +139,40 @@ static const struct platform_bind platform_keys[] = {
{ CTRL_DOWN_MASK | CTRL_RSTICK_DOWN_MASK, "RStick D-Pad Down" },
};
#elif defined(_XBOX)
static const struct platform_bind platform_keys[] = {
{ XINPUT_GAMEPAD_B, "B button" },
{ XINPUT_GAMEPAD_A, "A button" },
{ XINPUT_GAMEPAD_Y, "Y button" },
{ XINPUT_GAMEPAD_X, "X button" },
{ XINPUT_GAMEPAD_DPAD_UP, "D-Pad Up" },
{ XINPUT_GAMEPAD_DPAD_DOWN, "D-Pad Down" },
{ XINPUT_GAMEPAD_DPAD_LEFT, "D-Pad Left" },
{ XINPUT_GAMEPAD_DPAD_RIGHT, "D-Pad Right" },
{ XINPUT_GAMEPAD_BACK, "Back button" },
{ XINPUT_GAMEPAD_START, "Start button" },
{ XINPUT_GAMEPAD_LEFT_SHOULDER, "Left Shoulder" },
{ XINPUT_GAMEPAD_LEFT_TRIGGER, "Left Trigger" },
{ XINPUT_GAMEPAD_LEFT_THUMB, "Left Thumb" },
{ XINPUT_GAMEPAD_RIGHT_SHOULDER, "Right Shoulder" },
{ XINPUT_GAMEPAD_RIGHT_TRIGGER, "Right Trigger" },
{ XINPUT_GAMEPAD_RIGHT_THUMB, "Right Thumb" },
{ XINPUT_GAMEPAD_LSTICK_LEFT_MASK, "LStick Left" },
{ XINPUT_GAMEPAD_LSTICK_RIGHT_MASK, "LStick Right" },
{ XINPUT_GAMEPAD_LSTICK_UP_MASK, "LStick Up" },
{ XINPUT_GAMEPAD_LSTICK_DOWN_MASK, "LStick Down" },
{ XINPUT_GAMEPAD_DPAD_LEFT | XINPUT_GAMEPAD_LSTICK_LEFT_MASK, "LStick D-Pad Left" },
{ XINPUT_GAMEPAD_DPAD_RIGHT | XINPUT_GAMEPAD_LSTICK_RIGHT_MASK, "LStick D-Pad Right" },
{ XINPUT_GAMEPAD_DPAD_UP | XINPUT_GAMEPAD_LSTICK_UP_MASK, "LStick D-Pad Up" },
{ XINPUT_GAMEPAD_DPAD_DOWN | XINPUT_GAMEPAD_LSTICK_DOWN_MASK, "LStick D-Pad Down" },
{ XINPUT_GAMEPAD_RSTICK_LEFT_MASK, "RStick Left" },
{ XINPUT_GAMEPAD_RSTICK_RIGHT_MASK, "RStick Right" },
{ XINPUT_GAMEPAD_RSTICK_UP_MASK, "RStick Up" },
{ XINPUT_GAMEPAD_RSTICK_DOWN_MASK, "RStick Down" },
{ XINPUT_GAMEPAD_DPAD_LEFT | XINPUT_GAMEPAD_RSTICK_LEFT_MASK, "RStick D-Pad Left" },
{ XINPUT_GAMEPAD_DPAD_RIGHT | XINPUT_GAMEPAD_RSTICK_RIGHT_MASK, "RStick D-Pad Right" },
{ XINPUT_GAMEPAD_DPAD_UP | XINPUT_GAMEPAD_RSTICK_UP_MASK, "RStick D-Pad Up" },
{ XINPUT_GAMEPAD_DPAD_DOWN | XINPUT_GAMEPAD_RSTICK_DOWN_MASK, "RStick D-Pad Down" },
};
#endif
uint64_t ssnes_input_find_previous_platform_key(uint64_t joykey)

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@ -65,6 +65,45 @@ enum ps3_device_id
};
#elif defined(_XBOX)
#include "../360/xdk360_input.h"
enum xdk360_device_id
{
XDK360_DEVICE_ID_JOYPAD_B = 0,
XDK360_DEVICE_ID_JOYPAD_A,
XDK360_DEVICE_ID_JOYPAD_Y,
XDK360_DEVICE_ID_JOYPAD_X,
XDK360_DEVICE_ID_JOYPAD_UP,
XDK360_DEVICE_ID_JOYPAD_DOWN,
XDK360_DEVICE_ID_JOYPAD_LEFT,
XDK360_DEVICE_ID_JOYPAD_RIGHT,
XDK360_DEVICE_ID_JOYPAD_BACK,
XDK360_DEVICE_ID_JOYPAD_START,
XDK360_DEVICE_ID_JOYPAD_LB,
XDK360_DEVICE_ID_JOYPAD_LEFT_TRIGGER,
XDK360_DEVICE_ID_LSTICK_THUMB,
XDK360_DEVICE_ID_JOYPAD_RB,
XDK360_DEVICE_ID_JOYPAD_RIGHT_TRIGGER,
XDK360_DEVICE_ID_RSTICK_THUMB,
XDK360_DEVICE_ID_LSTICK_LEFT,
XDK360_DEVICE_ID_LSTICK_RIGHT,
XDK360_DEVICE_ID_LSTICK_UP,
XDK360_DEVICE_ID_LSTICK_DOWN,
XDK360_DEVICE_ID_LSTICK_LEFT_DPAD,
XDK360_DEVICE_ID_LSTICK_RIGHT_DPAD,
XDK360_DEVICE_ID_LSTICK_UP_DPAD,
XDK360_DEVICE_ID_LSTICK_DOWN_DPAD,
XDK360_DEVICE_ID_RSTICK_LEFT,
XDK360_DEVICE_ID_RSTICK_RIGHT,
XDK360_DEVICE_ID_RSTICK_UP,
XDK360_DEVICE_ID_RSTICK_DOWN,
XDK360_DEVICE_ID_RSTICK_LEFT_DPAD,
XDK360_DEVICE_ID_RSTICK_RIGHT_DPAD,
XDK360_DEVICE_ID_RSTICK_UP_DPAD,
XDK360_DEVICE_ID_RSTICK_DOWN_DPAD,
SSNES_LAST_PLATFORM_KEY
};
#endif
extern uint64_t ssnes_default_keybind_lut[SSNES_FIRST_META_KEY];

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@ -376,6 +376,7 @@
<ClCompile Include="..\..\fifo_buffer.c" />
<ClCompile Include="..\..\file.c" />
<ClCompile Include="..\..\getopt.c" />
<ClCompile Include="..\..\input\input_luts.c" />
<ClCompile Include="..\..\message.c" />
<ClCompile Include="..\..\movie.c" />
<ClCompile Include="..\..\netplay.c">

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@ -36,6 +36,9 @@
<Filter Include="Source Files\console\szlib">
<UniqueIdentifier>{60603fec-c1c0-4562-8573-b1dc3af0ee40}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\input">
<UniqueIdentifier>{b19dc1de-69d4-4501-87ef-b8ee4a7795c5}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\360\xdk360_video.cpp">
@ -143,6 +146,9 @@
<ClCompile Include="..\..\console\szlib\szlib.c">
<Filter>Source Files\console\szlib</Filter>
</ClCompile>
<ClCompile Include="..\..\input\input_luts.c">
<Filter>Source Files\input</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\ups.h">