diff --git a/driver_funcs.h b/driver_funcs.h index 88e21798cf..4819db8efb 100644 --- a/driver_funcs.h +++ b/driver_funcs.h @@ -147,7 +147,7 @@ static inline bool input_key_pressed_func(int key) ============================================================ */ #if defined(_XBOX) && (defined(HAVE_D3D8) || defined(HAVE_D3D9)) /* D3D */ - +#define MAKENAME_INPUT(A) CONCAT2(xdk, A) #elif defined(GEKKO) /* Gamecube, Wii */ #define MAKENAME_INPUT(A) CONCAT2(gx, A) #define gfx_ctx_window_has_focus() (true) diff --git a/xdk/xdk_xinput_input.c b/xdk/xdk_xinput_input.c index e267d78baa..93f9dfbca8 100644 --- a/xdk/xdk_xinput_input.c +++ b/xdk/xdk_xinput_input.c @@ -83,7 +83,7 @@ const struct platform_bind platform_keys[] = { const unsigned int platform_keys_size = sizeof(platform_keys); -static void xinput_input_poll(void *data) +static void xdk_input_poll(void *data) { (void)data; @@ -201,7 +201,7 @@ static void xinput_input_poll(void *data) #endif } -static int16_t xinput_input_state(void *data, const struct retro_keybind **binds, +static int16_t xdk_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) { @@ -212,12 +212,12 @@ static int16_t xinput_input_state(void *data, const struct retro_keybind **binds return (state[player] & button) ? 1 : 0; } -static void xinput_input_free_input(void *data) +static void xdk_input_free_input(void *data) { (void)data; } -static void xinput_set_default_keybind_lut(unsigned device, unsigned port) +static void xdk_set_default_keybind_lut(unsigned device, unsigned port) { (void)device; (void)port; @@ -247,7 +247,7 @@ static void xinput_set_default_keybind_lut(unsigned device, unsigned port) rarch_default_keybind_lut[RETRO_DEVICE_ID_JOYPAD_R3] = platform_keys[XDK_DEVICE_ID_RSTICK_THUMB].joykey; } -static void xinput_input_set_analog_dpad_mapping(unsigned device, unsigned map_dpad_enum, unsigned controller_id) +static void xdk_input_set_analog_dpad_mapping(unsigned device, unsigned map_dpad_enum, unsigned controller_id) { (void)device; @@ -277,7 +277,7 @@ static void xinput_input_set_analog_dpad_mapping(unsigned device, unsigned map_d } } -static void* xinput_input_init(void) +static void *xdk_input_init(void) { #ifdef _XBOX1 XInitDevices(0, NULL); @@ -303,13 +303,13 @@ static void* xinput_input_init(void) #define STUB_DEVICE 0 -static void xinput_input_post_init(void) +static void xdk_input_post_init(void) { for(unsigned i = 0; i < MAX_PADS; i++) - xinput_input_set_analog_dpad_mapping(STUB_DEVICE, g_settings.input.dpad_emulation[i], i); + xdk_input_set_analog_dpad_mapping(STUB_DEVICE, g_settings.input.dpad_emulation[i], i); } -static bool xinput_input_key_pressed(void *data, int key) +static bool xdk_input_key_pressed(void *data, int key) { (void)data; bool retval = false; @@ -361,14 +361,14 @@ static bool xinput_input_key_pressed(void *data, int key) const input_driver_t input_xinput = { - xinput_input_init, - xinput_input_poll, - xinput_input_state, - xinput_input_key_pressed, - xinput_input_free_input, - xinput_set_default_keybind_lut, - xinput_input_set_analog_dpad_mapping, - xinput_input_post_init, + xdk_input_init, + xdk_input_poll, + xdk_input_state, + xdk_input_key_pressed, + xdk_input_free_input, + xdk_set_default_keybind_lut, + xdk_input_set_analog_dpad_mapping, + xdk_input_post_init, MAX_PADS, "xinput" };