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(menu_explore.c) Don't use fill_pathname here, go back to old code
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@ -426,10 +426,10 @@ static void explore_load_icons(explore_state_t *state)
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{
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struct texture_image ti;
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size_t __len = _len;
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__len += fill_pathname(path + _len,
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__len += strlcpy(path + _len,
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state->by[EXPLORE_BY_SYSTEM][i]->str,
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".png",
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sizeof(path) - _len);
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strlcpy(path + __len, ".png", sizeof(path) - __len);
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if (!path_is_valid(path))
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continue;
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