Some progress at least.

This commit is contained in:
Themaister 2011-12-14 23:56:07 +01:00
parent 83f7be0cbb
commit 2fd8ffbf22

View File

@ -35,11 +35,13 @@ struct
} static g_tex ATTRIBUTE_ALIGN(32);
static uint8_t gx_fifo[256 * 1024] ATTRIBUTE_ALIGN(32);
static uint8_t display_list[128] ATTRIBUTE_ALIGN(32);
static uint8_t display_list[1024] ATTRIBUTE_ALIGN(32);
static size_t display_list_size;
static void setup_video_mode(GXRModeObj *mode, void *framebuf[2])
{
VIDEO_Configure(mode);
for (unsigned i = 0; i < 2; i++)
VIDEO_ClearFrameBuffer(mode, framebuf[i], COLOR_BLACK);
@ -54,15 +56,15 @@ static void setup_video_mode(GXRModeObj *mode, void *framebuf[2])
static float verts[16] ATTRIBUTE_ALIGN(32) = {
-1, -1, -0.5,
-1, 1, -0.5,
1, -1, -0.5,
1, 1, -0.5,
1, -1, -0.5,
};
static float tex_coords[8] ATTRIBUTE_ALIGN(32) = {
0, 0,
0, 1,
1, 0,
1, 1,
1, 0,
};
static void init_vtx(GXRModeObj *mode)
@ -82,7 +84,7 @@ static void init_vtx(GXRModeObj *mode)
GX_SetAlphaUpdate(GX_FALSE);
Mtx44 m;
guOrtho(m, 1, -1, -1, 1, 0.4, 0.6);
guOrtho(m, 1, -1, 1, -1, 0.4, 0.6);
GX_LoadProjectionMtx(m, GX_ORTHOGRAPHIC);
Mtx pos_m;
@ -110,14 +112,8 @@ static void init_vtx(GXRModeObj *mode)
static void init_texture(void)
{
GX_InitTexObj(&g_tex.obj, g_tex.data, 512, 512, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
GX_InitTexObjLOD(&g_tex.obj, GX_LINEAR, GX_LINEAR, 0, 0, 0, GX_ENABLE, GX_FALSE, GX_ANISO_1);
GX_InitTexObjLOD(&g_tex.obj, GX_LINEAR, GX_LINEAR, 0, 0, 0, GX_FALSE, GX_FALSE, GX_ANISO_1);
GX_LoadTexObj(&g_tex.obj, GX_TEXMAP0);
Mtx m;
guMtxIdentity(m);
GX_LoadTexMtxImm(m, GX_TEXMTX0, GX_MTX3x4);
GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX3x4, GX_TG_TEX0, GX_TEXMTX0);
GX_InvalidateTexAll();
}
@ -125,7 +121,7 @@ static void build_disp_list(void)
{
DCInvalidateRange(display_list, sizeof(display_list));
GX_BeginDispList(display_list, sizeof(display_list));
GX_Begin(GX_TRIANGLESTRIP, GX_VTXFMT0, 4);
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
for (unsigned i = 0; i < 4; i++)
{
GX_Position1x8(i);
@ -163,17 +159,20 @@ static void update_texture(const uint16_t *src,
{
width <<= 1;
pitch >>= 1;
float tex_w = (float)width / 512;
float tex_h = (float)height / 512;
float tex_w = (float)width / 256;
float tex_h = (float)height / 256;
tex_coords[4] = tex_coords[6] = tex_w;
tex_coords[3] = tex_coords[7] = tex_h;
tex_coords[3] = tex_coords[5] = tex_h;
uint16_t *dst = g_tex.data;
for (unsigned i = 0; i < height; i++, dst += 512, src += pitch)
for (unsigned i = 0; i < height; i++, dst += 256, src += pitch)
memcpy(dst, src, width);
DCFlushRange(tex_coords, sizeof(tex_coords));
GX_InvVtxCache();
init_texture();
DCFlushRange(g_tex.data, sizeof(g_tex.data));
GX_InvalidateTexAll();
}
@ -190,6 +189,7 @@ static bool wii_frame(void *data, const void *frame,
update_texture(frame, width, height, pitch);
GX_CallDispList(display_list, display_list_size);
GX_DrawDone();
GX_Flush();
g_framebuf_index ^= 1;
GX_CopyDisp(g_framebuf[g_framebuf_index], GX_TRUE);