Rename gfx_fbo_rect to video_fbo_rect

This commit is contained in:
twinaphex 2016-05-10 02:34:36 +02:00
parent 0e08dbe931
commit 2ebb92834c
3 changed files with 9 additions and 9 deletions

View File

@ -196,7 +196,7 @@ typedef struct gl
/* Render-to-texture, multipass shaders. */ /* Render-to-texture, multipass shaders. */
GLuint fbo[GFX_MAX_SHADERS]; GLuint fbo[GFX_MAX_SHADERS];
GLuint fbo_texture[GFX_MAX_SHADERS]; GLuint fbo_texture[GFX_MAX_SHADERS];
struct gfx_fbo_rect fbo_rect[GFX_MAX_SHADERS]; struct video_fbo_rect fbo_rect[GFX_MAX_SHADERS];
struct gfx_fbo_scale fbo_scale[GFX_MAX_SHADERS]; struct gfx_fbo_scale fbo_scale[GFX_MAX_SHADERS];
int fbo_pass; int fbo_pass;
bool fbo_inited; bool fbo_inited;

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@ -364,8 +364,8 @@ static void gl_compute_fbo_geometry(gl_t *gl,
/* Calculate viewports for FBOs. */ /* Calculate viewports for FBOs. */
for (i = 0; i < gl->fbo_pass; i++) for (i = 0; i < gl->fbo_pass; i++)
{ {
struct gfx_fbo_rect *fbo_rect = &gl->fbo_rect[i]; struct video_fbo_rect *fbo_rect = &gl->fbo_rect[i];
struct gfx_fbo_scale *fbo_scale = &gl->fbo_scale[i]; struct gfx_fbo_scale *fbo_scale = &gl->fbo_scale[i];
switch (gl->fbo_scale[i].type_x) switch (gl->fbo_scale[i].type_x)
{ {
@ -1025,7 +1025,7 @@ static INLINE void gl_start_frame_fbo(gl_t *gl)
} }
static bool gl_recreate_fbo( static bool gl_recreate_fbo(
struct gfx_fbo_rect *fbo_rect, struct video_fbo_rect *fbo_rect,
GLuint fbo, GLuint fbo,
GLuint texture GLuint texture
) )
@ -1058,7 +1058,7 @@ static void gl_check_fbo_dimension(gl_t *gl, unsigned i,
{ {
unsigned img_width, img_height, max, pow2_size; unsigned img_width, img_height, max, pow2_size;
bool check_dimensions = false; bool check_dimensions = false;
struct gfx_fbo_rect *fbo_rect = &gl->fbo_rect[i]; struct video_fbo_rect *fbo_rect = &gl->fbo_rect[i];
if (!fbo_rect) if (!fbo_rect)
return; return;
@ -1126,7 +1126,7 @@ static void gl_frame_fbo(gl_t *gl, uint64_t frame_count,
video_shader_ctx_params_t params; video_shader_ctx_params_t params;
video_shader_ctx_info_t shader_info; video_shader_ctx_info_t shader_info;
unsigned width, height; unsigned width, height;
const struct gfx_fbo_rect *prev_rect; const struct video_fbo_rect *prev_rect;
struct gfx_tex_info *fbo_info; struct gfx_tex_info *fbo_info;
struct gfx_tex_info fbo_tex_info[GFX_MAX_SHADERS]; struct gfx_tex_info fbo_tex_info[GFX_MAX_SHADERS];
int i; int i;
@ -1146,7 +1146,7 @@ static void gl_frame_fbo(gl_t *gl, uint64_t frame_count,
video_shader_ctx_mvp_t mvp; video_shader_ctx_mvp_t mvp;
video_shader_ctx_coords_t coords; video_shader_ctx_coords_t coords;
video_shader_ctx_params_t params; video_shader_ctx_params_t params;
const struct gfx_fbo_rect *rect = &gl->fbo_rect[i]; const struct video_fbo_rect *rect = &gl->fbo_rect[i];
prev_rect = &gl->fbo_rect[i - 1]; prev_rect = &gl->fbo_rect[i - 1];
fbo_info = &fbo_tex_info[i - 1]; fbo_info = &fbo_tex_info[i - 1];
@ -1884,7 +1884,7 @@ static bool gl_frame(void *data, const void *frame,
#ifdef HAVE_FBO #ifdef HAVE_FBO
if (gl->fbo_feedback_enable) if (gl->fbo_feedback_enable)
{ {
const struct gfx_fbo_rect *rect = &gl->fbo_rect[gl->fbo_feedback_pass]; const struct video_fbo_rect *rect = &gl->fbo_rect[gl->fbo_feedback_pass];
GLfloat xamt = (GLfloat)rect->img_width / rect->width; GLfloat xamt = (GLfloat)rect->img_width / rect->width;
GLfloat yamt = (GLfloat)rect->img_height / rect->height; GLfloat yamt = (GLfloat)rect->img_height / rect->height;

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@ -26,7 +26,7 @@
extern "C" { extern "C" {
#endif #endif
struct gfx_fbo_rect struct video_fbo_rect
{ {
unsigned img_width; unsigned img_width;
unsigned img_height; unsigned img_height;