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[Wii U] Enable shader preset saving
Enable shader preset saving on Wii U, initial implementation.
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@ -2265,7 +2265,8 @@ static bool check_shader_compatibility(enum file_path_enum enum_idx)
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{
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settings_t *settings = config_get_ptr();
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if (string_is_equal(settings->arrays.video_driver, "vulkan"))
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if (string_is_equal(settings->arrays.video_driver, "vulkan")) ||
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string_is_equal(settings->arrays.video_driver, "gx2"))
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{
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if (enum_idx != FILE_PATH_SLANGP_EXTENSION)
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return false;
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