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Ifdef shader_manager_init function call invocation
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@ -544,7 +544,9 @@ bool load_menu_game(void)
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// Update menu state which depends on config.
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// Update menu state which depends on config.
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menu_update_libretro_info();
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menu_update_libretro_info();
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menu_init_history();
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menu_init_history();
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#ifdef HAVE_SHADER_MANAGER
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shader_manager_init(rgui);
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shader_manager_init(rgui);
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#endif
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return true;
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return true;
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}
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}
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else
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else
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