This commit is contained in:
libretroadmin 2023-02-20 13:21:17 +01:00
parent 23b8f3d97d
commit 2d2d96660a
2 changed files with 79 additions and 77 deletions

View File

@ -70,18 +70,16 @@ static void apple_gamecontroller_joypad_poll_internal(GCController *controller)
/* If we have not assigned a slot to this controller yet, ignore it. */ /* If we have not assigned a slot to this controller yet, ignore it. */
if (slot >= MAX_USERS) if (slot >= MAX_USERS)
return; return;
buttons = &mfi_buttons[slot];
/* retain the values from the paused controller handler and pass them through */ /* retain the values from the paused controller handler and pass them through */
if (@available(iOS 13, *))
{
/* The menu button can be pressed/unpressed /* The menu button can be pressed/unpressed
* like any other button in iOS 13, * like any other button in iOS 13,
* so no need to passthrough anything */ * so no need to passthrough anything */
if (@available(iOS 13, *))
*buttons = 0; *buttons = 0;
}
else else
{ {
buttons = &mfi_buttons[slot];
/* Use the paused controller handler for iOS versions below 13 */ /* Use the paused controller handler for iOS versions below 13 */
pause = *buttons & (1 << RETRO_DEVICE_ID_JOYPAD_START); pause = *buttons & (1 << RETRO_DEVICE_ID_JOYPAD_START);
select = *buttons & (1 << RETRO_DEVICE_ID_JOYPAD_SELECT); select = *buttons & (1 << RETRO_DEVICE_ID_JOYPAD_SELECT);
@ -302,13 +300,13 @@ static void mfi_joypad_autodetect_add(unsigned autoconf_pad)
- (void)setupEngine MFI_RUMBLE_AVAIL - (void)setupEngine MFI_RUMBLE_AVAIL
{ {
NSError *error;
if (self.engine) if (self.engine)
return; return;
if (!self.controller) if (!self.controller)
return; return;
CHHapticEngine *engine = [self.controller.haptics createEngineWithLocality:GCHapticsLocalityDefault]; CHHapticEngine *engine = [self.controller.haptics createEngineWithLocality:GCHapticsLocalityDefault];
NSError *error;
[engine startAndReturnError:&error]; [engine startAndReturnError:&error];
if (error) if (error)
return; return;
@ -316,7 +314,8 @@ static void mfi_joypad_autodetect_add(unsigned autoconf_pad)
self.engine = engine; self.engine = engine;
__weak MFIRumbleController *weakSelf = self; __weak MFIRumbleController *weakSelf = self;
self.engine.stoppedHandler = ^(CHHapticEngineStoppedReason stoppedReason) { self.engine.stoppedHandler = ^(CHHapticEngineStoppedReason stoppedReason)
{
MFIRumbleController *strongSelf = weakSelf; MFIRumbleController *strongSelf = weakSelf;
if (!strongSelf) if (!strongSelf)
return; return;
@ -386,7 +385,8 @@ static void mfi_joypad_autodetect_add(unsigned autoconf_pad)
- (void)shutdown - (void)shutdown
{ {
if (@available(iOS 14, tvOS 14, macOS 11, *)) { if (@available(iOS 14, tvOS 14, macOS 11, *))
{
_weakPlayer = nil; _weakPlayer = nil;
_strongPlayer = nil; _strongPlayer = nil;
self.engine = nil; self.engine = nil;
@ -397,24 +397,23 @@ static void mfi_joypad_autodetect_add(unsigned autoconf_pad)
static void apple_gamecontroller_joypad_setup_haptics(GCController *controller) static void apple_gamecontroller_joypad_setup_haptics(GCController *controller)
{ {
if (@available(iOS 14, tvOS 14, macOS 11, *)) { if (@available(iOS 14, tvOS 14, macOS 11, *))
mfi_rumblers[controller.playerIndex] = [[MFIRumbleController alloc] initWithController:controller]; mfi_rumblers[controller.playerIndex] = [[MFIRumbleController alloc] initWithController:controller];
}
} }
static void apple_gamecontroller_joypad_connect(GCController *controller) static void apple_gamecontroller_joypad_connect(GCController *controller)
{ {
signed desired_index = (int32_t)controller.playerIndex; signed desired_index = (int32_t)controller.playerIndex;
desired_index = (desired_index >= 0 && desired_index < MAX_MFI_CONTROLLERS) if (!(desired_index >= 0 && desired_index < MAX_MFI_CONTROLLERS))
? desired_index : 0; desired_index = 0;
/* prevent same controller getting set twice */ /* Prevent same controller getting set twice */
if ([mfiControllers containsObject:controller]) if ([mfiControllers containsObject:controller])
return; return;
if (mfi_controllers[desired_index] != (uint32_t)controller.hash) if (mfi_controllers[desired_index] != (uint32_t)controller.hash)
{ {
/* desired slot is unused, take it */ /* Desired slot is unused, take it */
if (!mfi_controllers[desired_index]) if (!mfi_controllers[desired_index])
{ {
controller.playerIndex = desired_index; controller.playerIndex = desired_index;
@ -422,7 +421,7 @@ static void apple_gamecontroller_joypad_connect(GCController *controller)
} }
else else
{ {
/* find a new slot for this controller that's unused */ /* Find a new slot for this controller that's unused */
unsigned i; unsigned i;
for (i = 0; i < MAX_MFI_CONTROLLERS; ++i) for (i = 0; i < MAX_MFI_CONTROLLERS; ++i)
@ -438,7 +437,7 @@ static void apple_gamecontroller_joypad_connect(GCController *controller)
[mfiControllers addObject:controller]; [mfiControllers addObject:controller];
/* Move any non-game controllers (like the siri remote) to the end */ /* Move any non-game controllers (like the Siri remote) to the end */
if (mfiControllers.count > 1) if (mfiControllers.count > 1)
{ {
int newPlayerIndex = 0; int newPlayerIndex = 0;
@ -590,17 +589,17 @@ static int16_t apple_gamecontroller_joypad_state(
static bool apple_gamecontroller_joypad_set_rumble(unsigned pad, static bool apple_gamecontroller_joypad_set_rumble(unsigned pad,
enum retro_rumble_effect type, uint16_t strength) enum retro_rumble_effect type, uint16_t strength)
{ {
NSError *error; if (pad < MAX_MFI_CONTROLLERS)
{
if (pad >= MAX_MFI_CONTROLLERS) if (@available(iOS 14, tvOS 14, macOS 11, *))
return false; {
if (@available(iOS 14, tvOS 14, macOS 11, *)) {
MFIRumbleController *rumble = mfi_rumblers[pad]; MFIRumbleController *rumble = mfi_rumblers[pad];
if (!rumble) if (rumble)
return false; {
NSError *error;
id<CHHapticPatternPlayer> player = (type == RETRO_RUMBLE_STRONG ? rumble.strongPlayer : rumble.weakPlayer); id<CHHapticPatternPlayer> player = (type == RETRO_RUMBLE_STRONG ? rumble.strongPlayer : rumble.weakPlayer);
if (!player) if (player)
return false; {
if (strength == 0) if (strength == 0)
[player stopAtTime:0 error:&error]; [player stopAtTime:0 error:&error];
else else
@ -615,9 +614,11 @@ static bool apple_gamecontroller_joypad_set_rumble(unsigned pad,
[player startAtTime:0 error:&error]; [player startAtTime:0 error:&error];
} }
return error; return error;
} else {
return false;
} }
}
}
}
return false;
} }
static bool apple_gamecontroller_joypad_query_pad(unsigned pad) static bool apple_gamecontroller_joypad_query_pad(unsigned pad)
@ -627,10 +628,9 @@ static bool apple_gamecontroller_joypad_query_pad(unsigned pad)
static const char *apple_gamecontroller_joypad_name(unsigned pad) static const char *apple_gamecontroller_joypad_name(unsigned pad)
{ {
if (pad >= MAX_USERS) if (pad < MAX_USERS)
return NULL;
return "mFi Controller"; return "mFi Controller";
return NULL;
} }
input_device_driver_t mfi_joypad = { input_device_driver_t mfi_joypad = {

View File

@ -27,7 +27,9 @@
#include "../../tasks/tasks_internal.h" #include "../../tasks/tasks_internal.h"
#include "../../verbosity.h" #include "../../verbosity.h"
#if 0
#define LERP(p, f, t) ((((p * 10) * (t * 10)) / (f * 10)) / 10) #define LERP(p, f, t) ((((p * 10) * (t * 10)) / (f * 10)) / 10)
#endif
#if defined(ORBIS) #if defined(ORBIS)
#include <orbis/orbisPad.h> #include <orbis/orbisPad.h>
@ -242,7 +244,7 @@ static void ps4_joypad_poll(void)
unsigned j, k; unsigned j, k;
unsigned i = player; unsigned i = player;
if (ds_joypad_states[player].connected == false) if (!ds_joypad_states[player].connected)
continue; continue;
ret = scePadReadState(ds_joypad_states[player].handle[0],&buttons); ret = scePadReadState(ds_joypad_states[player].handle[0],&buttons);