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(XMB) Should not need this I think
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@ -399,9 +399,6 @@ static void xmb_draw_icon_predone(gl_t *gl, xmb_handle_t *xmb,
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y > height + xmb->icon.size)
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return;
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if (gl->shader && gl->shader->use)
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gl->shader->use(gl, GL_SHADER_STOCK_BLEND);
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coords.vertices = 4;
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coords.vertex = rmb_vertex;
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coords.tex_coord = rmb_tex_coord;
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