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Go through vkEnumeratePhysicalDevices funcptr
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@ -1046,7 +1046,7 @@ bool vulkan_context_init(gfx_ctx_vulkan_data_t *vk,
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if (!gpus)
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if (!gpus)
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return false;
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return false;
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if (vkEnumeratePhysicalDevices(vk->context.instance,
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if (vk->fp.vkEnumeratePhysicalDevices(vk->context.instance,
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&gpu_count, gpus) != VK_SUCCESS)
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&gpu_count, gpus) != VK_SUCCESS)
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return false;
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return false;
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