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https://github.com/libretro/RetroArch
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Starting Win32 support.
This commit is contained in:
parent
3d20fe70cd
commit
2a4995c21f
2
Makefile
2
Makefile
@ -5,7 +5,7 @@ TARGET = ssnes
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OBJ = ssnes.o file.o driver.o conf/config_file.o settings.o dynamic.o
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LIBS =
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DEFINES =
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DEFINES = -DHAVE_CONFIG_H
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ifeq ($(HAVE_SRC), 1)
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LIBS += $(SRC_LIBS)
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58
Makefile.win32
Normal file
58
Makefile.win32
Normal file
@ -0,0 +1,58 @@
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TARGET = ssnes.exe
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OBJ = ssnes.o file.o driver.o conf/config_file.o settings.o dynamic.o
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CC = gcc
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CXX = g++
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HAVE_SRC = 1
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HAVE_SDL = 1
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libsnes = -lsnes
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LIBS =
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DEFINES = -I. -DHAVE_SRC -DHAVE_SDL
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LDFLAGS = -L.
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SRC_LIBS = -lsamplerate-0
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SDL_LIBS = -lSDLmain -lSDL
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ifeq ($(HAVE_SRC), 1)
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LIBS += $(SRC_LIBS)
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DEFINES += $(SRC_CFLAGS)
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endif
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ifeq ($(HAVE_SDL), 1)
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OBJ += gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
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LIBS += $(SDL_LIBS) -lopengl32
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DEFINES += $(SDL_CFLAGS)
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endif
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LIBS += $(libsnes)
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CFLAGS = -Wall -O3 -g -std=gnu99 -I.
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all: $(TARGET)
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$(TARGET): $(OBJ)
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$(CXX) -o $@ $(OBJ) $(LIBS) $(LDFLAGS)
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%.o: %.c
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$(CC) $(CFLAGS) $(DEFINES) -c -o $@ $<
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install: $(TARGET)
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install -m755 $(TARGET) $(DESTDIR)$(PREFIX)/bin
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install -m644 ssnes.cfg $(DESTDIR)/etc/ssnes.cfg
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uninstall: $(TARGET)
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rm -rf $(DESTDIR)/$(PREFIX)/bin/$(TARGET)
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clean:
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rm -f *.o
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rm -f audio/*.o
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rm -f conf/*.o
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rm -f gfx/*.o
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rm -f record/*.o
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rm -f hqflt/*.o
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rm -f hqflt/snes_ntsc/*.o
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rm -f $(TARGET)
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.PHONY: all install uninstall clean
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@ -132,7 +132,7 @@ static void print_config(config_file_t *conf)
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struct entry_list *tmp = conf->entries;
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while (tmp != NULL)
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{
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printf("Key: \"%s\", Value: \"%s\"\n", tmp->key, tmp->value);
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SSNES_LOG("Config => Key: \"%s\", Value: \"%s\"\n", tmp->key, tmp->value);
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tmp = tmp->next;
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}
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}
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16
config.def.h
16
config.def.h
@ -22,14 +22,24 @@
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#ifndef __CONFIG_DEF_H
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#define __CONFIG_DEF_H
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#include <SDL/SDL.h>
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#include <stdbool.h>
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#include "libsnes.hpp"
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#include "driver.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef HAVE_SDL
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#include <SDL/SDL.h>
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#else
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#error HAVE_SDL is not defined!
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#endif
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#ifdef HAVE_SRC
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#include <samplerate.h>
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#else
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#error HAVE_SRC is not defined!
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#endif
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@ -104,7 +114,7 @@ static const unsigned out_rate = 48000;
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// Input samplerate from libSNES.
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// Lower this (slightly) if you are experiencing frequent audio dropouts while vsync is enabled.
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static const unsigned in_rate = 31950;
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static const unsigned in_rate = 31980;
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// Audio device (e.g. hw:0,0 or /dev/audio). If NULL, will use defaults.
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static const char* audio_device = NULL;
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@ -127,7 +137,7 @@ static const bool audio_sync = true;
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// Axis threshold (between 0.0 and 1.0)
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// How far an axis must be tilted to result in a button press
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#define AXIS_THRESHOLD 0.8
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#define AXIS_THRESHOLD 0.5
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#define AXIS_NEG(x) ((uint32_t)(x << 16) | 0xFFFF)
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#define AXIS_POS(x) ((uint32_t)(x) | 0xFFFF0000U)
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3
driver.c
3
driver.c
@ -21,7 +21,10 @@
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#include <stdio.h>
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#include <string.h>
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#include "hqflt/filters.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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static const audio_driver_t *audio_drivers[] = {
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#ifdef HAVE_ALSA
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@ -18,7 +18,12 @@
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#include "dynamic.h"
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#include "general.h"
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#include <string.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <libsnes.hpp>
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#ifdef HAVE_DYNAMIC
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#include <dlfcn.h>
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11
general.h
11
general.h
@ -23,7 +23,11 @@
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#include "driver.h"
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#include <stdio.h>
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#include "record/ffemu.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef HAVE_SRC
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#include <samplerate.h>
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#endif
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@ -103,14 +107,17 @@ extern struct global g_extern;
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#define SSNES_LOG(msg, args...) do { \
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if (g_extern.verbose) \
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fprintf(stderr, "SSNES: " msg, ##args); \
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fflush(stderr); \
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} while(0)
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#define SSNES_ERR(msg, args...) do { \
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fprintf(stderr, "SSNES [ERROR] :: " msg, ##args); \
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fprintf(stderr, "SSNES [ERROR] :: " msg, ##args); \
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fflush(stderr); \
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} while(0)
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#define SSNES_WARN(msg, args...) do { \
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fprintf(stderr, "SSNES [WARN] :: " msg, ##args); \
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fprintf(stderr, "SSNES [WARN] :: " msg, ##args); \
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fflush(stderr); \
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} while(0)
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#endif
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5
gfx/gl.c
5
gfx/gl.c
@ -24,7 +24,10 @@
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#include <sys/time.h>
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#include <string.h>
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#include "general.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#define NO_SDL_GLEXT
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#include <SDL/SDL.h>
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@ -276,7 +279,7 @@ static void gl_set_nonblock_state(void *data, bool state)
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{
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SSNES_LOG("GL VSync => %s\n", state ? "off" : "on");
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#ifdef _WIN32
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static BOOL (APIENTRY wgl_swap_interval*)(int) = NULL;
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static BOOL (APIENTRY *wgl_swap_interval)(int) = NULL;
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if (!wgl_swap_interval)
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SSNES_WARN("SDL VSync toggling seems to be broken, attempting to use WGL VSync call directly instead.\n");
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if (!wgl_swap_interval) wgl_swap_interval = (BOOL (APIENTRY*)(int)) wglGetProcAddress("wglSwapIntervalEXT");
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@ -19,7 +19,9 @@
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#ifndef __FILTERS_H
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#define __FILTERS_H
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef HAVE_FILTER
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@ -21,7 +21,11 @@
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#include <assert.h>
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#include <string.h>
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#include "hqflt/filters.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <ctype.h>
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struct settings g_settings;
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@ -60,6 +64,9 @@ static void set_defaults(void)
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case AUDIO_AL:
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def_audio = "openal";
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break;
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case AUDIO_SDL:
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def_audio = "sdl";
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break;
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default:
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break;
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}
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11
ssnes.c
11
ssnes.c
@ -223,6 +223,12 @@ static void fill_pathname(char *out_path, char *in_path, const char *replace)
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#define FFMPEG_HELP_QUARK
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#endif
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#ifdef _WIN32
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#define SSNES_DEFAULT_CONF_PATH_STR "\n\tDefaults to ssnes.cfg in same directory as ssnes.exe"
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#else
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#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $XDG_CONFIG_HOME/ssnes/ssnes.cfg"
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#endif
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static void print_help(void)
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{
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puts("=================================================");
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@ -231,7 +237,8 @@ static void print_help(void)
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puts("Usage: ssnes [rom file] [-h/--help | -s/--save" FFMPEG_HELP_QUARK "]");
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puts("\t-h/--help: Show this help message");
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puts("\t-s/--save: Path for save file (*.srm). Required when rom is input from stdin");
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puts("\t-c/--config: Path for config file. Defaults to $XDG_CONFIG_HOME/ssnes/ssnes.cfg");
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puts("\t-c/--config: Path for config file." SSNES_DEFAULT_CONF_PATH_STR);
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#ifdef HAVE_FFMPEG
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puts("\t-r/--record: Path to record video file. Settings for video/audio codecs are found in config file.");
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#endif
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@ -354,7 +361,7 @@ int main(int argc, char *argv[])
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SSNES_ERR("Could not read ROM file.\n");
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exit(1);
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}
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SSNES_LOG("ROM size: %zi bytes\n", rom_len);
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SSNES_LOG("ROM size: %d bytes\n", (int)rom_len);
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if (g_extern.rom_file != NULL)
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fclose(g_extern.rom_file);
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12
ssnes.cfg
12
ssnes.cfg
@ -10,8 +10,8 @@
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# video_yscale = 3.0
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# Fullscreen resolution
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# video_fullscreen_x = 1280
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# video_fullscreen_y = 720
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video_fullscreen_x = 1920
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video_fullscreen_y = 1200
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# Start in fullscreen. Can be changed at runtime.
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# video_fullscreen = false
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@ -43,16 +43,16 @@
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# audio_enable = true
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# Audio output samplerate.
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# audio_out_rate = 48000
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audio_out_rate = 48000
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# Audio input samplerate from libsnes.
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# Lower this (slightly) if you are experiencing frequent audio dropouts while vsync is enabled.
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# Conversely, increase this slightly if you are experiencing good audio,
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# but lots of dropped frames. Reasonable values for this is 32000 +/- 100 Hz.
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# audio_in_rate = 31950
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audio_in_rate = 31980
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# Audio driver backend. Depending on configuration possible candidates are: alsa, oss, rsound, roar, openal
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# audio_driver = alsa
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# audio_driver = sdl
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# Override the default audio device the audio_driver uses.
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# audio_device =
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@ -61,7 +61,7 @@
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# audio_sync = true
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# Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency.
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# audio_latency = 64
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audio_latency = 16
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# libsamplerate quality. Valid values are from 1 to 5. These values map to zero_order_hold, linear, sinc_fastest, sinc_medium and sinc_best.
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# audio_src_quality =
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