(Xbox 1) Take out unnecessary audio DSP effect option

This commit is contained in:
twinaphex 2014-06-11 00:55:14 +02:00
parent 59fed065e9
commit 2a32a397c9
5 changed files with 0 additions and 33 deletions

View File

@ -357,18 +357,6 @@ static void *dsound_init(const char *device, unsigned rate, unsigned latency)
goto error;
IDirectSoundBuffer_SetVolume(ds->dsb, DSBVOLUME_MAX);
#ifdef _XBOX
if(g_extern.console.sound.volume_level == 1)
{
dsmb.dwMixBinCount = 8;
dsmb.lpMixBinVolumePairs = dsmbvp;
IDirectSoundBuffer_SetHeadroom(ds->dsb, DSBHEADROOM_MIN);
IDirectSoundBuffer_SetMixBins(ds->dsb, &dsmb);
}
#endif
IDirectSoundBuffer_SetCurrentPosition(ds->dsb, 0);
dsound_clear_buffer(ds);

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@ -402,9 +402,6 @@ static void menu_common_entries_init(void *data, unsigned menu_type)
file_list_push(menu->selection_buf, "Rate Control Delta", MENU_SETTINGS_AUDIO_CONTROL_RATE_DELTA, 0);
#ifdef __CELLOS_LV2__
file_list_push(menu->selection_buf, "System BGM Control", MENU_SETTINGS_CUSTOM_BGM_CONTROL_ENABLE, 0);
#endif
#ifdef _XBOX1
file_list_push(menu->selection_buf, "Volume Effect", MENU_SETTINGS_AUDIO_DSP_EFFECT, 0);
#endif
file_list_push(menu->selection_buf, "Volume Level", MENU_SETTINGS_AUDIO_VOLUME, 0);
break;
@ -5373,11 +5370,6 @@ static void menu_common_setting_set_label(char *type_str, size_t type_str_size,
case MENU_SETTINGS_CUSTOM_BIND_MODE:
strlcpy(type_str, driver.menu->bind_mode_keyboard ? "Keyboard" : "Joypad", type_str_size);
break;
case MENU_SETTINGS_AUDIO_DSP_EFFECT:
#ifdef RARCH_CONSOLE
strlcpy(type_str, (g_extern.console.sound.volume_level) ? "Loud" : "Normal", type_str_size);
break;
#endif
case MENU_SETTINGS_AUDIO_VOLUME:
snprintf(type_str, type_str_size, "%.1f dB", g_extern.audio_data.volume_db);
break;

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@ -148,7 +148,6 @@ typedef enum
MENU_SETTINGS_AUDIO_DSP_FILTER,
MENU_SETTINGS_AUDIO_MUTE,
MENU_SETTINGS_AUDIO_CONTROL_RATE_DELTA,
MENU_SETTINGS_AUDIO_DSP_EFFECT,
MENU_SETTINGS_AUDIO_VOLUME,
MENU_SETTINGS_CUSTOM_BGM_CONTROL_ENABLE,
MENU_SETTINGS_ZIP_EXTRACT,

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@ -672,9 +672,6 @@ struct global
struct
{
unsigned mode;
#ifdef RARCH_CONSOLE
unsigned volume_level;
#endif
} sound;
} console;

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@ -440,9 +440,6 @@ void config_set_defaults(void)
g_extern.console.screen.resolutions.current.id = 0;
g_extern.console.sound.mode = SOUND_MODE_NORMAL;
#ifdef _XBOX1
g_extern.console.sound.volume_level = 0;
#endif
#endif
#ifdef HAVE_OVERLAY
@ -893,9 +890,6 @@ bool config_load_file(const char *path, bool set_defaults)
CONFIG_GET_INT_EXTERN(console.screen.flicker_filter_index, "flicker_filter_index");
CONFIG_GET_INT_EXTERN(console.screen.soft_filter_index, "soft_filter_index");
#ifdef _XBOX1
CONFIG_GET_INT_EXTERN(console.sound.volume_level, "sound_volume_level");
#endif
CONFIG_GET_INT_EXTERN(console.screen.resolutions.current.id, "current_resolution_id");
CONFIG_GET_INT_EXTERN(console.sound.mode, "sound_mode");
#endif
@ -1429,9 +1423,6 @@ bool config_save_file(const char *path)
#endif
config_set_bool(conf, "gamma_correction", g_extern.console.screen.gamma_correction);
#ifdef _XBOX1
config_set_int(conf, "sound_volume_level", g_extern.console.sound.volume_level);
#endif
bool triple_buffering_enable_val = g_extern.lifecycle_state & (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE);
bool soft_filter_enable_val = g_extern.lifecycle_state & (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE);
bool flicker_filter_enable_val = g_extern.lifecycle_state & (1ULL << MODE_VIDEO_FLICKER_FILTER_ENABLE);