diff --git a/intl/googleplay_en.json b/intl/googleplay_en.json index f68a4d9318..fd0e30c083 100644 --- a/intl/googleplay_en.json +++ b/intl/googleplay_en.json @@ -1,4 +1,4 @@ { - "main-desc": "RetroArch is an open-source project that makes use of a powerful development interface called Libretro. Libretro is an interface that allows you to make cross-platform applications that can use rich features such as OpenGL, cross-platform camera support, location support, and more in the future.\n\nIt comes with its own built-in collection of applications to provide you with a 'one-stop-shop' for entertainment.\n\nLibretro and RetroArch are perfectly suited for creating games, emulators and multimedia programs. If you want to learn more, go to our website (listed below).\nIMPORTANT!!!\n\nRetroArch is a multi-versatile program, that means that in order for it to do anything, you need modular programs that we call 'cores'. These cores DO NOT COME OUT OF THE BOX. You need to go to \"Online Updater -> Core Updater\" from within the app to download them.\n\nFEATURES:\n* Eye-candy menus to choose from!\n* Scan files / directories and add them to game system collections!\n* View database information about each game once added to a collection!\n* Download programs ('cores') online\n* Update everything!\n* Download Game & Watch games and play them with our exclusive Game & Watch emulator!\n* Built-in input remapping\n* Ability to remap controls\n* Ability to enter and load cheats\n* Multi-language support!\n* Over 80+ programs('cores') now and counting!\n* Play multiplayer with NetPlay!\n* Take screenshots, save states and more!\n\n* No DRM\n* No restrictions on usage\n* Open-source\n* No push ads\n* No spying\n* No ads period\n\nJoin us on discord for support and netplay matchmaking\nhttps://discord.gg/C4amCeV\n\nVisit our Youtube channel here for tutorials, gameplays, news and development progress!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nFor info and help, see our documentation site -\nhttps://docs.libretro.com/\n\nVisit our website!\nhttps://www.retroarch.com/\n\nwww.libretro.com", + "main-desc": "RetroArch is an open-source project that makes use of a powerful development interface called Libretro. Libretro is an interface that allows you to make cross-platform applications that can use rich features such as OpenGL, cross-platform camera support, location support, and more in the future.\n\nIt comes with its own built-in collection of applications to provide you with a 'one-stop-shop' for entertainment.\n\nLibretro and RetroArch are perfectly suited for creating games, emulators and multimedia programs. If you want to learn more, go to our website (listed below).\nIMPORTANT!!!\n\nRetroArch is a multi-versatile program, that means that in order for it to do anything, you need modular programs that we call 'cores'. These cores DO NOT COME OUT OF THE BOX. You need to go to \"Online Updater -> Core Updater\" from within the application to download them.\n\nFEATURES:\n* Beautiful menus to choose from!\n* Scan files and/or directories and add them to game system collections!\n* View database information about each game once they're added to a collection!\n* Download programs ('cores') online\n* Update everything!\n* Download Game & Watch games and play them with our exclusive Game & Watch emulator!\n* Built-in input remapping\n* Ability to remap controls\n* Ability to enter and load cheats\n* Multi-language support!\n* Over 80+ programs('cores') now and counting!\n* Play multiplayer with Net-play!\n* Take screenshots, save states and more!\n\n* No DRM\n* No restrictions on usage\n* Open-source\n* No push ads\n* No spying\n* No ads period\n\nJoin us on discord for support and net-play matchmaking\nhttps://discord.gg/C4amCeV\n\nVisit our YouTube channel here for tutorials, game-plays, news and development progress!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nFor info and help, see our documentation site -\nhttps://docs.libretro.com/\n\nVisit our website!\nhttps://www.retroarch.com/\n\nwww.libretro.com", "short-desc": "Retro games and emulators on your device!" } diff --git a/intl/msg_hash_en.h b/intl/msg_hash_en.h index f76922adbc..5a869dca0b 100644 --- a/intl/msg_hash_en.h +++ b/intl/msg_hash_en.h @@ -8,11 +8,31 @@ /* Top-Level Menu */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_FAVORITES_TAB, + "Favourites" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_TAB, + "Net-play" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CONTENTLESS_CORES_TAB, + "Stand-alone Cores" + ) /* Main Menu */ #ifdef HAVE_LAKKA #endif +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY, + "Net-play" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY, + "Join or host a net-play session." + ) /* Main Menu > Load Core */ @@ -22,27 +42,99 @@ /* Main Menu > Load Content > Playlists */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_GOTO_FAVORITES, + "Favourites" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GOTO_FAVORITES, + "Content added to 'Favourites' will appear here." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GOTO_EXPLORE, + "Browse all content matching the database with a categorised search interface." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_GOTO_CONTENTLESS_CORES, + "Stand-alone Cores" + ) /* Main Menu > Online Updater */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_SWITCH_INSTALLED_CORES_PFD, + "Switch Cores to the Play Store Versions" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_THUMBNAILS_UPDATER_LIST, + "Download complete thumbnail package for the selected system." + ) /* Main Menu > Information */ +MSG_HASH( + MENU_ENUM_SUBLABEL_DISC_INFORMATION, + "View information about the currently inserted media discs." + ) /* Main Menu > Information > Core Information */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CORE_INFO_LICENSES, + "Licence" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CORE_INFO_SAVESTATE_SERIALIZED, + "Serialised (Save/Load, Rewind)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CORE_INFO_SAVESTATE_DETERMINISTIC, + "Deterministic (Save/Load, Rewind, Run-Ahead, Net-play)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CORE_SET_STANDALONE_EXEMPT, + "Exclude From 'Stand-alone Cores' Menu" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CORE_SET_STANDALONE_EXEMPT, + "Prevent this core from being displayed in the 'Stand-alone Cores' tab/menu. Only applies when display mode is set to 'Custom'." + ) /* Main Menu > Information > System Information */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FRONTEND_IDENTIFIER, + "Front-end Identifier" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FRONTEND_OS, + "Front-end OS" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_NETPLAY_SUPPORT, + "Net-play (Peer-to-Peer) Support" + ) /* Main Menu > Information > Database Manager */ /* Main Menu > Information > Database Manager > Information */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RDB_ENTRY_ARTSTYLE, + "Art-style" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RDB_ENTRY_ANALOG, + "Analogue Supported" + ) /* Main Menu > Configuration File */ +MSG_HASH( + MENU_ENUM_SUBLABEL_RESET_TO_DEFAULT_CONFIG, + "Reset the current configuration to the default values." + ) /* Main Menu > Help */ @@ -58,81 +150,497 @@ /* Settings > Drivers */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_AUDIO_RESAMPLER_DRIVER, + "Audio Re-sampler" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_AUDIO_RESAMPLER_DRIVER, + "Audio re-sampler driver to use." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_RECORD_DRIVER, + "Recording driver to use." + ) /* Settings > Video */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_FULLSCREEN_MODE_SETTINGS, + "Full-screen Mode" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_FULLSCREEN_MODE_SETTINGS, + "Change full-screen mode settings." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_SYNCHRONIZATION_SETTINGS, + "Synchronisation" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_SYNCHRONIZATION_SETTINGS, + "Change video synchronisation settings." + ) #if defined(DINGUX) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_DINGUX_IPU_FILTER_TYPE, + "Specify image interpolation method when scaling content with the internal IPU. 'Bi-cubic' or 'Bilinear' is recommended when using CPU-powered video filters. This option has no performance impact." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_IPU_FILTER_BICUBIC, + "Bi-cubic" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_IPU_FILTER_NEAREST, + "Nearest Neighbour" + ) #if defined(RS90) || defined(MIYOO) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_DINGUX_RS90_SOFTFILTER_TYPE, + "Specify image interpolation method when 'Integer Scale' is disabled. 'Nearest Neighbour' has the least performance impact." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_RS90_SOFTFILTER_POINT, + "Nearest Neighbour" + ) #endif #endif +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_SHADER_DELAY, + "Delay autoloading shaders (in ms). Can work around graphical glitches when using 'screen grabbing' software." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_FILTER, + "Apply a CPU-powered video filter. Might come at a high performance cost. Some video filters might only work for cores that use 32-bit or 16-bit colour." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_NOTCH_WRITE_OVER, + "Enable full-screen over notch in Android devices" +) /* Settings > Video > CRT SwitchRes */ +MSG_HASH( + MENU_ENUM_SUBLABEL_CRT_SWITCH_RESOLUTION_SUPER, + "Switch among native and ultra-wide super resolutions." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CRT_SWITCH_X_AXIS_CENTERING, + "X-Axis Centring" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CRT_SWITCH_X_AXIS_CENTERING, + "Cycle through these options if the image is not centred properly on the display." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CRT_SWITCH_HIRES_MENU, + "Switch to high resolution mode-line for use with high-resolution menus when no content is loaded." + ) /* Settings > Video > Output */ #if defined (WIIU) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_WIIU_PREFER_DRC, + "Optimise for Wii U GamePad (Restart Required)" + ) #endif #if defined(DINGUX) && defined(DINGUX_BETA) #endif /* Settings > Video > Fullscreen Mode */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_FULLSCREEN, + "Start in Full-screen Mode" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_FULLSCREEN, + "Start in full-screen. Can be changed at runtime. Can be overridden by a command line switch." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_WINDOWED_FULLSCREEN, + "Windowed Full-screen Mode" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_WINDOWED_FULLSCREEN, + "If full-screen, prefer using a full-screen window to prevent display mode switching." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_FULLSCREEN_X, + "Full-screen Width" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_FULLSCREEN_X, + "Set the custom width size for the non-windowed full-screen mode. Leaving it unset will use the desktop resolution." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_FULLSCREEN_Y, + "Full-screen Height" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_FULLSCREEN_Y, + "Set the custom height size for the non-windowed full-screen mode. Leaving it unset will use the desktop resolution." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_FORCE_RESOLUTION, + "Force the resolution to the full-screen size, if set to 0, a fixed value of 3840 x 2160 will be used." + ) /* Settings > Video > Windowed Mode */ /* Settings > Video > Scaling */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_SCALE_INTEGER_OVERSCALE, + "Integer Scale Over-scale" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_ASPECT_RATIO, + "Configuration Aspect Ratio" + ) #if defined(DINGUX) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_DINGUX_IPU_KEEP_ASPECT, + "Maintain 1:1 pixel aspect ratios when scaling content with the internal IPU. If it's disabled, images will then be stretched to fill the entire display." + ) #endif +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_CROP_OVERSCAN, + "Cut off a few pixels around the edges of the image customarily left blank by developers which sometimes also contain rubbish pixels." + ) /* Settings > Video > HDR */ +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_HDR_CONTRAST, + "Gamma/contrast control for HDR. Takes the colours and increases the overall range between the brightest parts and the darkest parts of the image. The higher HDR Contrast is, the larger this difference becomes, while the lower the contrast is, the more washed out the image becomes. Helps users tune the image to their liking and what they feel looks best on their display." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_HDR_EXPAND_GAMUT, + "Once the colour space is converted to linear space, decide whether we should use an expanded colour gamut to get to HDR10." + ) /* Settings > Video > Synchronization */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_VSYNC, + "Vertical Sync (V-Sync)" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_VSYNC, + "Synchronise the output video of the graphics card to the refresh rate of the screen. Recommended." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_SWAP_INTERVAL, + "V-Sync Swap Interval" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_SWAP_INTERVAL, + "Use a custom swap interval for V-Sync. Set this to effectively halve monitor refresh rate." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_ADAPTIVE_VSYNC, + "Adaptive V-Sync" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_ADAPTIVE_VSYNC, + "V-Sync is enabled until performance falls below the target refresh rate. Can minimize stuttering when performance falls below real time, and be more energy efficient." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_FRAME_DELAY, + "Reduces latency at the cost of a higher risk of video stuttering. Adds a delay after V-Sync (in ms)." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_HARD_SYNC, + "Hard-synchronise the CPU and GPU. Reduces latency at the cost of performance." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VRR_RUNLOOP_ENABLE, + "Sync to Exact Content Frame-rate (G-Sync, Free-Sync)" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VRR_RUNLOOP_ENABLE, + "No deviation from core requested timing. Use for Variable Refresh Rate screens (G-Sync, Free-Sync, HDMI 2.1 VRR)." + ) /* Settings > Audio */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_AUDIO_RESAMPLER_SETTINGS, + "Re-sampler" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_AUDIO_RESAMPLER_SETTINGS, + "Change audio re-sampler settings." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_AUDIO_SYNCHRONIZATION_SETTINGS, + "Synchronisation" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_AUDIO_SYNCHRONIZATION_SETTINGS, + "Change audio synchronisation settings." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_AUDIO_DSP_PLUGIN, + "DSP Plug-in" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_AUDIO_DSP_PLUGIN, + "Audio DSP plug-in that processes audio before it's sent to the driver." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_AUDIO_DSP_PLUGIN_REMOVE, + "Remove DSP Plug-in" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_AUDIO_DSP_PLUGIN_REMOVE, + "Unload any active audio DSP plug-in." + ) /* Settings > Audio > Output */ +MSG_HASH( + MENU_ENUM_SUBLABEL_AUDIO_LATENCY, + "Desired audio latency in milliseconds. Might not be honoured if the audio driver can't provide the given latency." + ) /* Settings > Audio > Resampler */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_AUDIO_RESAMPLER_QUALITY, + "Re-sampler Quality" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_AUDIO_RESAMPLER_QUALITY, + "Lower this value to favour performance/lower latency over audio quality, increase for better audio quality at the expense of performance/lower latency." + ) /* Settings > Audio > Synchronization */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_AUDIO_SYNC, + "Synchronisation" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_AUDIO_SYNC, + "Synchronise the audio. Recommended." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_AUDIO_RATE_CONTROL_DELTA, + "Helps smooth out imperfections in timing when synchronising audio and video. Be aware that if disabled, proper synchronisation is nearly impossible to obtain." + ) /* Settings > Audio > MIDI */ /* Settings > Audio > Mixer Settings > Mixer Stream */ +MSG_HASH( + MENU_ENUM_SUBLABEL_MIXER_ACTION_PLAY_SEQUENTIAL, + "Will start playback of the audio stream. Once finished, it will jump to the next audio stream in sequential order and repeat this behaviour. Useful as an album playback mode." + ) /* Settings > Audio > Menu Sounds */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_SOUND_OK, + "Enable 'Okay' Sound" + ) /* Settings > Input */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR, + "Polling Behaviour" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_REMAP_BINDS_ENABLE, + "Remap the Controls for This Core" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_AUTODETECT_ENABLE, + "Autoconfiguration" + ) #if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT) #endif +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_AUTO_GAME_FOCUS, + "Always enable 'Game Focus' mode when launching and resuming content. When set to 'Detect', option will be enabled if current core implements front-end keyboard callback functionality." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_BUTTON_AXIS_THRESHOLD, + "How far an axis must be tilted to result in a button press when using 'Analogue to Digital'." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_DEADZONE, + "Analogue Dead-zone" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_ANALOG_DEADZONE, + "Ignore analogue stick movements below dead-zone value." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_SENSITIVITY, + "Analogue Sensitivity" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_ANALOG_SENSITIVITY, + "Adjust the sensitivity of analogue sticks." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_TURBO_MODE, + "Select the general behaviour of turbo mode." + ) /* Settings > Input > Haptic Feedback/Vibration */ /* Settings > Input > Menu Controls */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_INPUT_SWAP_OK_CANCEL, + "Menu Swap Okay and Cancel Buttons" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_INPUT_SWAP_OK_CANCEL, + "Swap buttons for Okay/Cancel. When disabled, the Japanese button orientation is on by default, when this is enabled, it is the western orientation instead." + ) /* Settings > Input > Hotkeys */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_META_VRR_RUNLOOP_TOGGLE, + "Sync to Exact Content Frame-rate (Toggle)" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_META_VRR_RUNLOOP_TOGGLE, + "Toggles sync to exact content frame-rate on/off." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_META_FULLSCREEN_TOGGLE_KEY, + "Full-screen (Toggle)" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_META_FULLSCREEN_TOGGLE_KEY, + "Switches between full-screen and windowed display modes." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_META_FRAMEADVANCE, + "Frame-advance" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_META_FRAMEADVANCE, + "When content is paused, the assigned key advances it by one frame." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PING_TOGGLE, + "Show Net-play Ping (Toggle)" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_META_NETPLAY_PING_TOGGLE, + "Switches the ping counter for the current net-play room on/off." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_HOST_TOGGLE, + "Net-play Hosting (Toggle)" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_META_NETPLAY_HOST_TOGGLE, + "Switches net-play hosting on/off." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH, + "Net-play Play/Spectate Mode (Toggle)" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_META_NETPLAY_GAME_WATCH, + "Switches current net-play session between 'play' and 'spectate' modes." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PLAYER_CHAT, + "Net-play Player Chat" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_META_NETPLAY_PLAYER_CHAT, + "Sends a chat message to the current net-play session." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_FADE_CHAT_TOGGLE, + "Net-play Fade Chat Toggle" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_META_NETPLAY_FADE_CHAT_TOGGLE, + "Toggle between fading and static net-play chat messages." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_META_ENABLE_HOTKEY, + "When assigned, the 'Hotkey Enable' key must be pressed (and held) before any other hotkeys are recognised. Allows controller buttons to be mapped to hotkey functions without affecting normal input." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_META_DISK_EJECT_TOGGLE, + "If virtual disc tray is closed, this opens it and removes the loaded disc. Otherwise, it inserts the currently selected disc and closes the tray." + ) /* Settings > Input > Port # Controls */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ADC_TYPE, + "Analogue to Digital Type" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_ADC_TYPE, + "Use specified analogue stick for D-Pad input. If core has native analogue support, D-Pad mapping will be disabled unless a '(Forced)' option is selected. If D-Pad mapping is forced, core will receive no analogue input from the specified stick." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_REMAP_PORT, + "Specifies which 'core' port (typically player number) will receive input from front-end controller port %u." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_PLUS, + "Left Analogue X+ (Right)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_MINUS, + "Left Analogue X- (Left)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_PLUS, + "Left Analogue Y+ (Down)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_MINUS, + "Left Analogue Y- (Up)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_PLUS, + "Right Analogue X+ (Right)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_MINUS, + "Right Analogue X- (Left)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_PLUS, + "Right Analogue Y+ (Down)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_MINUS, + "Right Analogue Y- (Up)" + ) /* Settings > Latency */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RUN_AHEAD_UNSUPPORTED, + "[Run-Ahead is Unavailable]" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_RUN_AHEAD_FRAMES, + "The number of frames to run ahead. Causes gameplay issues such as jitter if the number of lag frames internal to the game is exceeded." + ) /* Settings > Core */ @@ -149,18 +657,62 @@ #endif /* Settings > Configuration */ +MSG_HASH( + MENU_ENUM_SUBLABEL_GAME_SPECIFIC_OPTIONS, + "Load customised core options by default at start-up." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_AUTO_OVERRIDES_ENABLE, + "Load customised configuration at start-up." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_AUTO_REMAPS_ENABLE, + "Load customised controls at start-up." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GLOBAL_CORE_OPTIONS, + "Save all core options to a common settings file (retroarch-core-options.cfg). When disabled, options for each core will be saved to a separate core-specific folder/file in RetroArch's 'Configurations' directory." + ) /* Settings > Saving */ +MSG_HASH( + MENU_ENUM_SUBLABEL_SAVESTATE_AUTO_LOAD, + "Automatically load the auto save state on start-up." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_SAVE_FILE_COMPRESSION, + "Write non-volatile SaveRAM files in an archived format. Dramatically reduces file size at the expense of (negligibly) increased saving/loading times.\nOnly applies to cores that enable saving with the standard libretro SaveRAM interface." + ) /* Settings > Logging */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_FRONTEND_LOG_LEVEL, + "Front-end Logging Level" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_FRONTEND_LOG_LEVEL, + "Set log level for the front-end. If a log level issued by the front-end is below this value, it is ignored." + ) /* Settings > File Browser */ /* Settings > Frame Throttle */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_FASTFORWARD_FRAMESKIP, + "Fast-Forward Frame-skip" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_ENUM_THROTTLE_FRAMERATE, + "Throttle Menu Frame-rate" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_ENUM_THROTTLE_FRAMERATE, + "Makes sure the frame-rate is capped while inside the menu." + ) /* Settings > Frame Throttle > Rewind */ @@ -173,29 +725,177 @@ /* Settings > On-Screen Display */ +MSG_HASH( + MENU_ENUM_SUBLABEL_ONSCREEN_NOTIFICATIONS_VIEWS_SETTINGS, + "Toggle the visibility of specific types of notifications." + ) /* Settings > On-Screen Display > On-Screen Overlay */ #if defined(ANDROID) #endif +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_SHOW_MOUSE_CURSOR, + "Show the Mouse Cursor With Overlay" + ) /* Settings > On-Screen Display > Video Layout */ /* Settings > On-Screen Display > On-Screen Notifications */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_WIDGETS_ENABLE, + "Graphical Widgets" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_WIDGET_SCALE_AUTO, + "Scale Graphical Widgets Automatically" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_WIDGET_SCALE_FACTOR_FULLSCREEN, + "Graphical Widgets Scale Override (Full-screen)" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_WIDGET_SCALE_FACTOR_FULLSCREEN, + "Apply a manual scaling factor override when drawing display widgets in full-screen mode. Only applies when 'Scale Graphical Widgets Automatically' is disabled. Can be used to increase or decrease the size of decorated notifications, indicators and controls independently from the menu itself." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_WIDGET_SCALE_FACTOR_WINDOWED, + "Graphical Widgets Scale Override (Windowed)" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_WIDGET_SCALE_FACTOR_WINDOWED, + "Apply a manual scaling factor override when drawing display widgets in windowed mode. Only applies when 'Scale Graphical Widgets Automatically' is disabled. Can be used to increase or decrease the size of decorated notifications, indicators and controls independently from the menu itself." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_FPS_SHOW, + "Display Frame-rate" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_FPS_UPDATE_INTERVAL, + "Frame-rate Update Interval (In Frames)" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_FPS_UPDATE_INTERVAL, + "Frame-rate display will be updated at the set interval in frames." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_FRAMECOUNT_SHOW, + "Display the current on-screen frame count." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_PING_SHOW, + "Display Net-play Ping" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_PING_SHOW, + "Display the ping for the current net-play room." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_SHOW_LOAD_CONTENT_ANIMATION, + "\"Load Content\" Start-up Notification" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_AUTOCONFIG, + "Input (Autoconfigured) Connection Notifications" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_CONFIG_OVERRIDE_LOAD, + "Configuration Override Loaded Notifications" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NOTIFICATION_SHOW_SET_INITIAL_DISK, + "Display an on-screen message when automatically restoring at launch the last used disc of multi-disc content loaded with M3U playlists." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_NETPLAY_EXTRA, + "Extra Net-play Notifications" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NOTIFICATION_SHOW_NETPLAY_EXTRA, + "Display non-essential net-play on-screen messages." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_COLOR_RED, + "Notification Colour (Red)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_COLOR_GREEN, + "Notification Colour (Green)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_COLOR_BLUE, + "Notification Colour (Blue)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_RED, + "Notification Background Colour (Red)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_GREEN, + "Notification Background Colour (Green)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_MESSAGE_BGCOLOR_BLUE, + "Notification Background Colour (Blue)" + ) /* Settings > User Interface */ +MSG_HASH( + MENU_ENUM_SUBLABEL_QUIT_ON_CLOSE_CONTENT, + "Automatically quit RetroArch when closing content. 'CLI' quits only when content is launched with a command line." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_UI_COMPANION_TOGGLE, + "Open Desktop Menu on Start-up" + ) /* Settings > User Interface > Menu Item Visibility */ #ifdef HAVE_LAKKA #endif +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CONTENT_SHOW_FAVORITES, + "Show 'Favourites'" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CONTENT_SHOW_FAVORITES, + "Show the 'Favourites' menu. (Restart Required on Ozone/XMB)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CONTENT_SHOW_NETPLAY, + "Show 'Net-play'" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CONTENT_SHOW_NETPLAY, + "Show the 'Net-play' menu. (Restart Required on Ozone/XMB)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CONTENT_SHOW_CONTENTLESS_CORES, + "Show 'Stand-alone Cores'" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CONTENT_SHOW_CONTENTLESS_CORES, + "Specify the type of core (if any) to show in the 'Stand-alone Cores' menu. When set to 'Custom', individual core visibility may be toggled with the 'Manage Cores' menu. (Restart Required on Ozone/XMB)" + ) +MSG_HASH( /* FIXME Not RGUI specific */ + MENU_ENUM_SUBLABEL_RGUI_SHOW_START_SCREEN, + "Show start-up screen in menu. This is automatically set to false after the program starts for the first time." + ) /* Settings > User Interface > Menu Item Visibility > Quick Menu */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_ADD_TO_FAVORITES, + "Show 'Add to Favourites'" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_ADD_TO_FAVORITES, + "Show the 'Add to Favourites' option." + ) /* Settings > User Interface > Views > Settings */ @@ -203,6 +903,30 @@ /* Settings > User Interface > Appearance */ +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_WALLPAPER, + "Select an image to set as the menu background." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_FRAMEBUFFER_OPACITY, + "Frame-buffer Opacity" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_FRAMEBUFFER_OPACITY, + "Modify the opacity of the frame-buffer." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_USE_PREFERRED_SYSTEM_COLOR_THEME, + "Use Preferred System Colour Theme" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_USE_PREFERRED_SYSTEM_COLOR_THEME, + "Use operating system's colour theme (if any). Overrides theme settings." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_TICKER_SPEED, + "The animation speed when the long menu text scrolls." + ) /* Settings > AI Service */ @@ -214,21 +938,157 @@ /* Settings > Achievements */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CHEEVOS_LEADERBOARDS_ENABLE, + "Leader-boards" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CHEEVOS_LEADERBOARDS_ENABLE, + "Game specific leader-boards. Has no effect if 'Hardcore Mode' is disabled." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CHEEVOS_BADGES_ENABLE, + "Display badges in the Achievements List." + ) /* Settings > Network */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_PUBLIC_ANNOUNCE, + "Publicly Announce Net-play" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_PUBLIC_ANNOUNCE, + "Whether to announce net-play games publicly. If unset, clients must manually connect rather than using the public lobby." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_USE_MITM_SERVER, + "Forward net-play connections through a man-in-the-middle server. Useful if the host is behind a firewall or has NAT/UPnP problems." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_TCP_UDP_PORT, + "Net-play TCP Port" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_MAX_CONNECTIONS, + "Maximum Simultaneous Connections" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_START_AS_SPECTATOR, + "Net-play Spectator Mode" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_START_AS_SPECTATOR, + "Start net-play in spectator mode." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_ALLOW_PAUSING, + "Allow players to pause during net-play." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_STATELESS_MODE, + "Net-play Stateless Mode" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_STATELESS_MODE, + "Start net-play in a mode not requiring save states. A very fast network is required, but no rewinding is performed, so there will be no net-play jitter." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_CHECK_FRAMES, + "Net-play Check Frames" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_CHECK_FRAMES, + "The frequency (in frames) that net-play will verify that the host and client are in sync." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_INPUT_LATENCY_FRAMES_MIN, + "The number of frames of input latency for net-play to use to hide network latency. Reduces jitter and makes net-play less CPU-intensive, at the expense of noticeable input lag." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_INPUT_LATENCY_FRAMES_RANGE, + "The range of frames of input latency that may be used to hide network latency. Reduces jitter and makes net-play less CPU-intensive, at the expense of unpredictable input lag." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_NAT_TRAVERSAL, + "Net-play NAT Traversal" + ) /* Settings > Network > Updater */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CORE_UPDATER_BUILDBOT_URL, + "Build-bot Cores URL" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL, + "URL to core updater directory on the libretro build-bot." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_BUILDBOT_ASSETS_URL, + "Build-bot Assets URL" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL, + "URL to assets updater directory on the libretro build-bot." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CORE_UPDATER_AUTO_BACKUP_HISTORY_SIZE, + "Specify how many automatically generated backups to keep for each installed core. When this limit is reached, creating a new backup with an online update will delete the oldest backup. Manual core backups are unaffected by this setting." + ) /* Settings > Playlists */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CONTENT_FAVORITES_SIZE, + "Favourites Size" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CONTENT_FAVORITES_SIZE, + "Limit the number of entries in the 'Favourites' playlist. Once the limit is reached, new additions will be prevented until old entries are removed. Setting a value of -1 allows 'unlimited' entries.\nWARNING: Reducing the value will delete existing entries!" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_RENAME, + "Allow the Renaming of Entries" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_REMOVE, + "Allow the Removal of Entries" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_PLAYLIST_SHOW_INLINE_CORE_NAME, + "Specify when to tag playlist entries with the currently associated core (if any).\nThis setting is ignored when playlist sub-labels are enabled." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_PLAYLIST_SHOW_HISTORY_ICONS, + "Show Content Specific Icons in History and Favourites" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_PLAYLIST_SHOW_HISTORY_ICONS, + "Show specific icons for each history and favourites playlist entry. Has a variable performance impact." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_PLAYLIST_SUBLABEL_RUNTIME_TYPE, + "Select which type of runtime log record to display on playlist sub-labels.\nThe corresponding runtime log must be enabled with the 'Saving' options menu." + ) /* Settings > Playlists > Playlist Management */ +MSG_HASH( + MENU_ENUM_SUBLABEL_PLAYLIST_MANAGER_DEFAULT_CORE, + "Specify core to use when launching content with a playlist entry that does not have an existing core association." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_DELETE_PLAYLIST, + "Remove playlist from file-system." + ) /* Settings > User */ +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_NICKNAME, + "Input your username here. This will be used for net-play sessions, among other things." + ) /* Settings > User > Privacy */ @@ -238,6 +1098,10 @@ /* Settings > User > Accounts > RetroAchievements */ +MSG_HASH( + MENU_ENUM_SUBLABEL_CHEEVOS_PASSWORD, + "Input the password of your RetroAchievements account. Maximum length: 255 characters." + ) /* Settings > User > Accounts > YouTube */ @@ -250,6 +1114,22 @@ /* Settings > Directory */ +MSG_HASH( /* FIXME Not RGUI specific */ + MENU_ENUM_LABEL_VALUE_RGUI_CONFIG_DIRECTORY, + "Configurations" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RECORDING_CONFIG_DIRECTORY, + "Recording Configurations" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CONTENT_FAVORITES_DIRECTORY, + "Favourites Playlist" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CONTENT_FAVORITES_DIRECTORY, + "Save the Favourites playlist to this directory." + ) #ifdef HAVE_MIST /* Settings > Steam */ @@ -265,9 +1145,53 @@ /* Netplay */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_ENABLE_CLIENT, + "Connect to Net-play Host" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_ENABLE_CLIENT, + "Enter net-play server address and connect in client mode." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT, + "Disconnect From Net-play Host" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_DISCONNECT, + "Disconnect an active net-play connection." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_REFRESH_ROOMS, + "Refresh Net-play Host List" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_REFRESH_ROOMS, + "Scan for net-play hosts." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_REFRESH_LAN, + "Refresh Net-play LAN List" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_REFRESH_LAN, + "Scan for net-play hosts on LAN." + ) /* Netplay > Host */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_ENABLE_HOST, + "Start Net-play Host" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_ENABLE_HOST, + "Start net-play in host (server) mode." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_DISABLE_HOST, + "Stop Net-play Host" + ) /* Import Content */ @@ -277,26 +1201,74 @@ /* Import Content > Manual Scan */ +MSG_HASH( + MENU_ENUM_SUBLABEL_MANUAL_CONTENT_SCAN_SYSTEM_NAME, + "Specify a 'system name' with which to associate scanned content. Used to name the system to the generated playlist file and to identify playlist thumbnails." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MANUAL_CONTENT_SCAN_DAT_FILE_FILTER, + "When using an arcade DAT file, content will only be added to the playlist if a matching DAT file entry is found." + ) /* Explore tab */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_EXPLORE_INITIALISING_LIST, + "Initialising list..." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_EXPLORE_BY_ARTSTYLE, + "By Art-style" + ) /* Playlist > Playlist Item */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_ADD_TO_FAVORITES_PLAYLIST, + "Add to Favourites" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_ADD_TO_FAVORITES_PLAYLIST, + "Add the content to 'Favourites'." + ) /* Playlist Item > Set Core Association */ /* Playlist Item > Information */ +MSG_HASH( /* FIXME Unused? */ + MENU_ENUM_LABEL_VALUE_CONTENT_INFO_RUNTIME, + "Playtime" + ) /* Quick Menu */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_ADD_TO_FAVORITES, + "Add to Favourites" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_ADD_TO_FAVORITES, + "Add the content to 'Favourites'." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_QUICK_MENU_START_STREAMING, + "Start streaming to the chosen destination." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_QUICK_MENU_STOP_STREAMING, + "End the stream." + ) /* Quick Menu > Options */ /* Quick Menu > Options > Manage Core Options */ +MSG_HASH( + MENU_ENUM_SUBLABEL_CORE_OPTIONS_FLUSH, + "Force current settings to be written to active options file. Ensures options are preserved in the event that a core bug causes improper shutdown of the front-end." + ) /* - Legacy (unused) */ @@ -311,9 +1283,25 @@ /* Quick Menu > Cheats */ +MSG_HASH( + MENU_ENUM_SUBLABEL_CHEAT_FILE_LOAD, + "Load a cheat file and replace the existing cheats." + ) /* Quick Menu > Cheats > Start or Continue Cheat Search */ +MSG_HASH( + MENU_ENUM_SUBLABEL_CHEAT_SEARCH_EXACT, + "Press Left or Right to change the value." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CHEAT_SEARCH_EQPLUS, + "Press Left or Right to change the value." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_CHEAT_SEARCH_EQMINUS, + "Press Left or Right to change the value." + ) /* Quick Menu > Cheats > Load Cheat File (Replace) */ @@ -323,12 +1311,36 @@ /* Quick Menu > Cheats > Cheat Details */ +MSG_HASH( + MENU_ENUM_SUBLABEL_CHEAT_ADDRESS_BIT_POSITION, + "Address bit-mask when Memory Search Size < 8-bit." + ) /* Quick Menu > Disc Control */ +MSG_HASH( + MENU_ENUM_SUBLABEL_DISK_TRAY_EJECT, + "Open the virtual disc tray and remove the currently loaded disc. If 'Pause Content When Menu Is Active' is enabled, some cores may not register changes unless content is resumed for a few seconds after each disc control action." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_DISK_TRAY_INSERT, + "Insert the disc corresponding to 'Current Disc Index' and close the virtual disc tray. If 'Pause Content When Menu Is Active' is enabled, some cores may not register changes unless content is resumed for a few seconds after each disc control action." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_DISK_IMAGE_APPEND, + "Eject current disc, select a new disc from the filesystem then insert it and close the virtual disc tray.\nNOTE: This is a legacy feature. It is instead recommended to load multi-disc titles with M3U playlists, which allow disc selection using the 'Eject/Insert Disc' and 'Current Disc Index' options." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_DISK_IMAGE_APPEND_TRAY_OPEN, + "Select a new disc from the filesystem and insert it without closing the virtual disc tray.\nNOTE: This is a legacy feature. It is instead recommended to load multi-disc titles with M3U playlists, which allow disc selection using the 'Current Disc Index' option." + ) /* Quick Menu > Shaders */ +MSG_HASH( + MENU_ENUM_SUBLABEL_SHADER_APPLY_CHANGES, + "Changes to the shader configuration will take effect immediately. Use this if you've changed the amount of shader passes, filtering, FBO scale, etc." + ) /* Quick Menu > Shaders > Save */ @@ -346,73 +1358,733 @@ /* Quick Menu > Achievements */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CANNOT_ACTIVATE_ACHIEVEMENTS_WITH_THIS_CORE, + "Achievements cannot be activated using this core" +) /* Quick Menu > Information */ /* Miscellaneous UI Items */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NO_FAVORITES_AVAILABLE, + "No Favourites Available" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_OK, + "Okay" + ) /* Settings Options */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_SHARE_ANALOG, + "Analogue Input Sharing" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_SHARE_ANALOG_MAX, + "Maximum" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_REMOVE_ENABLE_HIST_FAV, + "History & Favourites" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_PLAYLIST_INLINE_CORE_DISPLAY_HIST_FAV, + "History & Favourites" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RETROPAD_WITH_ANALOG, + "RetroPad with Analogue" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_THUMBNAIL_MODE_BOXARTS, + "Box-art" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_LEFT_ANALOG, + "Left Analogue" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RIGHT_ANALOG, + "Right Analogue" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_LEFT_ANALOG_FORCED, + "Left Analogue (Forced)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RIGHT_ANALOG_FORCED, + "Right Analogue (Forced)" + ) /* RGUI: Settings > User Interface > Appearance */ +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_RGUI_BACKGROUND_FILLER_THICKNESS_ENABLE, + "Increase coarseness of the menu background chequerboard pattern." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_RGUI_BORDER_FILLER_THICKNESS_ENABLE, + "Increase coarseness of menu border chequerboard." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_RGUI_FULL_WIDTH_LAYOUT, + "Resize and position menu entries to make the best use of the available screen space. Disable this to use the classic fixed-width two column layout." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_RGUI_INTERNAL_UPSCALE_LEVEL, + "Upscale menu interface before drawing to screen. When used with 'Menu Linear Filter' enabled, removes scaling artefacts (uneven pixels) while maintaining a sharp image. Has a significant performance impact that increases with upscaling level." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME, + "Menu Colour Theme" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_RGUI_MENU_COLOR_THEME, + "Select a different colour theme. Choosing 'Custom' enables the use of menu theme preset files." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_RGUI_TRANSPARENCY, + "Enable background display of running content while Quick Menu is active. Disabling transparency may alter theme colours." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_RGUI_INLINE_THUMBNAILS, + "Enable display of inline downscaled thumbnails while viewing playlists. When disabled, 'Top Thumbnail' may still be toggled full-screen by pressing RetroPad Y." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_THUMBNAILS_RGUI, + "Type of thumbnail to display at the top right of playlists. This thumbnail may be toggled full-screen by pressing RetroPad Y." + ) /* RGUI: Settings Options */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_THUMB_SCALE_POINT, + "Nearest Neighbour (Fast)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_16_9_CENTRE, + "16:9 (Centred)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_16_10_CENTRE, + "16:10 (Centred)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_3_2_CENTRE, + "3:2 (Centred)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_5_3_CENTRE, + "5:3 (Centred)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_LOCK_FIT_SCREEN, + "Fit the Screen" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_LOCK_FILL_SCREEN, + "Fill the Screen (Stretched)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_SOLARIZED_DARK, + "Solarised Dark" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_SOLARIZED_LIGHT, + "Solarised Light" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_GRAY_DARK, + "Grey Dark" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_GRAY_LIGHT, + "Grey Light" + ) /* XMB: Settings > User Interface > Appearance */ +MSG_HASH( + MENU_ENUM_SUBLABEL_LEFT_THUMBNAILS, + "Type of thumbnail to display on the left side." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_FONT_COLOR_RED, + "Menu Font Colour (Red)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_FONT_COLOR_GREEN, + "Menu Font Colour (Green)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_FONT_COLOR_BLUE, + "Menu Font Colour (Blue)" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME, + "Menu Colour Theme" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_XMB_MENU_COLOR_THEME, + "Select a different background colour gradient theme." + ) /* XMB: Settings Options */ /* Ozone: Settings > User Interface > Appearance */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_OZONE_MENU_COLOR_THEME, + "Menu Colour Theme" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_OZONE_MENU_COLOR_THEME, + "Select a different colour theme." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_SOLARIZED_DARK, + "Solarised Dark" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_SOLARIZED_LIGHT, + "Solarised Light" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRAY_DARK, + "Grey Dark" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRAY_LIGHT, + "Grey Light" + ) /* MaterialUI: Settings > User Interface > Appearance */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION, + "Optimise Landscape Layout" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MATERIALUI_AUTO_ROTATE_NAV_BAR, + "Automatically move the navigation bar to the right-hand side of the screen when using landscape display orientations." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME, + "Menu Colour Theme" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MATERIALUI_MENU_COLOR_THEME, + "Select a different background colour gradient theme." + ) /* MaterialUI: Settings Options */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_SOLARIZED_DARK, + "Solarised Dark" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_GRAY_DARK, + "Grey Dark" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_GRAY_LIGHT, + "Grey Light" + ) /* Qt (Desktop Menu) */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_QT_THUMBNAIL_BOXART, + "Box-art" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_HIGHLIGHT_COLOR, + "Highlight colour:" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_QT_SELECT_COLOR, + "Select Colour" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_ALL_PLAYLISTS_LIST_MAX_COUNT, + "\"All Playlists\" maximum list entries:" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_ALL_PLAYLISTS_GRID_MAX_COUNT, + "\"All Playlists\" maximum grid entries:" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_QT_PLEASE_FILL_OUT_REQUIRED_FIELDS, + "Please fill out all the required fields." + ) /* Unsorted */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_TURBO_DEADZONE_LIST, + "Turbo/Dead-zone" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_FRONTEND_COUNTERS, + "Front-end Counters" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NO_NETPLAY_HOSTS_FOUND, + "No net-play hosts found." + ) /* Unused (Only Exist in Translation Files) */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_ENABLE, + "Net-play" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES, + "Net-play Delay Frames" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_NETPLAY_LAN_SCAN_SETTINGS, + "Search for and connect to net-play hosts on the local network." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_MODE, + "Net-play Client" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_SPECTATOR_MODE_ENABLE, + "Net-play Spectator" + ) /* Unused (Needs Confirmation) */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X, + "Left Analogue X" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y, + "Left Analogue Y" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X, + "Right Analogue X" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y, + "Right Analogue Y" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_MAX_USERS, + "Database - Filter: Maximum Users" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_CONFIG, + "Configured" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_NETPLAY_SETTINGS, + "Net-play settings" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FBO_SUPPORT, + "OpenGL/Direct3D Render-to-texture (multi-pass shaders) support" + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_BASIC_MENU_ENUM_CONTROLS_CONFIRM, + "Confirm/Okay" + ) /* Discord Status */ /* Notifications */ +MSG_HASH( /* FIXME Should be MSG_ */ + MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED, + "Net-play will start when content is loaded." + ) +MSG_HASH( /* FIXME Should be MSG_ */ + MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY, + "Couldn't find a suitable core or content file, please try loading it manually." + ) +MSG_HASH( + MSG_NETPLAY_LAN_SCAN_COMPLETE, + "Net-play scan complete." + ) +MSG_HASH( + MSG_SORRY_UNIMPLEMENTED_CORES_DONT_DEMAND_CONTENT_NETPLAY, + "Sorry, unimplemented: cores that don't demand content cannot participate in net-play." + ) +MSG_HASH( + MSG_UNKNOWN_NETPLAY_COMMAND_RECEIVED, + "Unknown net-play command received" + ) +MSG_HASH( + MSG_PUBLIC_ADDRESS, + "Net-play Port Mapping Successful" + ) +MSG_HASH( + MSG_UPNP_FAILED, + "Net-play UPnP Port Mapping Failed" + ) +MSG_HASH( + MSG_NETPLAY_NOT_RETROARCH, + "A net-play connection attempt failed because the peer is not running RetroArch, or is running an old version of RetroArch." + ) +MSG_HASH( + MSG_NETPLAY_OUT_OF_DATE, + "The net-play peer is running an old version of RetroArch. Cannot connect." + ) +MSG_HASH( + MSG_NETPLAY_DIFFERENT_VERSIONS, + "WARNING: A net-play peer is running a different version of RetroArch. If problems occur, use the same version." + ) +MSG_HASH( + MSG_NETPLAY_DIFFERENT_CORES, + "A net-play peer is running a different core. Cannot connect." + ) +MSG_HASH( + MSG_NETPLAY_DIFFERENT_CORE_VERSIONS, + "WARNING: A net-play peer is running a different version of the core. If problems occur, use the same version." + ) +MSG_HASH( + MSG_NETPLAY_ENDIAN_DEPENDENT, + "This core does not support inter-architecture net-play between these systems" + ) +MSG_HASH( + MSG_NETPLAY_PLATFORM_DEPENDENT, + "This core does not support inter-architecture net-play" + ) +MSG_HASH( + MSG_NETPLAY_ENTER_PASSWORD, + "Enter net-play server password:" + ) +MSG_HASH( + MSG_NETPLAY_ENTER_CHAT, + "Enter net-play chat message:" + ) +MSG_HASH( + MSG_NETPLAY_SERVER_HANGUP, + "A net-play client has disconnected" + ) +MSG_HASH( + MSG_NETPLAY_CLIENT_HANGUP, + "Net-play disconnected" + ) +MSG_HASH( + MSG_NETPLAY_PEER_PAUSED, + "Net-play peer \"%s\" paused" + ) +MSG_HASH( + MSG_NETPLAY_CHANGED_NICK, + "Your nickname was changed to \"%s\"" + ) +MSG_HASH( + MSG_CONNECTING_TO_NETPLAY_HOST, + "Connecting to net-play host" + ) +MSG_HASH( + MSG_ALL_CORES_UPDATED, + "All installed cores are at their latest version" + ) +MSG_HASH( + MSG_ALL_CORES_SWITCHED_PFD, + "All supported cores are switched to Play Store versions" + ) +MSG_HASH( + MSG_ADDED_TO_FAVORITES, + "Added to favourites" + ) +MSG_HASH( + MSG_ADD_TO_FAVORITES_FAILED, + "Failed to add favourite: playlist full" + ) +MSG_HASH( + MSG_AUDIO_MUTED, + "Audio disabled." + ) +MSG_HASH( + MSG_AUDIO_UNMUTED, + "Audio enabled." + ) +MSG_HASH( + MSG_AUTOSAVE_FAILED, + "Could not initialise autosave." + ) +MSG_HASH( + MSG_CANNOT_INFER_NEW_CONFIG_PATH, + "Cannot infer new configuration path. Use the current time." + ) +MSG_HASH( + MSG_CONFIG_DIRECTORY_NOT_SET, + "Configuration directory not set. Cannot save new configuration." + ) +MSG_HASH( + MSG_COULD_NOT_OPEN_DATA_TRACK, + "Could not open data track" + ) +MSG_HASH( + MSG_COULD_NOT_READ_MOVIE_HEADER, + "Could not read film header." + ) +MSG_HASH( + MSG_COULD_NOT_READ_STATE_FROM_MOVIE, + "Could not read state from film." + ) +MSG_HASH( + MSG_CRC32_CHECKSUM_MISMATCH, + "CRC32 checksum mismatch between content file and saved content checksum in replay file header. Replay highly likely to de-sync on playback." + ) +MSG_HASH( + MSG_FAILED_SAVING_CONFIG_TO, + "Failed saving configuration to" + ) +MSG_HASH( + MSG_FAILED_TO_LOAD_MOVIE_FILE, + "Failed to load film file" + ) +MSG_HASH( + MSG_FAILED_TO_START_MOVIE_RECORD, + "Failed to start film record." + ) +MSG_HASH( + MSG_LIBRETRO_FRONTEND, + "Front-end for libretro" + ) +MSG_HASH( + MSG_LOADING_FAVORITES_FILE, + "Loading favourites file" + ) +MSG_HASH( + MSG_MOVIE_FILE_IS_NOT_A_VALID_BSV1_FILE, + "Input replay film file is not a valid BSV1 file." + ) +MSG_HASH( + MSG_MOVIE_FORMAT_DIFFERENT_SERIALIZER_VERSION, + "Input replay film format seems to have a different serialiser version. It will most likely fail." + ) +MSG_HASH( + MSG_MOVIE_PLAYBACK_ENDED, + "Input replay film playback ended." + ) +MSG_HASH( + MSG_MOVIE_RECORD_STOPPED, + "Stopping film record." + ) +MSG_HASH( + MSG_NETPLAY_FAILED, + "Failed to initialise net-play." + ) +MSG_HASH( + MSG_NETPLAY_UNSUPPORTED, + "Core does not support net-play." + ) +MSG_HASH( + MSG_RESTARTING_RECORDING_DUE_TO_DRIVER_REINIT, + "Restarting recording due to driver re-initiation." + ) +MSG_HASH( + MSG_REWIND_UNSUPPORTED, + "Rewind unavailable because this core lacks serialised save state support." + ) +MSG_HASH( + MSG_REWIND_INIT, + "Initialising rewind buffer with size" + ) +MSG_HASH( + MSG_REWIND_INIT_FAILED, + "Failed to initialise rewind buffer. Rewinding will be disabled." + ) +MSG_HASH( + MSG_SAVED_NEW_CONFIG_TO, + "Saved new configuration to" + ) +MSG_HASH( + MSG_STARTING_MOVIE_PLAYBACK, + "Starting film playback." + ) +MSG_HASH( + MSG_STARTING_MOVIE_RECORD_TO, + "Starting film record to" + ) +MSG_HASH( + MSG_TOGGLE_FULLSCREEN_THUMBNAILS, + "Full-screen thumbnails" + ) +MSG_HASH( + MSG_UNRECOGNIZED_COMMAND, + "Unrecognised command \"%s\" received.\n" + ) +MSG_HASH( + MSG_USING_CORE_NAME_FOR_NEW_CONFIG, + "Using core name for new configuration." + ) +MSG_HASH( + MSG_SCANNING_BLUETOOTH_DEVICES, + "Scanning Bluetooth devices..." + ) +MSG_HASH( + MSG_NETPLAY_LAN_SCANNING, + "Scanning for net-play hosts..." + ) +MSG_HASH( + MSG_INPUT_ENABLE_SETTINGS_PASSWORD_OK, + "Password is correct." + ) +MSG_HASH( + MSG_INPUT_ENABLE_SETTINGS_PASSWORD_NOK, + "Password is incorrect." + ) +MSG_HASH( + MSG_INPUT_KIOSK_MODE_PASSWORD_OK, + "Password is correct." + ) +MSG_HASH( + MSG_INPUT_KIOSK_MODE_PASSWORD_NOK, + "Password is incorrect." + ) +MSG_HASH( + MSG_CHEAT_SEARCH_NOT_INITIALIZED, + "Searching has not been initialised/started" + ) +MSG_HASH( + MSG_CHEAT_SEARCH_ADDED_MATCHES_TOO_MANY, + "There's not enough room. The maximum number of simultaneous cheats is 100." + ) +MSG_HASH( + MSG_CHEAT_ADD_TOP_SUCCESS, + "New cheat added to the top of the list." + ) +MSG_HASH( + MSG_CHEAT_ADD_BOTTOM_SUCCESS, + "New cheat added to the bottom of the list." + ) +MSG_HASH( + MSG_NETPLAY_HOST_FULL, + "Net-play host full" + ) +MSG_HASH( + MSG_CORE_SET_STANDALONE_EXEMPT_FAILED, + "Failed to remove core from 'Stand-alone Cores' list: " + ) +MSG_HASH( + MSG_CORE_UNSET_STANDALONE_EXEMPT_FAILED, + "Failed to add core to 'Stand-alone Cores' list: " + ) +MSG_HASH( + MSG_VRR_RUNLOOP_ENABLED, + "Sync to exact content frame-rate enabled." + ) +MSG_HASH( + MSG_VRR_RUNLOOP_DISABLED, + "Sync to exact content frame-rate disabled." + ) /* Lakka */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FRONTEND_NAME, + "Front-end name" + ) /* Environment Specific Settings */ +MSG_HASH( + MENU_ENUM_LABEL_VALUE_MENU_WIDGET_SCALE_FACTOR, + "Graphical Widgets Scale Override" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_MENU_WIDGET_SCALE_FACTOR, + "Apply a manual scaling factor override when drawing display widgets. Only applies when 'Scale Graphical Widgets Automatically' is disabled. Can be used to increase or decrease the size of decorated notifications, indicators and controls independently from the menu itself." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_BLUETOOTH_SETTINGS, + "Scan for Bluetooth devices and connect them." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_WIFI_SETTINGS, + "Scan for wireless networks and establish a connection." + ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_VIDEO_VFILTER, + "De-flicker" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_OVERSCAN_CORRECTION_TOP, + "Adjust display overscan cropping by reducing image size by specified number of scan lines (taken from top of screen). May introduce scaling artefacts." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_OVERSCAN_CORRECTION_BOTTOM, + "Adjust display overscan cropping by reducing image size by specified number of scan lines (taken from bottom of screen). May introduce scaling artefacts." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VALUE_CPU_PERF_MODE_MANAGED_PERF, + "Default and recommended mode. Maximum performance while playing, while saving power when paused or while browsing menus." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VALUE_CPU_PERF_MODE_MANAGED_PER_CONTEXT, + "Allows the choice of what governors to use in menus and during gameplay. Performance, Ondemand or Schedutil are recommended during gameplay." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VALUE_CPU_PERF_MODE_MIN_POWER, + "Use the lowest frequency available to save power. Useful on battery powered devices, but performance will be significantly reduced." + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_VALUE_CPU_PERF_MODE_BALANCED, + "Adapts to the current workload. Works well with most devices and emulators and helps to save power. Demanding games and cores might suffer a performance drop on some devices." + ) #ifdef HAVE_LAKKA_SWITCH +MSG_HASH( + MENU_ENUM_LABEL_VALUE_SWITCH_GPU_PROFILE, + "GPU Over-clock" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_SWITCH_GPU_PROFILE, + "Over-clock or under-clock the Switch GPU." + ) #endif #if defined(HAVE_LAKKA_SWITCH) || defined(HAVE_LIBNX) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_SWITCH_CPU_PROFILE, + "CPU Over-clock" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_SWITCH_CPU_PROFILE, + "Over-clock the Switch CPU." + ) #endif #ifdef HAVE_LAKKA #endif #ifdef GEKKO +MSG_HASH( + MENU_ENUM_SUBLABEL_INPUT_MOUSE_SCALE, + "Adjust x/y scale for Wii-mote light gun speed." + ) #endif #ifdef HAVE_ODROIDGO2 +MSG_HASH( + MENU_ENUM_SUBLABEL_VIDEO_RGA_SCALING, + "RGA scaling and bi-cubic filtering. May break widgets." + ) #else #endif #if defined(_3DS) +MSG_HASH( + MSG_3DS_BOTTOM_MENU_DEFAULT, + "Tap the Touch Screen to go\nto the RetroArch menu" + ) #endif #ifdef HAVE_QT +MSG_HASH( + MENU_ENUM_LABEL_VALUE_QT_SCAN_FINISHED, + "Scan Finished.

\nIn order for content to be correctly scanned, you must:\n\nFinally, the content must match existing databases from here. If it is still not working, consider submitting a bug report." + ) #endif diff --git a/intl/msg_hash_pt_br.h b/intl/msg_hash_pt_br.h index 2847793a62..07da931a56 100644 --- a/intl/msg_hash_pt_br.h +++ b/intl/msg_hash_pt_br.h @@ -11398,6 +11398,10 @@ MSG_HASH( MSG_NETPLAY_FAILED, "Falha em inicializar o jogo em rede." ) +MSG_HASH( + MSG_NETPLAY_UNSUPPORTED, + "O núcleo não tem suporte para jogo em rede." + ) MSG_HASH( MSG_NO_CONTENT_STARTING_DUMMY_CORE, "Sem conteúdo, iniciando um núcleo vazio." diff --git a/intl/progress.h b/intl/progress.h index a6bed6a9a4..c502c3f39e 100644 --- a/intl/progress.h +++ b/intl/progress.h @@ -31,7 +31,7 @@ #define LANGUAGE_PROGRESS_GREEK_APPROVED 0 /* English, United Kingdom */ -#define LANGUAGE_PROGRESS_ENGLISH_UNITED_KINGDOM_TRANSLATED 0 +#define LANGUAGE_PROGRESS_ENGLISH_UNITED_KINGDOM_TRANSLATED 63 #define LANGUAGE_PROGRESS_ENGLISH_UNITED_KINGDOM_APPROVED 0 /* Esperanto */ @@ -107,7 +107,7 @@ #define LANGUAGE_PROGRESS_POLISH_APPROVED 18 /* Portuguese, Brazilian */ -#define LANGUAGE_PROGRESS_PORTUGUESE_BRAZILIAN_TRANSLATED 99 +#define LANGUAGE_PROGRESS_PORTUGUESE_BRAZILIAN_TRANSLATED 100 #define LANGUAGE_PROGRESS_PORTUGUESE_BRAZILIAN_APPROVED 4 /* Portuguese */ diff --git a/intl/steam_en.json b/intl/steam_en.json index 15cd69c7ed..fc4126cfbe 100644 --- a/intl/steam_en.json +++ b/intl/steam_en.json @@ -1,14 +1,14 @@ { - "main-desc": "RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, run-ahead, and more!", - "final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\r\n\r\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based netplay and run-ahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (aka fightsticks).", - "genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\r\n\r\nGenesis Plus GX began as a homebrew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and frontends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, run-ahead latency reduction, cheats and RetroAchievements.", - "kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\r\n\r\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\r\n\r\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\r\n\r\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.", - "mesen-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img]\r\n\r\nMesen is a highly accurate and feature-filled emulator with support for tons of cartridge mappers (even ones used for weird, unauthorized carts), custom color palettes and HD asset packs. As a libretro core, Mesen supports many advanced features, like softpatching and achievements (through the RetroAchievements service).", - "mesen-s-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img][img]{STEAM_APP_IMAGE}/extras/-S2.png[/img]\r\n\r\nMesen S is a highly accurate and feature-filled 16bit console emulator. It has high compatibility, with support for the add-on chips used in many games of the era, while also maintaining high performance. As a libretro core, Mesen S supports many advanced features, like softpatching and achievements (through the RetroAchievements service).", - "mgba-desc": "[img]{STEAM_APP_IMAGE}/extras/mgba.png[/img]\r\n\r\nmGBA is a fast, accurate emulator for one of the most popular and well-loved handheld consoles, and it has compatibility with huge library of beloved 8- and 16-bit style games. On top of the commitment to speed and faithful reproduction, mGBA also has a ton of great enhancement features, including support for custom palettes for games that were originally grayscale and displaying borders for games that include them.\r\n\r\nThis DLC allows mGBA to run through RetroArch, which adds all of its enhancements and features, including real-time rewind, extensive post-processing shaders and low-latency input to provide a modern gaming experience even with classic titles.", - "pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX.png[/img]\r\n\r\nPCSX ReARMed is part of a long line of emulators that includes PCSX-Reloaded, PCSX-df and, of course, the original PCSX. This particular fork was originally heavily optimized for devices with ARM CPUs, hence the name, but we've added back in quite a few things to make it work well on typical PC hardware, as well.\r\n\r\nAs a libretro core, this DLC requires the RetroArch interface, where it can be loaded as a core to run games and software that are compatible with the PCSX ReARMed emulator. This core requires a BIOS image (not included) for each region of the software to be placed in RetroArch's \"system\" directory in order to function properly.", - "sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\r\nSameBoy is a highly accurate emulator known for successfully running a few games that cause other emulators to stumble. In addition to this high accuracy, SameBoy also sports some nice features like the ability to pick which device model to emulate regardless of what model the game is designed for, user-selectable colorization palettes, built-in HLE BIOS and the ability to load borders on the games that support them.", - "stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\r\n\r\nStella is a free, open-source emulator for one of the most popular and influential home video game consoles of the 1970s and '80s. This emulator was originally developed for use on the GNU/Linux operating system but has, over time, been ported to many different platforms, including libretro, which allows it to play through the RetroArch gaming and multimedia system.\r\n\r\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\r\n\r\nOver the past couple of years, the Stella development team has made great strides in mimicking the many quirks of Stella's target console, making it compatible with many difficult-to-emulate games, homebrew software and demos.\r\n\r\nThrough RetroArch, you can bring a modern touch to this classic emulator, with support for real-time rewind and RetroAchievements, as well as RetroArch's best-in-class shaders for CRT display emulation and more.", + "main-desc": "RetroArch is an open source and cross platform front-end/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take video-game preservation seriously and want to ensure that you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, net-play, rewinding, next-frame response times, run-ahead, and more!", + "final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\n\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based net-play and run-ahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (a.k.a. fight-sticks).", + "genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\n\nGenesis Plus GX began as a home-brew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and front-ends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, run-ahead latency reduction, cheats and RetroAchievements.", + "kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\n\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\n\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\n\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.", + "mesen-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img]\n\nMesen is a highly accurate and feature-filled emulator with support for tons of cartridge mappers (even ones used for weird, unauthorised carts), custom colour palettes and HD asset packs. As a libretro core, Mesen supports many advanced features, like soft-patching and achievements (through the RetroAchievements service).", + "mesen-s-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img][img]{STEAM_APP_IMAGE}/extras/-S2.png[/img]\n\nMesen S is a highly accurate and feature-filled 16bit console emulator. It has high compatibility, with support for the add-on chips used in many games of the era, while also maintaining high performance. As a libretro core, Mesen S supports many advanced features, like soft-patching and achievements (through the RetroAchievements service).", + "mgba-desc": "[img]{STEAM_APP_IMAGE}/extras/mgba.png[/img]\n\nmGBA is a fast, accurate emulator for one of the most popular and well-loved handheld consoles, and it has compatibility with a huge library of beloved 8- and 16-bit style games. On top of it's commitment to speed and faithful reproduction, mGBA also has a ton of great enhancement features, including support for custom palettes for games that were originally greyscale, and displaying borders for games that include them.\n\nThis DLC allows mGBA to run through RetroArch, which adds all of its enhancements and features, including real-time rewind, extensive post-processing shaders and low-latency input to provide a modern gaming experience even with classic titles.", + "pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX.png[/img]\n\nPCSX ReARMed is part of a long line of emulators that includes PCSX-Reloaded, PCSX-df and, of course, the original PCSX. This particular fork was originally heavily optimised for devices with ARM CPUs, hence the name, but we've added back quite a few things in to make it work well on typical PC hardware as well.\n\nAs a libretro core, this DLC requires the RetroArch interface, where it can be loaded as a core to run games and software that are compatible with the PCSX ReARMed emulator. This core requires a BIOS image (not included) for each region of the software to be placed in RetroArch's \"system\" directory in order to function properly.", + "sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\nSameBoy is a highly accurate emulator known for successfully running a few games which cause other emulators to stumble. In addition to this high accuracy, SameBoy also sports some nice features, like the ability to pick which device model to emulate regardless of what model the game is designed for, user-selectable colourisation palettes, a built-in HLE BIOS and the ability to load borders for games that support them.", + "stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\n\nStella is a free, open-source emulator for one of the most popular and influential home video game consoles of the 1970s and '80s. This emulator was originally developed for use on the GNU/Linux operating system but has, over time, been ported to many different platforms, including libretro, which allows it to play through the RetroArch gaming and multimedia system.\n\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\n\nOver the past couple of years, the Stella development team has made great strides in mimicking the many quirks of Stella's target console, making it compatible with many difficult-to-emulate games, home-brew software and demos.\n\nThrough RetroArch, you can bring a modern touch to this classic emulator, with support for real-time rewind and RetroAchievements, as well as RetroArch's best-in-class shaders for CRT display emulation and more.", "requirements": "CPU: Intel Pentium 4 and up (CPU with SSE2 instructions required) \nCPU-recommended:Intel Core series or AMD equivalent \nGraphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0. \nGraphics-recommended: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0. \nAdditional notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.", - "legal-limits": "RetroArch is free/open source software, available under the GNU GPL 3.0 license. \nIt does not contain any copyrighted material by third parties. RetroArch does not condone piracy in any way, shape or form." + "legal-limits": "RetroArch is free/open source software, available under the GNU GPL 3.0 licence. \nIt does not contain any copyrighted material by third parties. RetroArch does not condone piracy in any way, shape or form." }