mirror of
https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
(platform_unix.c) Use safer 'fill_pathname_join_special' for assembling
file path names instead of snprintf (ctr_gfx.c) Use strlcpy instead of snprintf where possible (ctr_gfx.c) Use snprintf instead of sprintf where possible (ctr_gfx.c) Some general style nits
This commit is contained in:
parent
b8b3fe55fe
commit
29caa95f7e
@ -689,7 +689,8 @@ static bool make_proc_acpi_key_val(char **_ptr, char **_key, char **_val)
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static void check_proc_acpi_battery(const char * node, bool * have_battery,
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bool * charging, int *seconds, int *percent)
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{
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char path[1024];
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char basenode[512];
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char path[PATH_MAX_LENGTH];
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const char *base = proc_acpi_battery_path;
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int64_t length = 0;
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char *ptr = NULL;
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@ -704,9 +705,8 @@ static void check_proc_acpi_battery(const char * node, bool * have_battery,
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int secs = -1;
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int pct = -1;
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path[0] = '\0';
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snprintf(path, sizeof(path), "%s/%s/%s", base, node, "state");
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fill_pathname_join_special(basenode, base, node, sizeof(basenode));
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fill_pathname_join_special(path, basenode, "state", sizeof(path));
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if (!filestream_exists(path))
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goto end;
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@ -714,7 +714,7 @@ static void check_proc_acpi_battery(const char * node, bool * have_battery,
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if (!filestream_read_file(path, (void**)&buf, &length))
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goto end;
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snprintf(path, sizeof(path), "%s/%s/%s", base, node, "info");
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fill_pathname_join_special(path, basenode, "info", sizeof(path));
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if (!filestream_read_file(path, (void**)&buf_info, &length))
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goto end;
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@ -798,7 +798,8 @@ static void check_proc_acpi_sysfs_battery(const char *node,
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bool *have_battery, bool *charging, int *seconds,
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int *percent, int *valid_pct_idx)
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{
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char path[1024];
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char basenode[512];
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char path[PATH_MAX_LENGTH];
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const char *base = proc_acpi_sysfs_battery_path;
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char *buf = NULL;
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char *ptr = NULL;
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@ -813,10 +814,9 @@ static void check_proc_acpi_sysfs_battery(const char *node,
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int secs = -1;
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int pct = -1;
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path[0] = '\0';
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/* Stat type. Avoid unknown or device supplies. Missing is considered System. */
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snprintf(path, sizeof(path), "%s/%s/%s", base, node, "scope");
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fill_pathname_join_special(basenode, base, node, sizeof(basenode));
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fill_pathname_join_special(path, basenode, "scope", sizeof(path));
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if (filestream_exists(path) != 0)
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{
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@ -831,7 +831,7 @@ static void check_proc_acpi_sysfs_battery(const char *node,
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}
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}
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snprintf(path, sizeof(path), "%s/%s/%s", base, node, "status");
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fill_pathname_join_special(path, basenode, "status", sizeof(path));
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if (!filestream_exists(path))
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return;
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@ -854,7 +854,7 @@ static void check_proc_acpi_sysfs_battery(const char *node,
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buf = NULL;
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}
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snprintf(path, sizeof(path), "%s/%s/%s", base, node, "capacity");
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fill_pathname_join_special(path, basenode, "capacity", sizeof(path));
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if (filestream_read_file(path, (void**)&buf, &length) != 1)
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goto end;
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@ -874,7 +874,8 @@ end:
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static void check_proc_acpi_ac_adapter(const char * node, bool *have_ac)
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{
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char path[1024];
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char basenode[512];
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char path[PATH_MAX_LENGTH];
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const char *base = proc_acpi_ac_adapter_path;
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char *buf = NULL;
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char *ptr = NULL;
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@ -882,9 +883,8 @@ static void check_proc_acpi_ac_adapter(const char * node, bool *have_ac)
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char *val = NULL;
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int64_t length = 0;
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path[0] = '\0';
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snprintf(path, sizeof(path), "%s/%s/%s", base, node, "state");
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fill_pathname_join_special(basenode, base, node, sizeof(basenode));
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fill_pathname_join_special(path, basenode, "state", sizeof(path));
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if (!filestream_exists(path))
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return;
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@ -21,6 +21,7 @@
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#include <retro_inline.h>
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#include <retro_math.h>
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#include <compat/strl.h>
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#include <formats/image.h>
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#ifdef HAVE_CONFIG_H
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@ -64,8 +65,8 @@ extern uint64_t lifecycle_state;
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* Have to keep track of bottom screen enable state
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* externally, otherwise cannot detect current state
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* when reinitialising... */
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bool ctr_bottom_screen_enabled = true;
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int fadeCount = 256;
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bool ctr_bottom_screen_enabled = true;
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static int fadeCount = 256;
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static void ctr_set_bottom_screen_enable(bool enabled, bool idle);
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@ -265,6 +266,7 @@ static const char *ctr_texture_path(unsigned id)
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return "bottom_menu.png";
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case CTR_TEXTURE_STATE_THUMBNAIL:
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{
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size_t _len;
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static char texture_path[PATH_MAX_LENGTH];
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char state_path[PATH_MAX_LENGTH];
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@ -272,8 +274,13 @@ static const char *ctr_texture_path(unsigned id)
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sizeof(state_path)))
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return NULL;
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snprintf(texture_path, sizeof(texture_path),
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"%s.png", state_path);
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_len = strlcpy(texture_path,
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state_path, sizeof(texture_path));
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texture_path[_len ] = '.';
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texture_path[_len+1] = 'p';
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texture_path[_len+2] = 'n';
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texture_path[_len+3] = 'g';
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texture_path[_len+4] = '\0';
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return path_basename_nocompression(texture_path);
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}
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@ -289,7 +296,7 @@ static void ctr_update_state_date(void *data)
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ctr_video_t *ctr = (ctr_video_t*)data;
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time_t now = time(NULL);
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struct tm *t = localtime(&now);
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sprintf(ctr->state_date, "%02d/%02d/%d",
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snprintf(ctr->state_date, sizeof(ctr->state_date), "%02d/%02d/%d",
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t->tm_mon + 1, t->tm_mday, t->tm_year + 1900);
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}
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@ -325,14 +332,14 @@ static bool ctr_update_state_date_from_file(void *data)
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ft = mtime;
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t = localtime(&ft);
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#endif
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sprintf(ctr->state_date, "%02d/%02d/%d",
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snprintf(ctr->state_date, sizeof(ctr->state_date), "%02d/%02d/%d",
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t->tm_mon + 1, t->tm_mday, t->tm_year + 1900);
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return true;
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error:
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ctr->state_data_exist = false;
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snprintf(ctr->state_date, sizeof(ctr->state_date), "00/00/0000");
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strlcpy(ctr->state_data, "00/00/0000", sizeof(ctr->state_date));
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return false;
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}
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@ -535,7 +542,6 @@ static void bottom_menu_control(void* data, bool lcd_bottom)
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state_tmp_touch.py > 99 &&
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state_tmp_touch.py < 230)
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{
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char screenshot_full_path[PATH_MAX_LENGTH];
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struct ctr_bottom_texture_data *o =
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&ctr->bottom_textures[CTR_TEXTURE_STATE_THUMBNAIL];
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@ -576,9 +582,11 @@ static void bottom_menu_control(void* data, bool lcd_bottom)
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if (settings->bools.savestate_thumbnail_enable)
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{
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sprintf(screenshot_full_path, "%s/%s",
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char screenshot_full_path[PATH_MAX_LENGTH];
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fill_pathname_join_special(screenshot_full_path,
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dir_get_ptr(RARCH_DIR_SAVESTATE),
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ctr_texture_path(CTR_TEXTURE_STATE_THUMBNAIL));
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ctr_texture_path(CTR_TEXTURE_STATE_THUMBNAIL),
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sizeof(screenshot_full_path));
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take_screenshot(NULL, screenshot_full_path, true,
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video_driver_cached_frame_has_valid_framebuffer(),
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@ -1048,93 +1056,93 @@ static void* ctr_init(const video_info_t* video,
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{
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size_t i;
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float refresh_rate;
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u8 device_model = 0xFF;
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void* ctrinput = NULL;
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settings_t *settings = config_get_ptr();
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bool lcd_bottom = settings->bools.video_3ds_lcd_bottom;
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bool speedup_enable = settings->bools.new3ds_speedup_enable;
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ctr_video_t* ctr = (ctr_video_t*)linearAlloc(sizeof(ctr_video_t));
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u8 device_model = 0xFF;
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void* ctrinput = NULL;
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settings_t *settings = config_get_ptr();
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bool lcd_bottom = settings->bools.video_3ds_lcd_bottom;
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bool speedup_enable = settings->bools.new3ds_speedup_enable;
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ctr_video_t* ctr = (ctr_video_t*)linearAlloc(sizeof(ctr_video_t));
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if (!ctr)
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return NULL;
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memset(ctr, 0, sizeof(ctr_video_t));
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ctr->vp.x = 0;
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ctr->vp.y = 0;
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ctr->vp.width = CTR_TOP_FRAMEBUFFER_WIDTH;
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ctr->vp.height = CTR_TOP_FRAMEBUFFER_HEIGHT;
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ctr->vp.full_width = CTR_TOP_FRAMEBUFFER_WIDTH;
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ctr->vp.full_height = CTR_TOP_FRAMEBUFFER_HEIGHT;
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ctr->vp.x = 0;
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ctr->vp.y = 0;
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ctr->vp.width = CTR_TOP_FRAMEBUFFER_WIDTH;
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ctr->vp.height = CTR_TOP_FRAMEBUFFER_HEIGHT;
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ctr->vp.full_width = CTR_TOP_FRAMEBUFFER_WIDTH;
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ctr->vp.full_height = CTR_TOP_FRAMEBUFFER_HEIGHT;
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video_driver_set_size(ctr->vp.width, ctr->vp.height);
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ctr->drawbuffers.top.left = vramAlloc(CTR_TOP_FRAMEBUFFER_WIDTH * CTR_TOP_FRAMEBUFFER_HEIGHT * 2 * sizeof(uint32_t));
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ctr->drawbuffers.top.right = (void*)((uint32_t*)ctr->drawbuffers.top.left + CTR_TOP_FRAMEBUFFER_WIDTH * CTR_TOP_FRAMEBUFFER_HEIGHT);
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ctr->drawbuffers.bottom = vramAlloc(CTR_BOTTOM_FRAMEBUFFER_WIDTH * CTR_BOTTOM_FRAMEBUFFER_HEIGHT * 2 * sizeof(uint32_t));
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ctr->drawbuffers.top.left = vramAlloc(CTR_TOP_FRAMEBUFFER_WIDTH * CTR_TOP_FRAMEBUFFER_HEIGHT * 2 * sizeof(uint32_t));
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ctr->drawbuffers.top.right = (void*)((uint32_t*)ctr->drawbuffers.top.left + CTR_TOP_FRAMEBUFFER_WIDTH * CTR_TOP_FRAMEBUFFER_HEIGHT);
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ctr->drawbuffers.bottom = vramAlloc(CTR_BOTTOM_FRAMEBUFFER_WIDTH * CTR_BOTTOM_FRAMEBUFFER_HEIGHT * 2 * sizeof(uint32_t));
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ctr->display_list_size = 0x4000;
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ctr->display_list = linearAlloc(ctr->display_list_size * sizeof(uint32_t));
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ctr->display_list_size = 0x4000;
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ctr->display_list = linearAlloc(
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ctr->display_list_size * sizeof(uint32_t));
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GPU_Reset(NULL, ctr->display_list, ctr->display_list_size);
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ctr->vertex_cache.size = 0x1000;
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ctr->vertex_cache.buffer = linearAlloc(ctr->vertex_cache.size * sizeof(ctr_vertex_t));
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ctr->vertex_cache.current = ctr->vertex_cache.buffer;
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ctr->vertex_cache.size = 0x1000;
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ctr->vertex_cache.buffer = linearAlloc(ctr->vertex_cache.size * sizeof(ctr_vertex_t));
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ctr->vertex_cache.current = ctr->vertex_cache.buffer;
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ctr->bottom_textures = (struct ctr_bottom_texture_data *)calloc(CTR_TEXTURE_LAST,
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ctr->bottom_textures = (struct ctr_bottom_texture_data *)calloc(CTR_TEXTURE_LAST,
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sizeof(*ctr->bottom_textures));
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ctr->init_bottom_menu = false;
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ctr->state_data_exist = false;
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ctr->render_font_bottom = false;
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ctr->refresh_bottom_menu = true;
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ctr->init_bottom_menu = false;
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ctr->state_data_exist = false;
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ctr->render_font_bottom = false;
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ctr->refresh_bottom_menu = true;
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ctr->render_state_from_png_file = false;
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ctr->bottom_menu = CTR_BOTTOM_MENU_NOT_AVAILABLE;
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ctr->prev_bottom_menu = CTR_BOTTOM_MENU_NOT_AVAILABLE;
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ctr->bottom_check_idle = false;
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ctr->bottom_is_idle = false;
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ctr->bottom_is_fading = false;
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ctr->idle_timestamp = 0;
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ctr->state_slot = settings->ints.state_slot;
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ctr->bottom_menu = CTR_BOTTOM_MENU_NOT_AVAILABLE;
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ctr->prev_bottom_menu = CTR_BOTTOM_MENU_NOT_AVAILABLE;
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ctr->bottom_check_idle = false;
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ctr->bottom_is_idle = false;
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ctr->bottom_is_fading = false;
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ctr->idle_timestamp = 0;
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ctr->state_slot = settings->ints.state_slot;
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snprintf(ctr->state_date, sizeof(ctr->state_date), "%s", "00/00/0000");
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ctr->state_date[CTR_STATE_DATE_SIZE - 1] = '\0';
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strlcpy(ctr->state_date, "00/00/0000", sizeof(ctr->state_date));
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ctr->rgb32 = video->rgb32;
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ctr->texture_width = video->input_scale * RARCH_SCALE_BASE;
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ctr->texture_height = video->input_scale * RARCH_SCALE_BASE;
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ctr->texture_linear =
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ctr->rgb32 = video->rgb32;
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ctr->texture_width = video->input_scale * RARCH_SCALE_BASE;
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ctr->texture_height = video->input_scale * RARCH_SCALE_BASE;
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ctr->texture_linear =
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linearMemAlign(ctr->texture_width * ctr->texture_height * (ctr->rgb32? 4:2), 128);
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ctr->texture_swizzled =
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ctr->texture_swizzled =
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linearMemAlign(ctr->texture_width * ctr->texture_height * (ctr->rgb32? 4:2), 128);
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ctr->frame_coords = linearAlloc(3 * sizeof(ctr_vertex_t));
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ctr->frame_coords->x0 = 0;
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ctr->frame_coords->y0 = 0;
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ctr->frame_coords->x1 = CTR_TOP_FRAMEBUFFER_WIDTH;
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ctr->frame_coords->y1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
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ctr->frame_coords->u0 = 0;
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ctr->frame_coords->v0 = 0;
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ctr->frame_coords->u1 = CTR_TOP_FRAMEBUFFER_WIDTH;
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ctr->frame_coords->v1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
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ctr->frame_coords = linearAlloc(3 * sizeof(ctr_vertex_t));
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ctr->frame_coords->x0 = 0;
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ctr->frame_coords->y0 = 0;
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ctr->frame_coords->x1 = CTR_TOP_FRAMEBUFFER_WIDTH;
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ctr->frame_coords->y1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
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ctr->frame_coords->u0 = 0;
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ctr->frame_coords->v0 = 0;
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ctr->frame_coords->u1 = CTR_TOP_FRAMEBUFFER_WIDTH;
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ctr->frame_coords->v1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
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GSPGPU_FlushDataCache(ctr->frame_coords, sizeof(ctr_vertex_t));
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ctr->menu.texture_width = 512;
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ctr->menu.texture_height = 512;
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ctr->menu.texture_linear =
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ctr->menu.texture_width = 512;
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ctr->menu.texture_height = 512;
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ctr->menu.texture_linear =
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linearMemAlign(ctr->menu.texture_width * ctr->menu.texture_height * sizeof(uint16_t), 128);
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ctr->menu.texture_swizzled =
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ctr->menu.texture_swizzled =
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linearMemAlign(ctr->menu.texture_width * ctr->menu.texture_height * sizeof(uint16_t), 128);
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ctr->menu.frame_coords = linearAlloc(sizeof(ctr_vertex_t));
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ctr->menu.frame_coords = linearAlloc(sizeof(ctr_vertex_t));
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ctr->menu.frame_coords->x0 = 40;
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ctr->menu.frame_coords->y0 = 0;
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ctr->menu.frame_coords->x1 = CTR_TOP_FRAMEBUFFER_WIDTH - 40;
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ctr->menu.frame_coords->y1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
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ctr->menu.frame_coords->u0 = 0;
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ctr->menu.frame_coords->v0 = 0;
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ctr->menu.frame_coords->u1 = CTR_TOP_FRAMEBUFFER_WIDTH - 80;
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ctr->menu.frame_coords->v1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
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ctr->menu.frame_coords->x0 = 40;
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ctr->menu.frame_coords->y0 = 0;
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ctr->menu.frame_coords->x1 = CTR_TOP_FRAMEBUFFER_WIDTH - 40;
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ctr->menu.frame_coords->y1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
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ctr->menu.frame_coords->u0 = 0;
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ctr->menu.frame_coords->v0 = 0;
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ctr->menu.frame_coords->u1 = CTR_TOP_FRAMEBUFFER_WIDTH - 80;
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ctr->menu.frame_coords->v1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
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GSPGPU_FlushDataCache(ctr->menu.frame_coords, sizeof(ctr_vertex_t));
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ctr_set_scale_vector(&ctr->scale_vector,
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@ -1205,11 +1213,11 @@ static void* ctr_init(const video_info_t* video,
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*input_data = ctrinput;
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}
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ctr->keep_aspect = true;
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ctr->should_resize = true;
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ctr->smooth = video->smooth;
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ctr->vsync = video->vsync;
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ctr->current_buffer_top = 0;
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ctr->keep_aspect = true;
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ctr->should_resize = true;
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ctr->smooth = video->smooth;
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ctr->vsync = video->vsync;
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ctr->current_buffer_top = 0;
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ctr->current_buffer_bottom = 0;
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/* Only O3DS and O3DSXL support running in 'dual-framebuffer'
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