Move menu_input_dialog_keyboard_display to retroarch.c

This commit is contained in:
twinaphex 2019-08-14 16:52:26 +02:00
parent 980be6dba3
commit 295e6f8e14
2 changed files with 96 additions and 88 deletions

View File

@ -21,14 +21,7 @@
#include "../menu_driver.h"
#include "../../input/input_driver.h"
#ifdef HAVE_LIBNX
#include <switch.h>
#include "../../switch_performance_profiles.h"
#include "menu_osk.h"
#endif
static const char **menu_input_dialog_keyboard_buffer = {NULL};
static bool menu_input_dialog_keyboard_display = false;
static unsigned menu_input_dialog_keyboard_type = 0;
static unsigned menu_input_dialog_keyboard_idx = 0;
static char menu_input_dialog_keyboard_label_setting[256] = {0};
@ -90,79 +83,6 @@ unsigned menu_input_dialog_get_kb_idx(void)
return menu_input_dialog_keyboard_idx;
}
#ifdef HAVE_LIBNX
#define LIBNX_SWKBD_LIMIT 500 /* enforced by HOS */
extern u32 __nx_applet_type;
extern void libnx_apply_overclock(void);
#endif
bool menu_input_dialog_get_display_kb(void)
{
#ifdef HAVE_LIBNX
SwkbdConfig kbd;
Result rc;
/* swkbd only works on "real" titles */
if ( __nx_applet_type != AppletType_Application
&& __nx_applet_type != AppletType_SystemApplication)
return menu_input_dialog_keyboard_display;
if (!menu_input_dialog_keyboard_display)
return false;
rc = swkbdCreate(&kbd, 0);
if (R_SUCCEEDED(rc))
{
unsigned i;
char buf[LIBNX_SWKBD_LIMIT] = {'\0'};
swkbdConfigMakePresetDefault(&kbd);
swkbdConfigSetGuideText(&kbd, menu_input_dialog_keyboard_label);
rc = swkbdShow(&kbd, buf, sizeof(buf));
swkbdClose(&kbd);
/* RetroArch uses key-by-key input
so we need to simulate it */
for (i = 0; i < LIBNX_SWKBD_LIMIT; i++)
{
/* In case a previous "Enter" press closed the keyboard */
if (!menu_input_dialog_keyboard_display)
break;
if (buf[i] == '\n' || buf[i] == '\0')
input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD);
else
{
/* input_keyboard_line_append expects a null-terminated
string, so just make one (yes, the touch keyboard is
a list of "null-terminated characters") */
char oldchar = buf[i+1];
buf[i+1] = '\0';
input_keyboard_line_append(&buf[i]);
buf[i+1] = oldchar;
}
}
/* fail-safe */
if (menu_input_dialog_keyboard_display)
input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD);
libnx_apply_overclock();
return false;
}
libnx_apply_overclock();
#endif
return menu_input_dialog_keyboard_display;
}
void menu_input_dialog_set_kb(bool val)
{
menu_input_dialog_keyboard_display = val;
}
bool menu_input_dialog_start_search(void)
{
menu_handle_t *menu = NULL;

View File

@ -96,6 +96,11 @@
#include <wiiu/os/energy.h>
#endif
#ifdef HAVE_LIBNX
#include <switch.h>
#include "switch_performance_profiles.h"
#endif
#include "config.def.h"
#include "config.def.keybinds.h"
@ -922,6 +927,7 @@ enum menu_mouse_action
MENU_MOUSE_ACTION_HORIZ_WHEEL_DOWN
};
static bool menu_input_dialog_keyboard_display = false;
static unsigned char menu_keyboard_key_state[RETROK_LAST] = {0};
static menu_input_t menu_input_state;
@ -934,6 +940,85 @@ static bool menu_driver_is_binding = false;
* it will be closed; if the menu was not running, it will be opened */
static bool menu_driver_toggled = false;
#ifdef HAVE_LIBNX
#define LIBNX_SWKBD_LIMIT 500 /* enforced by HOS */
extern u32 __nx_applet_type;
extern void libnx_apply_overclock(void);
#endif
bool menu_input_dialog_get_display_kb(void)
{
#ifdef HAVE_LIBNX
SwkbdConfig kbd;
Result rc;
/* swkbd only works on "real" titles */
if ( __nx_applet_type != AppletType_Application
&& __nx_applet_type != AppletType_SystemApplication)
return menu_input_dialog_keyboard_display;
if (!menu_input_dialog_keyboard_display)
return false;
rc = swkbdCreate(&kbd, 0);
if (R_SUCCEEDED(rc))
{
unsigned i;
char buf[LIBNX_SWKBD_LIMIT] = {'\0'};
swkbdConfigMakePresetDefault(&kbd);
swkbdConfigSetGuideText(&kbd, menu_input_dialog_keyboard_label);
rc = swkbdShow(&kbd, buf, sizeof(buf));
swkbdClose(&kbd);
/* RetroArch uses key-by-key input
so we need to simulate it */
for (i = 0; i < LIBNX_SWKBD_LIMIT; i++)
{
/* In case a previous "Enter" press closed the keyboard */
if (!menu_input_dialog_keyboard_display)
break;
if (buf[i] == '\n' || buf[i] == '\0')
input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD);
else
{
/* input_keyboard_line_append expects a null-terminated
string, so just make one (yes, the touch keyboard is
a list of "null-terminated characters") */
char oldchar = buf[i+1];
buf[i+1] = '\0';
input_keyboard_line_append(&buf[i]);
buf[i+1] = oldchar;
}
}
/* fail-safe */
if (menu_input_dialog_keyboard_display)
input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD);
libnx_apply_overclock();
return false;
}
libnx_apply_overclock();
#endif
return menu_input_dialog_keyboard_display;
}
#ifdef HAVE_LIBNX
#define menu_input_dialog_get_display_kb_internal() menu_input_dialog_get_display_kb()
#else
#define menu_input_dialog_get_display_kb_internal() menu_input_dialog_keyboard_display
#endif
void menu_input_dialog_set_kb(bool val)
{
menu_input_dialog_keyboard_display = val;
}
void menu_driver_set_alive(bool val)
{
menu_driver_alive = val;
@ -11346,7 +11431,10 @@ static int16_t input_joypad_axis(const input_device_driver_t *drv,
* entire button state either but do a separate event per button
* state.
*/
static unsigned menu_event(input_bits_t *p_input, input_bits_t *p_trigger_input)
static unsigned menu_event(
input_bits_t *p_input,
input_bits_t *p_trigger_input,
bool display_kb)
{
/* Used for key repeat */
static float delay_timer = 0.0f;
@ -11421,7 +11509,7 @@ static unsigned menu_event(input_bits_t *p_input, input_bits_t *p_trigger_input)
delay_count += menu_animation_get_delta_time();
if (menu_input_dialog_get_display_kb())
if (display_kb)
{
menu_event_osk_iterate();
@ -11766,7 +11854,7 @@ static int menu_input_mouse_frame(
point.action = 0;
point.retcode = 0;
if (menu_input_dialog_get_display_kb())
if (menu_input_dialog_get_display_kb_internal())
menu_driver_ctl(RARCH_MENU_CTL_OSK_PTR_AT_POS, &point);
if (rarch_timer_is_running(&mouse_activity_timer))
@ -11798,7 +11886,7 @@ static int menu_input_mouse_frame(
point.entry = entry;
point.action = action;
if (menu_input_dialog_get_display_kb())
if (menu_input_dialog_get_display_kb_internal())
{
menu_driver_ctl(RARCH_MENU_CTL_OSK_PTR_AT_POS, &point);
if (point.retcode > -1)
@ -12033,7 +12121,7 @@ static int menu_input_pointer_post_iterate(
point.entry = entry;
point.action = action;
if (menu_input_dialog_get_display_kb())
if (menu_input_dialog_get_display_kb_internal())
{
menu_driver_ctl(RARCH_MENU_CTL_OSK_PTR_AT_POS, &point);
if (point.retcode > -1)
@ -12246,7 +12334,6 @@ static void input_menu_keys_pressed(input_bits_t *p_new_state)
input_pop_analog_dpad(auto_binds);
}
if (!menu_input_dialog_get_display_kb())
{
unsigned ids[][2] =
{
@ -23027,6 +23114,7 @@ static enum runloop_state runloop_check_state(void)
bool menu_driver_binding_state = menu_driver_is_binding;
bool menu_is_alive = menu_driver_alive;
unsigned menu_toggle_gamepad_combo = settings->uints.input_menu_toggle_gamepad_combo;
bool display_kb = menu_input_dialog_get_display_kb_internal();
#ifdef HAVE_EASTEREGG
static uint64_t seq = 0;
#endif
@ -23047,7 +23135,7 @@ static enum runloop_state runloop_check_state(void)
input_driver_block_hotkey = true;
#ifdef HAVE_MENU
if (menu_is_alive && !(settings->bools.menu_unified_controls && !menu_input_dialog_get_display_kb()))
if (menu_is_alive && !(settings->bools.menu_unified_controls && !display_kb))
input_menu_keys_pressed(&current_bits);
else
#endif
@ -23249,7 +23337,7 @@ static enum runloop_state runloop_check_state(void)
bits_clear_bits(trigger_input.data, old_input.data,
ARRAY_SIZE(trigger_input.data));
action = (enum menu_action)menu_event(&current_bits, &trigger_input);
action = (enum menu_action)menu_event(&current_bits, &trigger_input, display_kb);
focused = pause_nonactive ? is_focused : true;
focused = focused && !main_ui_companion_is_on_foreground;