(Vulkan) Style nits

This commit is contained in:
twinaphex 2016-02-29 19:16:21 +01:00
parent b660fb8878
commit 28d5ca6a86

View File

@ -1769,24 +1769,26 @@ static bool vulkan_get_current_sw_framebuffer(void *data,
if (chain->texture.type == VULKAN_TEXTURE_STAGING)
{
chain->texture_optimal = vulkan_create_texture(vk, &chain->texture_optimal,
framebuffer->width, framebuffer->height, chain->texture_optimal.format,
chain->texture_optimal = vulkan_create_texture(
vk,
&chain->texture_optimal,
framebuffer->width,
framebuffer->height,
chain->texture_optimal.format,
NULL, NULL, VULKAN_TEXTURE_DYNAMIC);
}
}
framebuffer->data = chain->texture.mapped;
framebuffer->pitch = chain->texture.stride;
framebuffer->format = vk->video.rgb32
framebuffer->data = chain->texture.mapped;
framebuffer->pitch = chain->texture.stride;
framebuffer->format = vk->video.rgb32
? RETRO_PIXEL_FORMAT_XRGB8888 : RETRO_PIXEL_FORMAT_RGB565;
framebuffer->memory_flags = 0;
if (vk->context->memory_properties.memoryTypes[
chain->texture.memory_type].propertyFlags &
VK_MEMORY_PROPERTY_HOST_CACHED_BIT)
{
framebuffer->memory_flags |= RETRO_MEMORY_TYPE_CACHED;
}
return true;
}
@ -1804,8 +1806,10 @@ static void vulkan_set_texture_frame(void *data,
const void *frame, bool rgb32, unsigned width, unsigned height,
float alpha)
{
uint8_t *ptr;
unsigned x, y;
unsigned x, y, stride;
uint8_t *ptr = NULL;
uint8_t *dst = NULL;
const uint8_t *src = NULL;
vk_t *vk = (vk_t*)data;
unsigned index = vk->context->current_swapchain_index;
struct vk_texture *texture = &vk->menu.textures[index];
@ -1832,13 +1836,15 @@ static void vulkan_set_texture_frame(void *data,
vkMapMemory(vk->context->device, texture->memory,
texture->offset, texture->size, 0, (void**)&ptr);
uint8_t *dst = ptr;
const uint8_t *src = (const uint8_t*)frame;
unsigned stride = (rgb32 ? sizeof(uint32_t) : sizeof(uint16_t)) * width;
dst = ptr;
src = (const uint8_t*)frame;
stride = (rgb32 ? sizeof(uint32_t) : sizeof(uint16_t)) * width;
for (y = 0; y < height; y++, dst += texture->stride, src += stride)
memcpy(dst, src, stride);
vkUnmapMemory(vk->context->device, texture->memory);
vk->menu.alpha = alpha;
vk->menu.last_index = index;