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https://github.com/libretro/RetroArch
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Add some PSL1GHT ifdefs
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@ -50,7 +50,7 @@
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#define MAX_GAMMA_SETTING 1
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#endif
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#if defined(XENON) || defined(_XBOX360)
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#if defined(XENON) || defined(_XBOX360) || defined(__PSL1GHT__) || defined(__PS3__)
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#define DEFAULT_ASPECT_RATIO 1.7778f
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#elif defined(_XBOX1) || defined(GEKKO) || defined(ANDROID)
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#define DEFAULT_ASPECT_RATIO 1.3333f
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@ -364,7 +364,7 @@
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/* 1:1 PAR */
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#define DEFAULT_ASPECT_RATIO_AUTO false
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#if defined(_XBOX360)
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#if defined(_XBOX360) || defined(__PS3__)
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#define DEFAULT_ASPECT_RATIO_IDX ASPECT_RATIO_16_9
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#elif defined(PSP) || defined(_3DS) || defined(HAVE_LIBNX) || defined(VITA)
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#define DEFAULT_ASPECT_RATIO_IDX ASPECT_RATIO_CORE
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@ -1281,7 +1281,7 @@ static const bool ui_companion_toggle = false;
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#define DEFAULT_UI_MENUBAR_ENABLE true
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#if defined(__QNX__) || defined(_XBOX1) || defined(_XBOX360) || (defined(__MACH__) && defined(IOS)) || defined(ANDROID) || defined(WIIU) || defined(HAVE_NEON) || defined(GEKKO) || defined(__ARM_NEON__) | defined(__PS3__)
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#if defined(__QNX__) || defined(_XBOX1) || defined(_XBOX360) || (defined(__MACH__) && defined(IOS)) || defined(ANDROID) || defined(WIIU) || defined(HAVE_NEON) || defined(GEKKO) || defined(__ARM_NEON__) || defined(__PS3__)
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static const enum resampler_quality audio_resampler_quality_level = RESAMPLER_QUALITY_LOWER;
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#elif defined(PSP) || defined(_3DS) || defined(VITA) || defined(PS2) || defined(DINGUX)
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static const enum resampler_quality audio_resampler_quality_level = RESAMPLER_QUALITY_LOWEST;
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