Xbox ifdefs

This commit is contained in:
twinaphex 2018-01-17 08:54:06 +01:00
parent 136068098d
commit 281223eae8

View File

@ -568,7 +568,9 @@ void d3d_make_d3dpp(void *data,
d3dpp->BackBufferCount = 2;
d3dpp->BackBufferFormat = d3d_get_color_format_backbuffer(
info->rgb32, windowed_enable);
#ifndef _XBOX
d3dpp->hDeviceWindow = win32_get_window();
#endif
#ifdef _XBOX360
d3dpp->FrontBufferFormat = d3d_get_color_format_front_buffer();
@ -652,9 +654,13 @@ void d3d_make_d3dpp(void *data,
static bool d3d_init_base(void *data, const video_info_t *info)
{
D3DPRESENT_PARAMETERS d3dpp;
HWND focus_window = win32_get_window();
HWND focus_window;
d3d_video_t *d3d = (d3d_video_t*)data;
#ifndef _XBOX
focus_window = win32_get_window();
#endif
memset(&d3dpp, 0, sizeof(d3dpp));
g_pD3D = (LPDIRECT3D)d3d_create();