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Fix csnd corrupting dsp audio driver on failure, add 3dsx/smdh to
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@ -68,6 +68,11 @@ menu/driverspzarch.c
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*.rpx
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wiiu/wut/elf2rpl/elf2rpl
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# 3ds
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/.lst
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*.3dsx
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*.smdh
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# Ctags
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/tags
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@ -358,16 +358,11 @@ static void frontend_ctr_init(void *data)
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}
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osSetSpeedupEnable(true);
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audio_driver_t* dsp_audio_driver = &audio_ctr_dsp;
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if(csndInit() != 0)
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{
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dsp_audio_driver = &audio_ctr_csnd;
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audio_ctr_csnd = audio_ctr_dsp;
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audio_ctr_dsp = audio_null;
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}
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audio_ctr_csnd = audio_null;
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ctr_check_dspfirm();
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if(ndspInit() != 0)
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*dsp_audio_driver = audio_null;
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audio_ctr_dsp = audio_null;
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cfguInit();
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#endif
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}
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