Fix bug in hw_render_context_name

This commit is contained in:
twinaphex 2020-11-16 21:43:01 +01:00
parent 4a2183ee41
commit 274d01d0e8

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@ -19294,7 +19294,7 @@ static const char *hw_render_context_name(enum retro_hw_context_type type, int m
if (hw_render_context_is_d3d11(type, major, minor))
return "d3d11";
#endif
#ifdef HAVE_D3D11
#ifdef HAVE_D3D9
if (hw_render_context_is_d3d9(type, major, minor))
return "d3d9";
#endif