Get rid of some implicit memsets

This commit is contained in:
twinaphex 2016-01-21 02:19:38 +01:00
parent 6bf373a7c7
commit 25d63c3167

View File

@ -403,14 +403,14 @@ static void check_shader_dir(rarch_dir_list_t *dir_list, bool pressed_next, bool
**/
static bool rarch_game_specific_options(char **output)
{
char game_path[PATH_MAX_LENGTH];
char config_directory[PATH_MAX_LENGTH];
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
rarch_system_info_t *system = NULL;
const char *core_name = NULL;
const char *game_name = NULL;
config_file_t *option_file = NULL;
char game_path[PATH_MAX_LENGTH] = {0};
char config_directory[PATH_MAX_LENGTH] = {0};
runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);