From 2588f4877a6dda92120f70f44ecd9386942b44fa Mon Sep 17 00:00:00 2001 From: twinaphex Date: Tue, 5 Feb 2013 21:49:21 +0100 Subject: [PATCH] (XDK) Use QueryPerformanceCounter on _XBOX as well --- performance.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/performance.c b/performance.c index 9bf1f6d4eb..efcca85193 100644 --- a/performance.c +++ b/performance.c @@ -114,7 +114,7 @@ rarch_perf_tick_t rarch_get_perf_counter(void) rarch_time_t rarch_get_time_usec(void) { -#if defined(_WIN32) && !defined(_XBOX) +#if defined(_WIN32) static LARGE_INTEGER freq; if (!freq.QuadPart && !QueryPerformanceFrequency(&freq)) // Frequency is guaranteed to not change. return 0; @@ -123,10 +123,6 @@ rarch_time_t rarch_get_time_usec(void) if (!QueryPerformanceCounter(&count)) return 0; return count.QuadPart * 1000000 / freq.QuadPart; -#elif defined(_XBOX360) - return GetTickCount() * INT64_C(1000); // FIXME: Need more accurate measurement. -#elif defined(_XBOX) - return timeGetTime() * INT64_C(1000); // FIXME: Need more accurate measurement, i.e. QueryPerformanceCounter. #elif defined(__CELLOS_LV2__) return sys_time_get_system_time(); #elif defined(GEKKO)