(D3D9 Cg)d3d9_cg_renderchain_add_lut function no longer used - remove

This commit is contained in:
twinaphex 2022-04-27 18:47:44 +02:00
parent 9463f0ee55
commit 251208fd0b

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@ -907,15 +907,6 @@ static bool d3d9_cg_renderchain_add_pass(void *data, const struct LinkInfo *info
info);
}
static bool d3d9_cg_renderchain_add_lut(void *data,
const char *id, const char *path, bool smooth)
{
cg_renderchain_t *_chain = (cg_renderchain_t*)data;
d3d9_renderchain_t *chain = (d3d9_renderchain_t*)&_chain->chain;
return d3d9_renderchain_add_lut(chain, id, path, smooth);
}
static void d3d9_cg_renderchain_calc_and_set_shader_mvp(
CGprogram data, /* stock vertex program */
unsigned vp_width, unsigned vp_height,