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https://github.com/libretro/RetroArch
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Cleanups
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390b209cba
commit
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@ -1920,10 +1920,10 @@ static void config_load_core_specific(void)
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*/
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bool config_load_override(void)
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{
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char buf[PATH_MAX_LENGTH] = {0};
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char config_directory[PATH_MAX_LENGTH] = {0}; /* path to the directory containing retroarch.cfg (prefix) */
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char core_path[PATH_MAX_LENGTH] = {0}; /* final path for core-specific configuration (prefix+suffix) */
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char game_path[PATH_MAX_LENGTH] = {0}; /* final path for game-specific configuration (prefix+suffix) */
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char buf[PATH_MAX_LENGTH];
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char config_directory[PATH_MAX_LENGTH];
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char core_path[PATH_MAX_LENGTH];
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char game_path[PATH_MAX_LENGTH];
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config_file_t *new_conf = NULL;
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const char *core_name = NULL;
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const char *game_name = NULL;
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@ -1934,25 +1934,14 @@ bool config_load_override(void)
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runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);
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if (!global || !settings || !system)
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{
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RARCH_ERR("Couldn't load override config file.\n");
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return false;
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}
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/* Early return in case a library isn't loaded */
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if (string_is_empty(system->info.library_name) || string_is_equal(system->info.library_name, "No Core"))
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return false;
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core_name = system ? system->info.library_name : NULL;
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game_name = global ? path_basename(global->name.base) : NULL;
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if (system)
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core_name = system->info.library_name;
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if (global)
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game_name = path_basename(global->name.base);
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if (string_is_empty(core_name) || string_is_empty(game_name))
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return false;
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RARCH_LOG("Overrides: core name: %s\n", core_name);
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RARCH_LOG("Overrides: game name: %s\n", game_name);
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/* Config directory: config_directory.
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* Try config directory setting first,
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* fallback to the location of the current configuration file. */
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@ -1963,20 +1952,16 @@ bool config_load_override(void)
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fill_pathname_basedir(config_directory,
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global->path.config, sizeof(config_directory));
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else
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{
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RARCH_WARN("Overrides: no config directory set\n");
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return false;
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}
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RARCH_LOG("Overrides: config directory: %s\n", config_directory);
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/* Concatenate strings into full paths for core_path, game_path */
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fill_pathname_join(core_path, config_directory, core_name, sizeof(core_path));
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fill_pathname_join(core_path, core_path, core_name, sizeof(core_path));
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fill_pathname_join(core_path,
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config_directory, core_name, sizeof(core_path));
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fill_string_join(core_path, core_name, sizeof(core_path));
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strlcat(core_path, ".cfg", sizeof(core_path));
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fill_pathname_join(game_path, config_directory, core_name, sizeof(game_path));
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fill_pathname_join(game_path, game_path, game_name, sizeof(game_path));
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fill_string_join(game_path, game_name, sizeof(game_path));
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strlcat(game_path, ".cfg", sizeof(game_path));
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/* Create a new config file from core_path */
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@ -2042,7 +2027,7 @@ bool config_load_override(void)
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#endif
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/* Store the libretro_path we're using since it will be overwritten by the override when reloading */
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strlcpy(buf,settings->libretro,sizeof(buf));
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strlcpy(buf, settings->libretro, sizeof(buf));
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/* Toggle has_save_path to false so it resets */
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global->has_set.save_path = false;
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@ -2053,7 +2038,7 @@ bool config_load_override(void)
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/* Restore the libretro_path we're using
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* since it will be overwritten by the override when reloading. */
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strlcpy(settings->libretro,buf,sizeof(settings->libretro));
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strlcpy(settings->libretro, buf, sizeof(settings->libretro));
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runloop_msg_queue_push("Configuration override loaded", 1, 100, true);
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/* Reset save paths */
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