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Update libretro-common
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@ -1976,10 +1976,12 @@ struct retro_variable
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struct retro_game_info
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struct retro_game_info
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{
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{
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const char *path; /* Path to game, UTF-8 encoded.
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const char *path; /* Path to game, UTF-8 encoded.
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* Usually used as a reference.
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* Sometimes used as a reference for building other paths.
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* May be NULL if rom was loaded from stdin
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* May be NULL if game was loaded from stdin or similar,
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* or similar.
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* but in this case some cores will be unable to load `data`.
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* retro_system_info::need_fullpath guaranteed
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* So, it is preferable to fabricate something here instead
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* of passing NULL, which will help more cores to succeed.
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* retro_system_info::need_fullpath requires
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* that this path is valid. */
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* that this path is valid. */
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const void *data; /* Memory buffer of loaded game. Will be NULL
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const void *data; /* Memory buffer of loaded game. Will be NULL
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* if need_fullpath was set. */
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* if need_fullpath was set. */
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