(PS3) Would not cleanly exit on PS3 without this - perhaps something

Cg-related needs deiniting prior to exit(0)
This commit is contained in:
TwinAphex51224 2011-12-03 01:54:57 +01:00
parent d67e6b7c15
commit 243e941d81

View File

@ -2098,6 +2098,9 @@ int main(int argc, char *argv[])
psnes_term();
uninit_drivers();
uninit_libsnes_sym();
#ifdef __CELLOS_LV2__
sys_process_exit(0);
#endif
return 0;