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Vulkan: Log semantic use for debugging.
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commit
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@ -22,15 +22,26 @@
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using namespace std;
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using namespace std;
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using namespace spir2cross;
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using namespace spir2cross;
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static const char *texture_semantic_names[] = {
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"Original",
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"Source",
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};
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static const char *texture_semantic_uniform_names[] = {
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"OriginalSize",
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"SourceSize",
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};
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static const char *semantic_uniform_names[] = {
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"MVP",
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"OutputSize",
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"FinalViewportSize",
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};
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static slang_texture_semantic slang_name_to_texture_semantic(const string &name)
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static slang_texture_semantic slang_name_to_texture_semantic(const string &name)
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{
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{
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static const char *names[] = {
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"Original",
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"Source",
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};
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unsigned i = 0;
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unsigned i = 0;
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for (auto n : names)
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for (auto n : texture_semantic_names)
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{
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{
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if (name == n)
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if (name == n)
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return static_cast<slang_texture_semantic>(i);
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return static_cast<slang_texture_semantic>(i);
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@ -41,13 +52,8 @@ static slang_texture_semantic slang_name_to_texture_semantic(const string &name)
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static slang_texture_semantic slang_uniform_name_to_texture_semantic(const string &name)
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static slang_texture_semantic slang_uniform_name_to_texture_semantic(const string &name)
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{
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{
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static const char *names[] = {
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"OriginalSize",
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"SourceSize",
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};
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unsigned i = 0;
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unsigned i = 0;
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for (auto n : names)
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for (auto n : texture_semantic_uniform_names)
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{
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{
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if (name == n)
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if (name == n)
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return static_cast<slang_texture_semantic>(i);
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return static_cast<slang_texture_semantic>(i);
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@ -58,14 +64,8 @@ static slang_texture_semantic slang_uniform_name_to_texture_semantic(const strin
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static slang_semantic slang_uniform_name_to_semantic(const string &name)
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static slang_semantic slang_uniform_name_to_semantic(const string &name)
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{
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{
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static const char *names[] = {
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"MVP",
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"OutputSize",
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"FinalViewportSize",
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};
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unsigned i = 0;
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unsigned i = 0;
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for (auto n : names)
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for (auto n : semantic_uniform_names)
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{
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{
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if (name == n)
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if (name == n)
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return static_cast<slang_semantic>(i);
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return static_cast<slang_semantic>(i);
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@ -355,6 +355,32 @@ static bool slang_reflect(const Compiler &vertex_compiler, const Compiler &fragm
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reflection->semantic_texture_mask |= 1 << index;
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reflection->semantic_texture_mask |= 1 << index;
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}
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}
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RARCH_LOG("[slang]: Reflection\n");
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RARCH_LOG("[slang]: Textures:\n");
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for (unsigned i = 0; i < SLANG_NUM_TEXTURE_SEMANTICS; i++)
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if (reflection->semantic_texture_mask & (1u << i))
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RARCH_LOG("[slang]: %s\n", texture_semantic_names[i]);
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RARCH_LOG("[slang]:\n");
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RARCH_LOG("[slang]: Uniforms:\n");
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for (unsigned i = 0; i < SLANG_NUM_SEMANTICS; i++)
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{
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if (reflection->semantic_ubo_mask & (1u << i))
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{
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RARCH_LOG("[slang]: %s (Offset: %u)\n", semantic_uniform_names[i],
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unsigned(reflection->semantics[i].ubo_offset));
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}
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}
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for (unsigned i = 0; i < SLANG_NUM_TEXTURE_SEMANTICS; i++)
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{
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if (reflection->semantic_texture_ubo_mask & (1u << i))
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{
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RARCH_LOG("[slang]: %s (Offset: %u)\n", texture_semantic_uniform_names[i],
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unsigned(reflection->semantic_textures[i].ubo_offset));
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}
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}
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return true;
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return true;
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}
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}
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