diff --git a/apple/RetroArch/setting_data.h b/apple/RetroArch/setting_data.h new file mode 100644 index 0000000000..dbe78b529f --- /dev/null +++ b/apple/RetroArch/setting_data.h @@ -0,0 +1,257 @@ +/* RetroArch - A frontend for libretro. + * Copyright (C) 2013 - Jason Fetters + * + * RetroArch is free software: you can redistribute it and/or modify it under the terms + * of the GNU General Public License as published by the Free Software Found- + * ation, either version 3 of the License, or (at your option) any later version. + * + * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; + * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along with RetroArch. + * If not, see . + */ + +#ifndef __APPLE_RARCH_SETTING_DATA_H__ +#define __APPLE_RARCH_SETTING_DATA_H__ + +#include "general.h" + +enum setting_type { ST_NONE, ST_BOOL, ST_INT, ST_FLOAT, ST_PATH, ST_STRING, ST_HEX, ST_GROUP, ST_SUB_GROUP, + ST_END_GROUP, ST_END_SUB_GROUP }; + +typedef struct +{ + enum setting_type type; + + const char* name; + + void* value; + + const char* short_description; + const char* long_description; + + const char** values; + + uint32_t input_player; + double min; + double max; + bool allow_blank; +} rarch_setting_t; + +#define START_GROUP(NAME) { ST_GROUP, NAME, 0, 0, 0, 0, 0, 0.0, 0.0, false }, +#define END_GROUP() { ST_END_GROUP, 0, 0, 0, 0, 0, 0, 0.0, 0.0, false }, +#define START_SUB_GROUP(NAME) { ST_SUB_GROUP, NAME, 0, 0, 0, 0, 0, 0.0, 0.0, false }, +#define END_SUB_GROUP() { ST_END_SUB_GROUP, 0, 0, 0, 0, 0, 0, 0.0, 0.0, false }, +#define START_GROUP(NAME) { ST_GROUP, NAME, 0, 0, 0, 0, 0, 0.0, 0.0, false }, +#define END_GROUP() { ST_END_GROUP, 0, 0, 0, 0, 0, 0, 0.0, 0.0, false }, +#define CONFIG_BOOL(TARGET, NAME, SHORT) { ST_BOOL, NAME, &TARGET, SHORT, 0, 0, 0, 0.0, 0.0, false }, +#define CONFIG_INT(TARGET, NAME, SHORT) { ST_INT, NAME, &TARGET, SHORT, 0, 0, 0, 0.0, 0.0, false }, +#define CONFIG_FLOAT(TARGET, NAME, SHORT) { ST_FLOAT, NAME, &TARGET, SHORT, 0, 0, 0, 0.0, 0.0, false }, +#define CONFIG_PATH(TARGET, NAME, SHORT) { ST_PATH, NAME, &TARGET, SHORT, 0, 0, 0, 0.0, 0.0, false }, +#define CONFIG_STRING(TARGET, NAME, SHORT) { ST_STRING, NAME, &TARGET, SHORT, 0, 0, 0, 0.0, 0.0, false }, +#define CONFIG_HEX(TARGET, NAME, SHORT) { ST_HEX, NAME, &TARGET, SHORT, 0, 0, 0, 0.0, 0.0, false }, + +const rarch_setting_t setting_data[] = +{ + /***********/ + /* DRIVERS */ + /***********/ + START_GROUP("Drivers") + CONFIG_STRING(g_settings.video.driver, "video_driver", "Video Driver") + CONFIG_STRING(g_settings.video.gl_context, "video_gl_context", "OpenGL Driver") + CONFIG_STRING(g_settings.audio.driver, "audio_driver", "Audio Driver") + CONFIG_STRING(g_settings.input.driver, "input_driver", "Input Driver") + CONFIG_STRING(g_settings.input.joypad_driver, "input_joypad_driver", "Joypad Driver") + END_GROUP() + + /*********/ + /* PATHS */ + /*********/ + START_GROUP("Paths") + CONFIG_PATH(g_settings.libretro, "libretro_path", "libretro Path") + CONFIG_PATH(g_settings.core_options_path, "core_options_path", "Core Options Path") + CONFIG_PATH(g_settings.screenshot_directory, "screenshot_directory", "Screenshot Directory") + CONFIG_PATH(g_settings.cheat_database, "cheat_database_path", "Cheat Database") + CONFIG_PATH(g_settings.cheat_settings_path, "cheat_settings_path", "Cheat Settings") + CONFIG_PATH(g_settings.game_history_path, "game_history_path", "Game History Path") + CONFIG_INT(g_settings.game_history_size, "game_history_size", "Game History Size") + + #ifdef HAVE_RGUI + CONFIG_PATH(g_settings.rgui_browser_directory, "rgui_browser_directory", "Browser Directory") + #endif + + #ifdef HAVE_OVERLAY + CONFIG_PATH(g_extern.overlay_dir, "overlay_directory", "Overlay Directory") + #endif + END_GROUP() + + + + /*************/ + /* EMULATION */ + /*************/ + START_GROUP("Emulation") + CONFIG_BOOL(g_settings.pause_nonactive, "pause_nonactive", "Pause when inactive") + CONFIG_BOOL(g_settings.rewind_enable, "rewind_enable", "Enable Rewind") + CONFIG_INT(g_settings.rewind_buffer_size, "rewind_buffer_size", "Rewind Buffer Size") /* *= 1000000 */ + CONFIG_INT(g_settings.rewind_granularity, "rewind_granularity", "Rewind Granularity") + CONFIG_FLOAT(g_settings.slowmotion_ratio, "slowmotion_ratio", "Slow motion ratio") /* >= 1.0f */ + + /* Saves */ + CONFIG_INT(g_settings.autosave_interval, "autosave_interval", "Autosave Interval") + CONFIG_BOOL(g_settings.block_sram_overwrite, "block_sram_overwrite", "Block SRAM overwrite") + CONFIG_BOOL(g_settings.savestate_auto_index, "savestate_auto_index", "Save State Auto Index") + CONFIG_BOOL(g_settings.savestate_auto_save, "savestate_auto_save", "Auto Save State") + CONFIG_BOOL(g_settings.savestate_auto_load, "savestate_auto_load", "Auto Load State") + END_GROUP() + + /*********/ + /* AUDIO */ + /*********/ + START_GROUP("Audio") + CONFIG_BOOL(g_settings.audio.enable, "audio_enable", "Enable") + CONFIG_FLOAT(g_settings.audio.volume, "audio_volume", "Volume") + + /* Audio: Sync */ + CONFIG_BOOL(g_settings.audio.sync, "audio_sync", "Enable Sync") + CONFIG_INT(g_settings.audio.latency, "audio_latency", "Latency") + CONFIG_BOOL(g_settings.audio.rate_control, "audio_rate_control", "Enable Rate Control") + CONFIG_FLOAT(g_settings.audio.rate_control_delta, "audio_rate_control_delta", "Rate Control Delta") + + /* Audio: Other */ + CONFIG_STRING(g_settings.audio.device, "audio_device", "Device") + CONFIG_INT(g_settings.audio.out_rate, "audio_out_rate", "Ouput Rate") + CONFIG_PATH(g_settings.audio.dsp_plugin, "audio_dsp_plugin", "DSP Plugin") + END_GROUP() + + /*********/ + /* INPUT */ + /*********/ + START_GROUP("Input") + /* Input: Autoconfig */ + CONFIG_BOOL(g_settings.input.autodetect_enable, "input_autodetect_enable", "Use joypad autodetection") + CONFIG_PATH(g_settings.input.autoconfig_dir, "joypad_autoconfig_dir", "Joypad Autoconfig Directory") + + /* Input: Joypad mapping */ + CONFIG_INT(g_settings.input.joypad_map[0], "input_player1_joypad_index", "Player 1 Pad Index") + CONFIG_INT(g_settings.input.joypad_map[1], "input_player2_joypad_index", "Player 2 Pad Index") + CONFIG_INT(g_settings.input.joypad_map[2], "input_player3_joypad_index", "Player 3 Pad Index") + CONFIG_INT(g_settings.input.joypad_map[3], "input_player4_joypad_index", "Player 4 Pad Index") + CONFIG_INT(g_settings.input.joypad_map[4], "input_player5_joypad_index", "Player 5 Pad Index") + + /* Input: Turbo/Axis options */ + CONFIG_FLOAT(g_settings.input.axis_threshold, "input_axis_threshold", "Axis Deadzone") + CONFIG_INT(g_settings.input.turbo_period, "input_turbo_period", "Turbo Period") + CONFIG_INT(g_settings.input.turbo_duty_cycle, "input_duty_cycle", "Duty Cycle") + + /* Input: Misc */ + CONFIG_BOOL(g_settings.input.netplay_client_swap_input, "netplay_client_swap_input", "Swap Netplay Input") + CONFIG_BOOL(g_settings.input.debug_enable, "input_debug_enable", "Enable Input Debugging") + + /* Input: Overlay */ + #ifdef HAVE_OVERLAY + CONFIG_PATH(g_settings.input.overlay, "input_overlay", "Input Overlay") + CONFIG_FLOAT(g_settings.input.overlay_opacity, "overlay_opacity", "Overlay Opacity") + CONFIG_FLOAT(g_settings.input.overlay_scale, "overlay_scale", "Overlay Scale") + #endif + + /* Input: Android */ + #ifdef ANDROID + CONFIG_INT(g_settings.input.back_behavior, "input_back_behavior", "Back Behavior") + CONFIG_INT(g_settings.input.icade_profile[0], "input_autodetect_icade_profile_pad1", "iCade 1") + CONFIG_INT(g_settings.input.icade_profile[1], "input_autodetect_icade_profile_pad2", "iCade 2") + CONFIG_INT(g_settings.input.icade_profile[2], "input_autodetect_icade_profile_pad3", "iCade 3") + CONFIG_INT(g_settings.input.icade_profile[3], "input_autodetect_icade_profile_pad4", "iCade 4") + #endif + END_GROUP() + + /*********/ + /* VIDEO */ + /*********/ + START_GROUP("Video") + START_SUB_GROUP("Monitor") + CONFIG_INT(g_settings.video.monitor_index, "video_monitor_index", "Monitor Index") + CONFIG_BOOL(g_settings.video.fullscreen, "video_fullscreen", "Use Fullscreen mode") // if (!g_extern.force_fullscreen) + CONFIG_BOOL(g_settings.video.windowed_fullscreen, "video_windowed_fullscreen", "Windowed Fullscreen Mode") + CONFIG_INT(g_settings.video.fullscreen_x, "video_fullscreen_x", "Fullscreen Width") + CONFIG_INT(g_settings.video.fullscreen_y, "video_fullscreen_y", "Fullscreen Height") + CONFIG_FLOAT(g_settings.video.refresh_rate, "video_refresh_rate", "Refresh Rate") + END_SUB_GROUP() + + /* Video: Window Manager */ + START_SUB_GROUP("Window Manager") + CONFIG_BOOL(g_settings.video.disable_composition, "video_disable_composition", "Disable WM Composition") + END_SUB_GROUP() + + START_SUB_GROUP("Aspect") + CONFIG_BOOL(g_settings.video.force_aspect, "video_force_aspect", "Force aspect ratio") + CONFIG_FLOAT(g_settings.video.aspect_ratio, "video_aspect_ratio", "Aspect Ratio") + CONFIG_INT(g_settings.video.aspect_ratio_idx, "aspect_ratio_index", "Aspect Ratio Index") + CONFIG_BOOL(g_settings.video.aspect_ratio_auto, "video_aspect_ratio_auto", "Use Auto Aspect Ratio") + END_SUB_GROUP() + + START_SUB_GROUP("Scaling") + CONFIG_FLOAT(g_settings.video.xscale, "video_xscale", "X Scale") + CONFIG_FLOAT(g_settings.video.yscale, "video_yscale", "Y Scale") + CONFIG_BOOL(g_settings.video.scale_integer, "video_scale_integer", "Force integer scaling") + + CONFIG_INT(g_extern.console.screen.viewports.custom_vp.x, "custom_viewport_x", "Custom Viewport X") + CONFIG_INT(g_extern.console.screen.viewports.custom_vp.y, "custom_viewport_y", "Custom Viewport Y") + CONFIG_INT(g_extern.console.screen.viewports.custom_vp.width, "custom_viewport_width", "Custom Viewport Width") + CONFIG_INT(g_extern.console.screen.viewports.custom_vp.height, "custom_viewport_height", "Custom Viewport Height") + + CONFIG_BOOL(g_settings.video.smooth, "video_smooth", "Use bilinear filtering") + END_SUB_GROUP() + + START_SUB_GROUP("Shader") + CONFIG_BOOL(g_settings.video.shader_enable, "video_shader_enable", "Enable Shaders") + CONFIG_PATH(g_settings.video.shader_dir, "video_shader_dir", "Shader Directory") + CONFIG_PATH(g_settings.video.shader_path, "video_shader", "Shader") + END_SUB_GROUP() + + START_SUB_GROUP("Sync") + CONFIG_BOOL(g_settings.video.threaded, "video_threaded", "Use threaded video") + CONFIG_BOOL(g_settings.video.vsync, "video_vsync", "Use VSync") + CONFIG_BOOL(g_settings.video.hard_sync, "video_hard_sync", "Use OpenGL Hard Sync") + CONFIG_INT(g_settings.video.hard_sync_frames, "video_hard_sync_frames", "Number of Hard Sync frames") // 0 - 3 + END_SUB_GROUP() + + START_SUB_GROUP("Misc") + CONFIG_BOOL(g_settings.video.post_filter_record, "video_post_filter_record", "Post filter record") + CONFIG_BOOL(g_settings.video.gpu_record, "video_gpu_record", "GPU Record") + CONFIG_BOOL(g_settings.video.gpu_screenshot, "video_gpu_screenshot", "GPU Screenshot") + CONFIG_BOOL(g_settings.video.allow_rotate, "video_allow_rotate", "Allow rotation") + CONFIG_BOOL(g_settings.video.crop_overscan, "video_crop_overscan", "Crop Overscan") + + #ifdef HAVE_DYLIB + CONFIG_PATH(g_settings.video.filter_path, "video_filter", "Software filter"), + #endif + END_SUB_GROUP() + + START_SUB_GROUP("Messages") + CONFIG_PATH(g_settings.video.font_path, "video_font_path", "Font Path") + CONFIG_FLOAT(g_settings.video.font_size, "video_font_size", "Font Size") + CONFIG_BOOL(g_settings.video.font_enable, "video_font_enable", "Font Enable") + CONFIG_BOOL(g_settings.video.font_scale, "video_font_scale", "Font Scale") + CONFIG_FLOAT(g_settings.video.msg_pos_x, "video_message_pos_x", "Message X Position") + CONFIG_FLOAT(g_settings.video.msg_pos_y, "video_message_pos_y", "Message Y Position") + /* message color */ + END_SUB_GROUP() + END_GROUP() + + /********/ + /* Misc */ + /********/ + START_GROUP("Misc") + CONFIG_BOOL(g_extern.config_save_on_exit, "config_save_on_exit", "Save Config On Exit") + CONFIG_BOOL(g_settings.network_cmd_enable, "network_cmd_enable", "Network Commands") + CONFIG_INT(g_settings.network_cmd_port, "network_cmd_port", "Network Command Port") + CONFIG_BOOL(g_settings.stdin_cmd_enable, "stdin_cmd_enable", "stdin command") + END_GROUP() + + { 0 } +}; + +#endif \ No newline at end of file