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https://github.com/libretro/RetroArch
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(libretro-common) Backport reverb.c changes
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@ -50,7 +50,6 @@ static INLINE float comb_process(struct comb *c, float input)
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{
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float output = c->buffer[c->bufidx];
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c->filterstore = (output * c->damp2) + (c->filterstore * c->damp1);
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c->buffer[c->bufidx] = input + (c->filterstore * c->feedback);
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c->bufidx++;
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@ -64,7 +63,7 @@ static INLINE float allpass_process(struct allpass *a, float input)
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{
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float bufout = a->buffer[a->bufidx];
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float output = -input + bufout;
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a->buffer[a->bufidx] = input + bufout * a->feedback;
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a->buffer[a->bufidx] = input + bufout * a->feedback;
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a->bufidx++;
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if (a->bufidx >= a->bufsize)
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@ -73,30 +72,31 @@ static INLINE float allpass_process(struct allpass *a, float input)
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return output;
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}
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#define numcombs 8
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#define numallpasses 4
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static const float muted = 0;
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static const float fixedgain = 0.015f;
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static const float scalewet = 3;
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static const float scaledry = 2;
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static const float scaledamp = 0.4f;
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static const float scaleroom = 0.28f;
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static const float offsetroom = 0.7f;
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static const float initialroom = 0.5f;
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static const float initialdamp = 0.5f;
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static const float initialwet = 1.0f / 3.0f;
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static const float initialdry = 0;
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static const float initialwidth = 1;
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static const float initialmode = 0;
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static const float freezemode = 0.5f;
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#define NUMCOMBS 8
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#define NUMALLPASSES 4
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static const float muted = 0.0f;
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static const float fixedgain = 0.015f;
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static const float scalewet = 3.0f;
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static const float scaledry = 2.0f;
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static const float scaledamp = 0.4f;
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static const float scaleroom = 0.28f;
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static const float offsetroom = 0.7f;
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static const float initialroom = 0.5f;
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static const float initialdamp = 0.5f;
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static const float initialwet = 1.0f / 3.0f;
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static const float initialdry = 0.0f;
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static const float initialwidth = 1.0f;
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static const float initialmode = 0.0f;
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static const float freezemode = 0.5f;
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struct revmodel
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{
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struct comb combL[numcombs];
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struct allpass allpassL[numallpasses];
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struct comb combL[NUMCOMBS];
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struct allpass allpassL[NUMALLPASSES];
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float *bufcomb[numcombs];
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float *bufallpass[numallpasses];
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float *bufcomb[NUMCOMBS];
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float *bufallpass[NUMALLPASSES];
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float gain;
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float roomsize, roomsize1;
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@ -114,10 +114,10 @@ static float revmodel_process(struct revmodel *rev, float in)
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float mono_in = in;
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float input = mono_in * rev->gain;
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for (i = 0; i < numcombs; i++)
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for (i = 0; i < NUMCOMBS; i++)
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mono_out += comb_process(&rev->combL[i], input);
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for (i = 0; i < numallpasses; i++)
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for (i = 0; i < NUMALLPASSES; i++)
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mono_out = allpass_process(&rev->allpassL[i], mono_out);
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return mono_in * rev->dry + mono_out * rev->wet1;
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@ -131,8 +131,8 @@ static void revmodel_update(struct revmodel *rev)
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if (rev->mode >= freezemode)
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{
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rev->roomsize1 = 1.0f;
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rev->damp1 = 0.0f;
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rev->gain = muted;
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rev->damp1 = 0.0f;
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rev->gain = muted;
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}
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else
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{
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@ -141,7 +141,7 @@ static void revmodel_update(struct revmodel *rev)
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rev->gain = fixedgain;
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}
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for (i = 0; i < numcombs; i++)
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for (i = 0; i < NUMCOMBS; i++)
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{
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rev->combL[i].feedback = rev->roomsize1;
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rev->combL[i].damp1 = rev->damp1;
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@ -185,30 +185,30 @@ static void revmodel_setmode(struct revmodel *rev, float value)
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revmodel_update(rev);
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}
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static void revmodel_init(struct revmodel *rev,int srate)
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static void revmodel_init(struct revmodel *rev,int srate,bool right)
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{
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unsigned c;
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static const int comb_lengths[8] = { 1116, 1188, 1277, 1356, 1422, 1491, 1557, 1617 };
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static const int allpass_lengths[4] = { 225, 341, 441, 556 };
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double r = srate * (1 / 44100.0);
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int stereosep = right ? 23 : 0;
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static const int comb_lengths[8] = { 1116,1188,1277,1356,1422,1491,1557,1617 };
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static const int allpass_lengths[4] = { 225,341,441,556 };
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double r = srate * (1 / 44100.0);
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unsigned c;
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for (c = 0; c < numcombs; ++c)
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for (c = 0; c < NUMCOMBS; ++c)
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{
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rev->bufcomb[c] = malloc(r*comb_lengths[c]*sizeof(float));
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rev->combL[c].buffer = rev->bufcomb[c];
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memset(rev->combL[c].buffer,0,r*comb_lengths[c]*sizeof(float));
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rev->combL[c].bufsize=r*comb_lengths[c];
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}
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rev->bufcomb[c] = malloc(r*comb_lengths[c]+stereosep*sizeof(float));
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rev->combL[c].buffer = rev->bufcomb[c];
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memset(rev->combL[c].buffer,0,r*comb_lengths[c]+stereosep*sizeof(float));
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rev->combL[c].bufsize=r*comb_lengths[c]+stereosep;
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}
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for (c = 0; c < numallpasses; ++c)
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for (c = 0; c < NUMALLPASSES; ++c)
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{
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rev->bufallpass[c] = malloc(r*allpass_lengths[c]*sizeof(float));
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rev->allpassL[c].buffer = rev->bufallpass[c];
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memset(rev->allpassL[c].buffer,0,r*allpass_lengths[c]*sizeof(float));
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rev->allpassL[c].bufsize=r*allpass_lengths[c];
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rev->allpassL[c].feedback = 0.5f;
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}
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rev->bufallpass[c] = malloc(r*allpass_lengths[c]+stereosep*sizeof(float));
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rev->allpassL[c].buffer = rev->bufallpass[c];
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memset(rev->allpassL[c].buffer,0,r*allpass_lengths[c]+stereosep*sizeof(float));
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rev->allpassL[c].bufsize=r*allpass_lengths[c]+stereosep;
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rev->allpassL[c].feedback = 0.5f;
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}
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revmodel_setwet(rev, initialwet);
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revmodel_setroomsize(rev, initialroom);
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@ -228,14 +228,16 @@ static void reverb_free(void *data)
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struct reverb_data *rev = (struct reverb_data*)data;
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unsigned i;
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for (i = 0; i < numcombs; i++) {
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free(rev->left.bufcomb[i]);
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free(rev->right.bufcomb[i]);
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for (i = 0; i < NUMCOMBS; i++)
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{
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free(rev->left.bufcomb[i]);
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free(rev->right.bufcomb[i]);
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}
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for (i = 0; i < numallpasses; i++) {
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free(rev->left.bufallpass[i]);
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free(rev->right.bufallpass[i]);
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for (i = 0; i < NUMALLPASSES; i++)
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{
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free(rev->left.bufallpass[i]);
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free(rev->right.bufallpass[i]);
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}
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free(data);
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}
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@ -254,9 +256,8 @@ static void reverb_process(void *data, struct dspfilter_output *output,
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for (i = 0; i < input->frames; i++, out += 2)
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{
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float in[2] = { out[0], out[1] };
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out[0] = revmodel_process(&rev->left, in[0]);
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out[1] = revmodel_process(&rev->right, in[1]);
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out[0] = revmodel_process(&rev->left, in[0]);
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out[1] = revmodel_process(&rev->right, in[1]);
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}
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}
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@ -269,14 +270,14 @@ static void *reverb_init(const struct dspfilter_info *info,
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if (!rev)
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return NULL;
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config->get_float(userdata, "drytime", &drytime, 0.43f);
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config->get_float(userdata, "wettime", &wettime, 0.4f);
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config->get_float(userdata, "damping", &damping, 0.8f);
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config->get_float(userdata, "drytime", &drytime, 0.43f);
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config->get_float(userdata, "wettime", &wettime, 0.4f);
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config->get_float(userdata, "damping", &damping, 0.8f);
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config->get_float(userdata, "roomwidth", &roomwidth, 0.56f);
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config->get_float(userdata, "roomsize", &roomsize, 0.56f);
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config->get_float(userdata, "roomsize", &roomsize, 0.56f);
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revmodel_init(&rev->left,info->input_rate);
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revmodel_init(&rev->right,info->input_rate);
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revmodel_init(&rev->left,info->input_rate,false);
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revmodel_init(&rev->right,info->input_rate,true);
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revmodel_setdamp(&rev->left, damping);
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revmodel_setdry(&rev->left, drytime);
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@ -309,7 +310,6 @@ static const struct dspfilter_implementation reverb_plug = {
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const struct dspfilter_implementation *dspfilter_get_implementation(dspfilter_simd_mask_t mask)
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{
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(void)mask;
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return &reverb_plug;
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}
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