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https://github.com/libretro/RetroArch
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(Xbox 1) refactoring in MenuMain.cpp
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@ -34,6 +34,9 @@
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extern filebrowser_t browser;
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// Rom selector panel with coords
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CSurface m_menuMainRomSelectPanel;
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uint16_t input_st;
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uint16_t trigger_state;
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static uint16_t old_input_st = 0;
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@ -85,29 +88,9 @@ bool CMenuMain::Create()
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return true;
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}
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void CMenuMain::Render()
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static void browser_render(filebrowser_t *b, float current_x, float current_y, float y_spacing)
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{
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
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//Render background image
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m_menuMainBG.Render(MENU_MAIN_BG_X, MENU_MAIN_BG_Y);
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//Display some text
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//Center the text (hardcoded)
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int xpos = width == 640 ? 65 : 400;
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int ypos = width == 640 ? 430 : 670;
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d3d->d3d_render_device->GetBackBuffer(-1, D3DBACKBUFFER_TYPE_MONO, &d3d->pFrontBuffer);
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d3d->d3d_render_device->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &d3d->pBackBuffer);
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d3d->debug_font->TextOut(d3d->pFrontBuffer, L"Libretro core:", (unsigned)-1, xpos, ypos);
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d3d->debug_font->TextOut(d3d->pBackBuffer, L"Libretro core:", (unsigned)-1, xpos, ypos);
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d3d->debug_font->TextOut(d3d->pFrontBuffer, m_title, (unsigned)-1, xpos + 140, ypos);
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d3d->debug_font->TextOut(d3d->pBackBuffer, m_title, (unsigned)-1, xpos + 140, ypos);
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d3d->pFrontBuffer->Release();
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d3d->pBackBuffer->Release();
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filebrowser_t *b = &browser;
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unsigned file_count = b->current_dir.list->size;
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int current_index, page_number, page_base, i;
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float currentX, currentY, ySpacing;
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@ -116,9 +99,9 @@ void CMenuMain::Render()
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page_number = current_index / NUM_ENTRY_PER_PAGE;
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page_base = page_number * NUM_ENTRY_PER_PAGE;
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currentX = m_menuMainRomListPos_x;
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currentY = m_menuMainRomListPos_y;
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ySpacing = 20;
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currentX = current_x;
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currentY = current_y;
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ySpacing = y_spacing;
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for (i = page_base; i < file_count && i < page_base + NUM_ENTRY_PER_PAGE; ++i)
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{
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@ -143,6 +126,30 @@ void CMenuMain::Render()
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}
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}
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void CMenuMain::Render()
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{
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
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//Render background image
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m_menuMainBG.Render(MENU_MAIN_BG_X, MENU_MAIN_BG_Y);
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//Display some text
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//Center the text (hardcoded)
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int xpos = width == 640 ? 65 : 400;
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int ypos = width == 640 ? 430 : 670;
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d3d->d3d_render_device->GetBackBuffer(-1, D3DBACKBUFFER_TYPE_MONO, &d3d->pFrontBuffer);
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d3d->d3d_render_device->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &d3d->pBackBuffer);
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d3d->debug_font->TextOut(d3d->pFrontBuffer, L"Libretro core:", (unsigned)-1, xpos, ypos);
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d3d->debug_font->TextOut(d3d->pBackBuffer, L"Libretro core:", (unsigned)-1, xpos, ypos);
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d3d->debug_font->TextOut(d3d->pFrontBuffer, m_title, (unsigned)-1, xpos + 140, ypos);
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d3d->debug_font->TextOut(d3d->pBackBuffer, m_title, (unsigned)-1, xpos + 140, ypos);
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d3d->pFrontBuffer->Release();
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d3d->pBackBuffer->Release();
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browser_render(&browser, m_menuMainRomListPos_x, m_menuMainRomListPos_y, 20);
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}
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typedef enum {
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MENU_ROMSELECT_ACTION_OK,
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MENU_ROMSELECT_ACTION_GOTO_SETTINGS,
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@ -252,4 +259,3 @@ void CMenuMain::ProcessInput()
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old_input_st = input_st;
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}
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@ -40,8 +40,6 @@ _c = color,
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// Background image with coords
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CSurface m_menuMainBG;
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// Rom selector panel with coords
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CSurface m_menuMainRomSelectPanel;
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// Rom list coords
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int m_menuMainRomListPos_x;
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